Gameplay
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BTA HAS MOVED. PLEASE SEE FULL DESCRIPTION FOR EXPLAINATTION.BTA3062 is a full size overhaul of the game to advance the timeline and technology level of BattleTech to the beginning of the FedCom Civil War. It also includes extensive gameplay enhancements and aims to be a comprehensive upgrade to the base game experience.
- 1KB
- 2.5k
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BTA HAS MOVED. PLEASE SEE FULL DESCRIPTION FOR EXPLAINATTION.BTA3062 is a full size overhaul of the game to advance the timeline and technology level of BattleTech to the beginning of the FedCom Civil War. It also includes extensive gameplay enhancements and aims to be a comprehensive upgrade to the base game experience.
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ModTek - Firing Line Improvements
Improve the way shot previews work in game to make fewer mistakes
- 8KB
- 802
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ModTek - Firing Line Improvements
Improve the way shot previews work in game to make fewer mistakes
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Machinegun bullets hitting your armour shouldn't be causing major wounds. Now using BTML and Harmony!
- 4KB
- 635
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Machinegun bullets hitting your armour shouldn't be causing major wounds. Now using BTML and Harmony!
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Star League Equipment in relevant Shops
Add the (slim) possibility of finding lostech equipment for sale at shops in systems with former Star League presence or with active blackmarkets.
- 15KB
- 604
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Star League Equipment in relevant Shops
Add the (slim) possibility of finding lostech equipment for sale at shops in systems with former Star League presence or with active blackmarkets.
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Let's you move to another position while being engaged in melee, like the AI does.
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Introduces a basic panic system for MechWarriors, both yours and the enemy's.
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Adding the whole inner Sphere to the map.
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Replaces Darius with a competent salvage negotiator. Groups equivalent salvage items into a single pick that grants all of the items. Instead of taking home 1 medium laser, why not take 3?
- 20KB
- 482
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Replaces Darius with a competent salvage negotiator. Groups equivalent salvage items into a single pick that grants all of the items. Instead of taking home 1 medium laser, why not take 3?
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Removes hardpoint limitations on all mech arms and torsos so that any weapon or equipment can been installed. Legs hardpoints remain in place to ensure game campaign continues to function as expected.
- 99KB
- 436
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Removes hardpoint limitations on all mech arms and torsos so that any weapon or equipment can been installed. Legs hardpoints remain in place to ensure game campaign continues to function as expected.
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BattleTech Revised aims to create a BattleTech experience with the focus on gameplay at the heart of every decision. Using lore as a thematic guide, and not as strict dogma, we have modernized the weaponry, updated 'Mechs, overhauled the simulation game, and brought dynamic life and vibrancy to the factions of the Inner Sphere.
- 143.8MB
- 391
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BattleTech Revised aims to create a BattleTech experience with the focus on gameplay at the heart of every decision. Using lore as a thematic guide, and not as strict dogma, we have modernized the weaponry, updated 'Mechs, overhauled the simulation game, and brought dynamic life and vibrancy to the factions of the Inner Sphere.
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Changeing Travel Contracts, so they will go to a random place in the galaxy instead of a breadcrum or a neighbour system.
- 10KB
- 385
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Changeing Travel Contracts, so they will go to a random place in the galaxy instead of a breadcrum or a neighbour system.
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MISSION CONTROL NO LONGER SUPPORTS NEXUS. USE THE MC WEBSITE OR GITHUB.Mission Control is a vanilla-supported 'install and forget' mod that provides new contract types, drops extra allies and enemies into combat, randomises the spawn zones, re-uses story maps for contracts, extends the map size and more!
- 10.2MB
- 343
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MISSION CONTROL NO LONGER SUPPORTS NEXUS. USE THE MC WEBSITE OR GITHUB.Mission Control is a vanilla-supported 'install and forget' mod that provides new contract types, drops extra allies and enemies into combat, randomises the spawn zones, re-uses story maps for contracts, extends the map size and more!
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Simulates mechwarrior panic and automatic ejections.
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Massively reduces pilot pay in order to bring it more in line with CBT mercenary pay rates.
- 2KB
- 320
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Massively reduces pilot pay in order to bring it more in line with CBT mercenary pay rates.
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XAI Battletech is the most modernized overhaul in BattleTech history with fully optimized DLC and exclusive content. XAI gives you the most balanced, challenging, and bug-free gameplay! You can finally play your most satisfying story and career ever! No hype, no bloat, just plain fun! (+ ALL DP's go to help UKRAINE!)
- 68.1MB
- 315
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XAI Battletech is the most modernized overhaul in BattleTech history with fully optimized DLC and exclusive content. XAI gives you the most balanced, challenging, and bug-free gameplay! You can finally play your most satisfying story and career ever! No hype, no bloat, just plain fun! (+ ALL DP's go to help UKRAINE!)
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Unlock full map after obtaining the Argo (CURRENTLY OUTDATED)
This mod simply changes the milestone after beating Weldry to unlock the entire map, allowing you to run contracts in Davion, Canopan, Liao and Marik space without having to beat the entire campaign first. Requires BTML and ModTek to work properly.
- 2KB
- 308
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Unlock full map after obtaining the Argo (CURRENTLY OUTDATED)
This mod simply changes the milestone after beating Weldry to unlock the entire map, allowing you to run contracts in Davion, Canopan, Liao and Marik space without having to beat the entire campaign first. Requires BTML and ModTek to work properly.
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Arm weapons shouldn't instantly evaporate just because the side torso was what was destroyed.
- 4KB
- 305
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Arm weapons shouldn't instantly evaporate just because the side torso was what was destroyed.
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Watch the cinematics, skip the tutorial missions.
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Mechs won't waste heat or ammo on already killed targets while in melee.
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Gives you friendly turrets and APCs on every Defend Base contract.