The Outer Worlds

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Adds a light attached to the player.

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Two styles - spotlight and pointlight. Spotlight is like a normal flashlight, pointlight is a wide light similar to Fallout's pipboy light. There is no item for this, it's just a light that attaches to the player camera.

Note: I really should test more situations, huh. Don't use pointlight with a weapon out for now. Fixed this, I think. Moved the source of the light slightly up and forward. Less shiney guns now.

Button options - numpad 0, regular number 0, left alt, middle mouse button.

Push num 0 (or whichever button you choose) to turn on (spawn the light), push num 0 again to turn off (delete the light).

This mod requires Unreal Mod Loader. Place my pak in the LogicMods folder.