The Outer Worlds

Current month so far

January 2021

November 2020

September 2020

June 2020

  • Ray Traced Realism
    • 1 Votes

    Ray Traced Realism

    Last Update: 13 Nov 2019
    Author: adamscybot
    Uploader: adamscybpt

    This reshade aims to get rid of the "everything is bright" feel to the game by making use of ray tracing and subtle colour effects. Shadow is added where there should be shadow, giving night time a much more realistic look. Day time is positively impacted too. I've also used DepthHaze to remove the unnatural crispness of distant objects.

    • 4KB
    • 19
    • --
    1

    Ray Traced Realism

    Last Update: 13 Nov 2019
    Author: adamscybpt

    This reshade aims to get rid of the "everything is bright" feel to the game by making use of ray tracing and subtle colour effects. Shadow is added where there should be shadow, giving night time a much more realistic look. Day time is positively impacted too. I've also used DepthHaze to remove the unnatural crispness of distant objects.

May 2020

  • Sidonia ReShade
    • 1 Votes

    Sidonia ReShade

    Last Update: 12 Jan 2020
    Author: Slothability
    Uploader: dptheslothking

    Sidonia ReShade is an extensive rework of the original color palette, bloom, shadows, highlights & contrast. I made this for my second playthrough without HUD, thought I'd share.

    • 9.7MB
    • 44
    • --
    1

    Sidonia ReShade

    Last Update: 12 Jan 2020

    Sidonia ReShade is an extensive rework of the original color palette, bloom, shadows, highlights & contrast. I made this for my second playthrough without HUD, thought I'd share.

April 2020

March 2020

January 2020

December 2019

November 2019

October 2019