Adds assets from Tamriel_Data, OAAB_Data, Ivolga's Armored Robes, Danke's Armors, RuffinVangar, Elucidace, and others to various Imperial-aligned npcs to make them feel less generic.
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File credits
The amazing people at Tamriel Rebuilt and OAAB for the use of their new assets. Ivolga, WHReaper and Gryphoth for their assets from the mod Armoured Robes DankeDanko for the use of their armor assets Half11 for their excellent mod Yet Another Guard Diversity Elucidace for their Imperial Burgonet helm Ruffinvangarr for their unique Imperial Battlemage assets Alexander for his work on the new Nordic Horned Helmets.
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Sadrith Mora, Wolverine Hall: Fighters' Guild: - Hrundi
Version 1.3.5
Overhauled Guard stats in the Guard Diversity versions. All Imperial Guards and Archers are reduced to level 15 while Duke's Guards are reduced to level 20. Randomised weapon lists are more simplified. Imperial Guards use Broadswords, Shortwords and Spears. More specialised weapons are reserved for named characters.
Changes to:
Ebonheart, Grand Council Chambers: - Varus Vatinius
Sadrith Mora, Wolverine Hall: Fighters' Guild: - Hrundi
Version 1.3.4
Added a Lite Version of Guard Diversity variants in a seperate download. This version retains the vanilla guard npcs, but gives them the levelled equipment from the normal Guard Diversity variants. Guards will no longer have the randomised faces.
Changes to: Ebonheart, Skyrim Mission: - Briring - Eiruki Hearth-Healer
Gave the two Skyrim Mission guards the new Nordic Horned Helm by Alexander. Make sure you re-download the 1.Core folder
Version 1.3.3
Bugfix: Cleaned unintended edit to Ushamph gro-Shamub in Dren Plantation. This npc is correctly altered in IO - Kinsmer and it caused a conflict.
Version 1.3.2
Bugfix: Added missing meshes and textures for Redoran Master cuirass and bracers worn by Llerar Mandas in the Ebonheart Council.
Version 1.3.1
Bugfix: Cleaned the Guild Guides to fix an issue where some teleport destinations were lost in the Guard Diversity version.
Changed Varus Vatinius' Adamantium Katana of Hewing to Adamantium Saber of Hewing
Changed Percius Mercius' Glass Broadsword of Hewing to Glass Claymore of Hewing
Updated Sjoring's Hardhammer to use the Adamantium model
Changes to:
Ald-ruhn, Guild of Fighters: Moved around the Glass and Orcish sets in Percius' living quarters to match his worn gear. - Percius Mercius
Ebonheart: - Apellus Matius
Ebonheart, Grand Council Chambers: - Varus Vatinius
Ebonheart, Imperial Chapels: - Kaye (stock for sale)
Khuul, Thongar's Tradehouse: - Ondi
Seyda Neen, Census and Excise Office: - Sellus Gravius
Vivec, Guild of Fighters: Replaced Sjoring's unworm Steel Helm with an Adamantium Helm - Raig - Sjoring Hard-Heart
Wolverine Hall, Fighter's Guild: - Hrundi
Version 1.3
Updated for Tamriel_Data v.11
Bugfix: Removed unused "background" dialogue entry for Duke's Guard_Council in the BCOM versions
Remade the unnamed "Company Guard" in the Ebonheart EEC Hall into a Fighter's Guild Warrior named Shagrod gro-Ghash to fit the expanded EEC lore in TR.
Removed the randomised Imga guard from levelled lists. The original inclusion was a a result of overeagerness. They would not be common enough on Vvardenfell or in the Legions to warrant a generic guard variant.
Changes to:
Ebonheart: - Fainertil - Olfin gro-Logrob
Ebonheart, East Empire North Warehouse: - Haening - Fiiriel
Ebonheart, East Empire South Warehouse: - Sitalure - Thoromlallor
Bugfix: Replaced the incorrect .esp file for BCOM compatibility version (no Guard Diversity). No need to reinstall if using the other versions.
Version 1.2.11
Bugfix: Fixed missing boots on one of the randomised Imperial guards. Adjustment to randomised guard levelled lists. No need to re-download if you are not using either of the Guard Diversity versions.
Version 1.2.10
BCOM versions updated for BCOM v.3.2.0
Tweaks to custom "background" dialogue entries.
Updated randomised guards with new Redguard Heads courtesy of Rats for Project Tamriel. Make sure you download the new 1. Core files!
Edits to:
Ebonheart: - Apellus Matius
Ebonheart, East Empire Company Hall: - Company Guard
Moonmoth Legion Fort: - Shardie
Seyda Neen, Census and Excise Office: - Sellus Gravius
Version 1.2.9.3
Bugfix: Added the missing Imga body parts for the randomised Imga guard in the vanilla "Guard Diversity" esp. You only need to update if you use this version.
Version 1.2.9.2
Bugfix: Added missing icons for Ebonweave boots and bracers worn by Relen Hlaalu.
Version 1.2.9.1
Bugfix: Added missing meshes, textures and voices for Imga guard.
Version 1.2.9
Randomised Imperial Guard list changes and cleanup. Rare change of spawning an Imga guard courtesy of Rats, Marcy, Taniquetil, Kynesifnar and Violet from the upcoming version of Tamriel_Data
Reduced the number of Randomised Orc Legionaries and replaced them with Redguards. Vanilla Morrowind makes a point that most of the Orc Legionaries on Vvardenfell are confined to the Deathshead Garrison in Gnisis due to other Legionaries' discomfort.
Removed the Bosmeri Wenbone from Baurin in the Vivec Fighters' Guild that I missed.
Seyda Neen, Arille's Tradehouse: - Hrisskar Flat-Foot (just gave him clothes under his armour) - Raflod the Braggart (weapon change) - Rithleen (weapon change)
Seyda Neen, Census and Excise Office: - Chargen Dock Guard (renamed 'Imperial Guard' in YAGD versions) - Ganciele Douar (chargen door guard)
Removed the Wenbone Bows levelled list from Bosmer Imperial Archers due to its powerful stats and rarity on Vvardenfell. The Bosmer Duke's Guard on the Castle Ebonheart rooftop in Guard Diversity version still has one.
Changes to:
Balmora, South Wall Cornerclub: - Sugar-Lips Habasi
Pelagiad, Fort Pelagiad: - Angoril (trainer levels)
Vas: - Ulyne Henim (Fighters' Guild Quest)
Vivec, St. Delyn Canal South-Three - Dro'Zaymar (added to Dark Brotherhood)
Version 1.2.1
Added new Bosmer Wenbone armour by Pickles and Alexander to Baurin. Added new Redguard swords by Worsas and Chef to a few npcs.
Changes to: Ebonheart, Imperial Guard Garrison: - Sader
Sadrith Mora, Wolverine Hall: Fighter's Guild: - Hasell
Vivec, Guild of Fighters: - Baurin - Raig
Version 1.2
BIG update incorporating fresh unreleased Tamriel_Data assets - alit hide armour by Pickles and Alexander and new Altmer heads by Rats.
Overhauled custom "background" topics for the Imperial Guard, Imperial fort commanders, Imperial legionaries, and two outlanders in the Ebonheart Grand Council.
Changed a couple of npcs from Long Blade to Spear trainers to make up for the mere two included in vanilla.
Changes to: Ald-ruhn, Guild of Fighters: - Baradras - Persius Mercius (owns glass and Orcish pieces as per in-game dialogue) - Tralan (spear trainer)
This edition of Interesting Outfits focuses on Imperial-aligned NPCs, giving various characters makeovers with assets from Tamriel_Data, OAAB_Data, Ivolga's Armored Robes, Danke's Armors, RuffinVangar, Kellborn, TheRealAshtaar, and others to make them feel less generic.
A Guard Diversity version is also included, heavily inspired by Half11's Yet Another Guard Diversity. In IO - Imperials it only adds randomised guards for the Imperial Legion, plus the East Empire Company's own hired guards; you'll need the Guard Diversity version of IO - Kinsmer for Great House guards. Make sure you are not using YAGD with the Guard Diversity versions included in this mod.
NOD - NPC Outfit Diversity - Does something similar. Probably overlaps with this mod - whichever comes last in your load order should take precedence.
SEE THE README FOR INSTALLATION INSTRUCTIONS AND CORRECT LOAD ORDER