Skyrim Special Edition

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Mharlek1

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Mharlek1

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About this mod

Clouds all over the place

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Mod options: All in one with and with no cc content, default or less dense. Or the environmental merge with additions only to the wilderness locations.

Clouds All over is a merged mod of 19 clouds over mods. It adds clouds to mimic fogs, mists, groundfogs as well as unique atmospheric effects when clustered together to many locations around the map and points of interest. 
It also gives places like cities and some villages an illusion of scale and depth. The visual and aesthetical results of all this vary as they present different applications for different places.

Hope you like them!

All Clouds over X mods merged
Clouds over Cloud District  Cloud district
Clouds over Markarth  yes
Clouds over the College of Winterhold environmental remains from a disaster
Clouds over Bonestrewn Crest  volcanic dragon lair
Clouds over Nightcaller Temple nightmare tower signal
Clouds over Solitude Clouds on rocks, and more
Clouds over Solstheim had no clouds, no groundfogs
Clouds over the Red Mountain more clouds surrounding the volcano, extending to the neighbouring landmasses and hiding them lods more.
Clouds over Skuldafn Alduin´s enclosure
Clouds over Riften adds dynamic close clouds to an otherwise very dull sky.
Clouds over High Hrothgar heavenly Hrothgar
Clouds over Riverwood extra cosiness 
Clouds over Morthal Swamp Clouds to mimic dynamic groundfogs for the entire region
Clouds over CC - Clouds for CC player homes -  in the miscl files
Clouds over Dragon Lairs - cloud arenas for dragon lairs
Clouds over Castle Volkihar - in the misc files
Clouds over Windhelm - in the misc files
Clouds over Falkreath - cozy forest
Clouds over places - Clouds for ambience in the wilderness

Less dense options are clouds with 50% less visibility. Maybe it fits best vanilla setups, no enb. All imgs and gifs are default.

If you want more details and more images there´s plenty showcasing them in the mod pages linked above.
Not sure what to use and want just some? Use merge plugins. Then espfe it.

No performance impact.

This mod is flagged as an esm. It is too big for an esl. Additionally this removes the need of any patches.

For open cities try running this through the xedit open cities script mod.

Lod friendly
Clouds are full lod - you do not need to generate or re-generate lod for this. You do not need to disable this mod to generate lod with dyndolod. 
They are visible from very far away.


Load order - Fully compatible. Use with any weather mod, fogs or mists.


Clouds reflect the time of day and weather.
The clouds are static, however they have expansive movement. The clouds cycle, they move, disappear, and appear in the same place.
Won´t block views.










and more


my mods 

Other mods
BeastHHBB
Beards of Power Sons of Skyrim
Vahdin - Female npc replacer
Ulver Reshade
Lost Masks
Beards of Power
IBeasts - 3dNpcs
Markarth Side - Resort City
Solitude Paintings
Paintings for Breezehome
Paintings for Honeyside
Paintings for the Bannered Mare 
Paintings for the Temple of Dibella 
Paintings for The Winking Skeever and Candlehearth Hall 
Paintings for Cities of the North 
Whiterun Trees
Windhelm trees with Mighty Talos 
Paintings for the Temple of Dibella 
Paintings for Dragonsreach
Paintings for the Palace of Kings 
Paintings for Cities 
Paintings for the Temple of Kynareth
Paintings for Jorrvaskr
Paintings for the College of Winterhold
Paintings for the Temple of Mara 
Paintings for Thrisk Mead Hall 
Paintings for Hjerim
Paintings for Proudspire Manor 
Beast Vampire Fangs Adjustments 
Paintings for Mistveil Keep 
Paintings for Inns Shops and Misc
etc
etc
etc