Random Mods
- Refine results Found 473 results.
-
Some Weapons from Titans of Steel
-
Flashpoint - Forced Retirement
A relatively simple, single mission flashpoint. Made in the course of my learning how to make FPs. Many more to come.
- 273KB
- 8
- --
Flashpoint - Forced Retirement
A relatively simple, single mission flashpoint. Made in the course of my learning how to make FPs. Many more to come.
-
TF2 Pyro Voicepack and Portraits
This is a simple mod that includes a custom voice for the Pyro from Team Fortress 2 as well as a handful of RED Pyro portraits.
- 6.0MB
- 0
- --
TF2 Pyro Voicepack and Portraits
This is a simple mod that includes a custom voice for the Pyro from Team Fortress 2 as well as a handful of RED Pyro portraits.
-
Unlock all special and rare mechs and equipments in Skirmish Mech Bay, without changing any data. Requires BTML.
- 15KB
- 113
- --
Unlock all special and rare mechs and equipments in Skirmish Mech Bay, without changing any data. Requires BTML.
-
Fix for RougeTech Mod to have tabletop heat values (as seen on Sarna)
-
Unofficial Roguetech Vehicle Reduction and VTOL removal
This simple script will massively reduce the number of vehicles that RogueTech spawns as part of lances.
- 4KB
- 5
- --
Unofficial Roguetech Vehicle Reduction and VTOL removal
This simple script will massively reduce the number of vehicles that RogueTech spawns as part of lances.
-
Randomizes the starting 'Mechs and Mechwarriors to give you a different start each campaign.
- 6KB
- 359
- --
Randomizes the starting 'Mechs and Mechwarriors to give you a different start each campaign.
-
(Battletech Revised) Shoot to Kill
A TT-inspired weapon stat & price conversion for Battletech Revised> All weapons modified excepting tonnage and critical space> Argo expenses truer to CBT prices> Reconfigured to-hit Stepped Algorithm> New weapons, gear, and munitions> Save compatible!
- 176KB
- 14
- --
(Battletech Revised) Shoot to Kill
A TT-inspired weapon stat & price conversion for Battletech Revised> All weapons modified excepting tonnage and critical space> Argo expenses truer to CBT prices> Reconfigured to-hit Stepped Algorithm> New weapons, gear, and munitions> Save compatible!
-
Let's you move to another position while being engaged in melee, like the AI does.
-
LOOK - Enhanced Weapon Normalisation
This mod normalises enhanced weapons to remove outliers. It also enhances LosTec to fall at approximately between the new ++ to +++ range of the base weapon.Several bugged weapons are fixed and a couple of weapons are lightly rebalanced.
- 223KB
- 7
- --
LOOK - Enhanced Weapon Normalisation
This mod normalises enhanced weapons to remove outliers. It also enhances LosTec to fall at approximately between the new ++ to +++ range of the base weapon.Several bugged weapons are fixed and a couple of weapons are lightly rebalanced.
-
Maximum Potential Salvage Changed
Change the amount of salvage you can gain when negotiating for contract and story missions
- 207KB
- 305
- --
Maximum Potential Salvage Changed
Change the amount of salvage you can gain when negotiating for contract and story missions
-
Skips the travel cutscenes (except the unskippable JumpShip ones) instead of making you hit ESC.
- 3KB
- 315
- --
Skips the travel cutscenes (except the unskippable JumpShip ones) instead of making you hit ESC.
-
A simple mod that speeds up travel times and actual gameplay.
-
Diese Mod verbessert die aktuelle Übersetzung von Battletech in einigen Dingen.Einfach in das Battletech-Verzeichnis extrahieren.
- 1.9MB
- 34
- --
Diese Mod verbessert die aktuelle Übersetzung von Battletech in einigen Dingen.Einfach in das Battletech-Verzeichnis extrahieren.
-
Mod add 27 new weapons/wariant in shops...
-
Adds 70+ custom Gladiator refits to fight in the Game Worlds. Only works with BTA 3062. The Custom Mech Refits should appear as Gladiators and mechs for St. Ives, FRR, Local Government and Mercenaries.THIS IS NOT AN OFFICIAL BTA TEAM MOD, This is my mod for BTA 3062, contact me in Discord (Vanfreyr#0944) or Comment for support with this
- 1.8MB
- 5
- --
Adds 70+ custom Gladiator refits to fight in the Game Worlds. Only works with BTA 3062. The Custom Mech Refits should appear as Gladiators and mechs for St. Ives, FRR, Local Government and Mercenaries.THIS IS NOT AN OFFICIAL BTA TEAM MOD, This is my mod for BTA 3062, contact me in Discord (Vanfreyr#0944) or Comment for support with this
-
This mod adds unit emblems created from National Reconnaissance Office mission patches.
-
CBT Deadlier Anti-Personnel Weapons
ModDescription: Changes made to the Flamer and Machine Gun to be more in line with CBT and scaled to other HBS weapon values.
- 5KB
- 7
- --
CBT Deadlier Anti-Personnel Weapons
ModDescription: Changes made to the Flamer and Machine Gun to be more in line with CBT and scaled to other HBS weapon values.
-
Reload of my MOD New Stores.
-
BULL SHARK BSK-MAZ THUMP-O-MATIC
My little mod is meant for those of you who feel that the Thumper Artillery found on the BSK-MAZ is seriously underpowered, given that it's supposed to do "devastating" amounts of damage.I have fixed that, and also upgraded the BSK-MAZ to 100T, given it a bit more free weight, higher speed, 4 JJs and made the Thumper take up only 1 Slot.
- 4KB
- 29
- --
BULL SHARK BSK-MAZ THUMP-O-MATIC
My little mod is meant for those of you who feel that the Thumper Artillery found on the BSK-MAZ is seriously underpowered, given that it's supposed to do "devastating" amounts of damage.I have fixed that, and also upgraded the BSK-MAZ to 100T, given it a bit more free weight, higher speed, 4 JJs and made the Thumper take up only 1 Slot.