Fallout 4

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anthony8659

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anthony8659

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About this mod

A Resort on a tropical Island away from it all. A full settlement.

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A long standing (re)quest.  Then I saw WastelandWarlord99's beautiful Genesis - RainTree Island mod with 5 settlements.  One of them is Sun Coast. Perfect location!  I've always wanted to install Cormell's gorgeous Beach House on Spectacle Island mod but I have an existing mod already at Spectacle Island.  So how?  Thanks to oldbastard42's Clipboard Resurrection mod and this task was made possible.  Thanks also for all the wonderful mods available used to build this.  And of course to CDante's Transfer Settlement mod which allowed me to make a copy and reuse on my succeeding playthroughs and get to share it too with the community.

Sun Coast Resort is a full settlement.  One of the settlements at Genesis RainTree Island mod.  As is (Ver 3.1), it already has vacancy for 19 to 22 jobs (19th with Provisioner, 22 if one wants to assign 3 farmers) with bed capacity for 24 npcs.  Employee npcs have a separate Staff House to stay.  2 Player beds at the main structure.  1st and 2nd floor.  Npcs including companion/s can navigate the place that's why I changed orientation and opened it up a bit for this purpose.  They go to their job locations, take showers, use the facilities even the pool.

Notes: 
1.  For first time users of Genesis Island mod which is located at the southeast part of the map out at sea and wants to use vanilla Provisioners to link the island to Commonwealth resources,  here's a tip.  Raintree is the first settlement one will encounter and workshop is at the boat.  The island uses an invisible door to connect it to the Commonwealth and Genesis side of invisible door is located near the workshop in the same boat.  This invisible door leads to the northern part of the Commonwealth and is near Outpost Zimonja.  This invisible door is what npcs will use including the provisioner.  Linking Raintree settlement to Zimonja is a near walk for provisioners.  I included the Immersive Teleportation 2 mod as an option for those who wish to connect the settlement just by telelogistics (no provisioners needed).  Configurable using the VPMS.
2.  There's an assignable Alex Stripper Pole on the ground floor bedroom of the resort and at the band stand.  If one wants to include this and has a working AAF, I included the link.  The assigned npc will have bar functions.
3.  While at Hozsa's or Frogprincess' Discord servers look around.  You might find mods you're looking for.  eg The restored Castle mod that works even on a fresh game start is from Hozsa.

Changelog Details:
Ver 3.1 - Fixed the general layout of the place and used most of the settlement area. Check requirements tab for additional mods.  Tested working.
Ver 3.0 - with additional mods required.  Example:  CWSS for working bathrooms.
Ver 2.3 - Fixed More Vault Signs not appearing.  Floor tile fixes.  Tested working.
Ver 2.2 - Fixed walls and wall paper absence.  Fixed floors and floor cover.  Tested working.
Ver 2.1 - Fixed player bed not appearing
Ver.2 - With integrated Pool Bar.  Rebuilt without SOE as hard requirement.  Power is now vanilla single grid.  SOE still used for glass wall monitors and some wall lights but walls will not be empty w/out it.  All water effects now from BYOP.  Rebuilt all floors.  Guard posts now vanilla.  Player bed is vanilla prewar Player Double bed on 2nd floor.

TS Install Instructions:
1. Scrap boat and all bushes around workshop workbench only.
2.  Check these  
3.  After successful import suggestion, DO NOT SAVE at once.  DO NOT BUILD at once.  Walk to Raintree and exit door to Commonwealth.  Then save.  Give the settlement enough time to settle in (suggested is 3 in-game days but 5 days to a week would be better.)
4.  Going back I suggest fast travel to RainTree and walk going to SunCoast.  
5.  Enter workshop and click all Lamp shades then release to activate.

Have Fun!!!
*I recommend using Unique Settlers.  Load up your favorite looks on each using Looksmenu and you'll get a star-studded Resort!  Or assign all your companions as staff :)

*reminder that this is a full settlement and not only a player home.  I tried my best to make the area npc pathing friendly.  If you liked it, an endorsement would be much appreciated.


Q: Is it lore-friendly?
A:  No - I tagged this as non lore friendly  OR
     Yes, depends where one is on their story line head canon ultimate on their millionth playthrough.  Just think of it as an Institute project to get an outdoor
     feel but never got the opportunity to use it which the player suddenly discovers.  Magic!  Whatever floats your boat.
Q:  How many mods does it need?
A:  Yes!

For additional questions dm me at Discord - anthony8659

Credits:
WastelandWarlord99 for Genesis - Raintree Island - Settlements
cormell for Beach House on Spectacle Island
oldbastard42 for Clipboard Resurrection