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  • Alliance Armor Pack - Spanish

    Alliance Armor Pack - Spanish

    Last Update: 21 Aug 2019
    Author: Jajaman
    Uploader: jajaman

    Traducción del DLC Alliance Armor Pack

    • 2KB
    • 1
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    Alliance Armor Pack - Spanish

    Last Update: 21 Aug 2019
    Author: jajaman

    Traducción del DLC Alliance Armor Pack

  • MEHEM Spanish Translate

    MEHEM Spanish Translate

    Last Update: 21 Aug 2019
    Author: Jajaman
    Uploader: jajaman

    Esta es la Traducción al Español de MEHEM que es una reinterpretación de los finales de Mass Effect 3, que introduce bastantes cambios en el final del juego y provocará un resultado más brillante para el Comandante Shepard. Ofrece videos y diapositivas personalizadas e interpretacion de voz original y reordenada.

    • 8KB
    • 0
    • --

    MEHEM Spanish Translate

    Last Update: 21 Aug 2019
    Author: jajaman

    Esta es la Traducción al Español de MEHEM que es una reinterpretación de los finales de Mass Effect 3, que introduce bastantes cambios en el final del juego y provocará un resultado más brillante para el Comandante Shepard. Ofrece videos y diapositivas personalizadas e interpretacion de voz original y reordenada.

News & Updates

  • Buff FemShep Tank Top Normal Map Fix

    The Issue:

    If you use the ALOT installer to install the Buff FemShep Tank Top tpf file, it will sometimes fail to apply the normal map texture file. This will cause the default clothing normal map to be overlayed by the tank top diff and spec textures, causing very obvious visual issues (i.e. a wrinkled skin appearance).


    The Fix:

    This tutorial will walk you through replacing the proper normal map file if it did not install correctly after applying the .tpf file from the Buff FemShep Tank Top mod.

    Note: This tutorial assumes you've completely installed all of your desired mods, including ALOT. If you have not, you need to do so before following these steps.

    Things you'll need:

    Buff FemShep Tank Top

    ...

  • Grunt - Aralakh Commander Compatibility for EGM and Project Variety

    The Issue:

    The Grunt - Aralakh Commander textures do not apply to EGM or Project Variety files, resulting in Grunt wearing his vanilla armor in some scenes.


    The Fix:

    This tutorial will walk you through extracting and applying the proper textures to EGM and Project Variety.

    Note: This tutorial assumes you have installed all your desired mods (including Grunt - Aralakh Commander mod) and ALOT. If you have not, you need to do so before completing these steps.


    Things you'll need:


    Grunt -Aralakh Commander

    Note: Version 1.0 was used for this tutorial.


    ME3Explorer

    Note: Version 3.0 was used for this tutorial.


    GIMP (Version 2.8 re...

  • Complete Install Tutorial (My Preference) Part 2

    This tutorial is a 2 part article, due to it's extreme length, and covers how to properly install ME3 and desired mods and fixes. This also contains detailed information on my personal preferences for installing certain mods and aren't necessarily required. I strongly encourage the entirety of the tutorial and applicable external tutorial references before implementing. It'll ultimately save you time.

    Part 1 is located here

    Part 6
    Manual Texture Replacement with ME3Explorer:

    Note: This section is only necessary if you're using any of the below mods and/or mod combinations.
    The Legacy Ashley Project and Alliance Warpack Compatibility 
    Follow the instructions detailed in this article in order to extract the proper textures so they ca...

  • Complete Install Tutorial (My preference) Part 1

    This tutorial is a 2 part article, due to it's extreme length, and covers how to properly install ME3 and desired mods and fixes. This also contains detailed information on my personal preferences for installing certain mods and aren't necessarily required. I strongly encourage the entirety of the tutorial and applicable external tutorial references before implementing. It'll ultimately save you time.

    Part 2 is located here


    Things You'll Need:

    List of External Programs Used in This Tutorial:
    Mass Effect 3 Mod Manager

    ME3Explorer

    Mass Effect Modder

    UDK Developement Kit

    DirectX Software Development Kit 

    GIMP 


    List of Mods Used in This Tutorial:
    SP Controll...

  • Spectre Expansion Mod needs you

    Hey everyone!

    I'm currently drafting up the v1.0 release of Spectre Expansion Mod. For those new to the mod, it involves the expansion of the Spectre Terminal with new mails and authorisations, as well as an expanded galaxy map that adds planets from the canon such as the Yahg homeworld, text adventures set on different planets and many other changes in addition to these. I am rather early in my draft, but so far I have the following changes and additions planned or complete:

    - Planet rewrites for the entire Sol system to account for the Reaper War.
    - Titan added to the Sol system.
    - Fal system added; system was tied to a cut corporation from Mass Effect 1 called the Fal 3 Manufactory.
    - A new Spectre Authorisation
    - Several Shadow Broker dos...

  • Ashley Warpack Compatibility for ME3Recalibrated

    The Issue:

    ME3Recalibrated and Ashley Warpack alter 9 of the same pcc files.

    Both ME3Recalibrated and Ashley Wapack alter these files to fix the infamous Marksman bug. Ashley Warpack also makes visual improvements to the vanilla armors which are contained in these pcc files. If you are using Ashley Warpack, I'm assuming you like visual variety (i.e. Armors, Combat Bun, and Legacy Ashley options) which ME3Recalibrated does not provide.

    Ashley Warpack has a higher mount priority than ME3Recalibrated, so technically nothing needs to be done. However, if you're paranoid like me, better to get rid of the duplicate pcc files you do not want. Alternatively, if everything is working as it's supposed to, why mess with it. Use your best judgement on this one.  ...

  • Same Gender Romance Compatibility for ME3Recalibrated and EGM Extras (Liara Conversation Only)

    The First Issue:

    ME3Recalibrated

    Same-Gender Romances for ME3 and ME3Recalibrated alter two of the same pcc file(s):

    BioD_CitHub_UnderbellyP3.pcc
    BioD_CitHub_UnderbellyP3_LOC_INT.pcc

    ME3Recalibrated alters these files in order to restore full functionality to Zaeed Massani's dialogue at the Docks: Holding Area on the Citadel.

    Same-Gender Romances for ME3  alters these files in order to unlock Ashley William's romance dialogue at the memorial wall for female Shepard.

    I've been told one mod will ultimately take precedence over the other if both are installed at the same time. However, with both mods installed, I experienced extreme glitches while visiting the Docks: Holding area and it made the game virtu...

  • The Legacy Ashley Project Compatibility for Alliance Warpack

    The Issue:

    The Legacy Ashley Project and Alliance Warpack alter the same pcc file(s). Alliance Warpack will take precedence (since it is a DLC mod) and will overwrite the changes The Legacy Ashley Project makes to the base game file(s). If both mods are installed properly, this will cause Ashley's vanilla meshes and textures to be present while wearing any of the armors added by Alliance Warpack. 



    The Fix:

    This tutorial will walk you through editing six pcc files within the Alliance Warpack DLC folder so they use the proper meshes from 
    The Legacy Ashley Project. The pcc files we will be altering are as follows:

    DLC_MOD_EGM_Alliance
    BioH_Ashley_07.pcc
     BioH_Ashley_07_Explore.pcc
    ...

  • The Legacy Ashley Project Compatibility for Project Variety

    The Issue:

    The Legacy Ashley Project and Project Variety alter the same pcc file(s). Project Variety will take precedence (since it is a DLC mod) and will overwrite the changes The Legacy Ashley Project makes to the base game file(s). If both mods are installed properly, this will cause Ashley's vanilla meshes and textures to be present during the Silversun Casino Infiltration Mission and The Citadel Archives Mission. 



    The Fix:

    This tutorial will walk you through editing two pcc files within the Project Variety main and extras DLC folders so they use the proper meshes from 
    The Legacy Ashley Project. The pcc files we will be altering are as follows:

    DLC_MOD_ProjectVarietyE
    BioH_Exp3_Ashley_1.pcc - Casi...

  • The Legacy Ashley Project Compatibility for ME3Recalibrated

    The Issue:

    The Legacy Ashley Project and ME3Recalibrated alter the same pcc file(s). ME3Recalibrated will take precedence (since it is a DLC mod) and will overwrite the changes The Legacy Ashley Project makes to the base game file(s). If both mods are installed properly, this will cause Ashley's vanilla meshes to be present during the final Citadel Coup Confrontation. However, the textures from The Legacy Ashley Project will be applied over the vanilla meshes, causing obvious issues.



    The Fix:

    This tutorial will walk you through editing one pcc file within the ME3Recalibrated DLC folder so it uses the proper meshes from 
    The Legacy Ashley Project. The pcc file we will be altering is as follows:

    BioD_Cat003_780FinalC...

  • Modest Diana Allers Compatibility for SP Controller

    The Issue:

    A More Modest Diana Allers and Project Variety alter the same pcc file(s). SP Controller will take precedence (since it is a CON mod) and will
    overwrite the changes A More Modest Diana Allers makes to the base game file. If both mods are installed properly, 
    this will cause the vanilla meshes to be present when you first meet Allers on the docks outside the Normandy. 
    However, the textures from A More Modest Diana Allers will be applied over the vanilla meshes, causing obvious issues.



    The Fix:

    This tutorial will walk you through editing one pcc file within the SP Controller CON folder so it uses the proper meshes from 
    A More Modest Diana Allers. The pcc file we will be altering is as follows:

  • Modest Diana Allers Compatibility for Project Variety

    The Issue:

    A More Modest Diana Allers and Project Variety alter the same pcc file(s). Project Variety will take precedence (since it is a DLC mod) and will
    overwrite the changes A More Modest Diana Allers makes to the base game file. If both mods are installed properly, 
    this will cause the vanilla meshes to be present when you first meet Allers on the docks outside the Normandy. 
    However, the textures from A More Modest Diana Allers will be applied over the vanilla meshes, causing obvious issues.



    The Fix:

    This tutorial will walk you through editing one pcc file within the Project Variety DLC folder so it uses the proper meshes from 
    A More Modest Diana Allers. The pcc file we will be altering is as follows:
    ...

  • Modest Diana Allers Compatibility for EGM

    The Issue:

    A More Modest Diana Allers and EGM alter the same pcc file(s). EGM will take precedence (since it is a DLC mod) and will
    overwrite the changes A More Modest Diana Allers makes to the base game file. If both mods are installed properly, 
    this will cause the vanilla meshes to be present when Allers interviews Shepard in his/her cabin. 
    However, the textures from A More Modest Diana Allers will be applied over the vanilla meshes, causing obvious issues.



    The Fix:

    This tutorial will walk you through editing one pcc file within the EGM DLC folder so it uses the proper meshes from 
    A More Modest Diana Allers. The pcc file we will be altering is as follows:

    DLC_MOD_EGM
    BioD_Nor_100CabinConv...

  • Project Variety Story Decisions

    Over the last couple of months, I have gotten questions on story decisions I made for Project Variety. Rather than answer them piecemeal, I have decided to answer the most commonly asked questions here,

    Shouldn’t Pallin be Executor instead of Chellick? This was mentioned in Mass Effect Inquisition.
    My stance on EU lore is that it is okay as long as it does not conflict with in game canon. Chellick was mentioned to be Executor in a news report by Emily Wong in Mass Effect 2. What's more, if you use ME2Reclaibrated, it is explicitly mentioned that Chellick is executor. For these reasons and more, I have decided to exclude Mass Effect: Inquisition Lore from this mod.

    Why did you make the Krogan the leaders of the Blood Pack?
    It is mentioned multiple time...

  • Project Variety 2.0 A New Chapter

    In Project Variety 2.0 I have decided to make many features optional. Many of these were requested by the community. From now on, these optional features will go into a seperate DLC mod called Project Variety Extras. Read the instructions provided in the download  to learn how to install Extras. Below is the list of all the features that have been moved into Project Extras.

    ●Oriana Lawson Face Change
    ● Miranda Horizon Armor
    ● Security Scan Removal
    ● Skip Thessia Kai Leng Fight
    ● Grunt Loyalty Armor
    ● Jack New Outfits Base Game
    ● Jack Armor
    ● Samara Armor
    ● Jacob Armor
    ● Javik Casual Outfit
    ● Aria Omega DLC Armor
    ● Brooks Casino Dress Mission Citadel DLC
    ● Ashley Casino Mission Dre...

  • The Art of the Bug Report

    Please answer the questions below when writing a bug report.
    What other mods have you installed?
    Did you install Project Variety before texture mods like instructed?
    Is your game Pirated or is it a legitimate copy of Mass Effect 3?
    Did you disable Origin Overlay and Auto Update or not?
    Did you install the DLC bypass or not.
    Did your problem go away if you disable Project Variety?
    ...

  • How To Manually Confirm Mod Comptaibility

    Over the last couple of months, I have had many users ask if a certain mod they are using is compatible. Sometimes, some of these mods are not included in the compatibility list. I have grown tired of answering these questions though. Manually confirming if a mod is compatible is easy.

    First check what mount priority your DLC mod is. The easiest way to do so is to go to this website https://me3tweaks.com/mods/known_dlc_mods and check for your mods mount priority. If it does not share the same mount priority as Project Variety then that mod has passed the first step to confirming compatibility.

    Second, check to see if your mod and Project Variety share any PCC files. Due to the size of Project Variety, it is recommended you look in the mod that you want to verify com...

  • News Article - Updated 29-06-2019

    v0.9 Released
    29-06-2019

    It's finally here! Spectre Expansion Mod v0.9 is finally released to the public. Here is an overview of what is contained in the update:

    Galaxy Map Updates:
    - New Cluster; Sin'kelar Cluster containing 4 new star systems including:
    - Grebosht; containing Kai'morak and the Mass Relay
    - Silparon; containing the Ahn'kedar Orbital Platform
    - Essul; containing Bekke
    - Updated Cluster; Nemean Alpha to have evolving systems
    - Drake
    - Jenera
    Updated Cluster; Crescent Nebula to have evolving system
    - Tasale
    - New War Assets
    - Planet Preview Images for:
    - Bekenstein
    - Earth
    -...

  • Huge toolset update for ME3Explorer ME3Tweaks Fork - Testers needed

    Hi all. I'm Mgamerz. I've been working on ME3Explorer - ME3Tweaks Fork for over a year now to support building my mods as well as several other developers in the scene for multiple games.

    In the past few weeks we have ironed out most of the issues targetting our next release, 3.1.12.14, which is a massive update, despite the minor number change. The next major update will be version 4.0, to more accurately reflect the huge departure from mainline 3.0.

    I am looking for some people to test this beyond my group. There is a huge list of changes, bugfixes, and improvements you can read about here if you'd like: https://github.com/Mgamerz/ME3Explorer/pull/93

    However, I'll list the BIG ones (there's a ton of them)

    Huge improvement in property parsi...

  • The Future of Spectre Expansion Mod

    It's been over two months since the N7 Day Update, one that I was proud of and I have had a lot of feedback about. It was not my most successful release, however, due to accidentally included bugs that affected both the stories in my mod and those in EGM. The next patch will fix these, but as it's been so long since I released anything I felt it was worth addressing why. Not only that, but I believe it is fair to give a roadmap of what I want to make before v1.0 is released and what content I have teased which will no longer happen. It's only fair for fans of the mod to have access to all the details.

    Patch 0.85

    Over the past two months I have been focusing on two goals for the next patch; first it has been my intention to expand the Hanar subplot with a new missio...

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