Equipment
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Battletech Enhanced - More Gear More Options
What is best in life? More gear and thus more options, along with the lamentations of your enemies, of course. As such, here is one ever expanding mod containing all my gear related mods!
- 74KB
- 1.2k
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Battletech Enhanced - More Gear More Options
What is best in life? More gear and thus more options, along with the lamentations of your enemies, of course. As such, here is one ever expanding mod containing all my gear related mods!
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Star League weaponry is surprisingly weak, as there are no + variants. Enhanced Star League Gear not only unlocks SL Gear but fixes exactly that by providing truly superior weaponry, worthy of their name! Also, Double Heat Sinks!
- 21KB
- 427
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Star League weaponry is surprisingly weak, as there are no + variants. Enhanced Star League Gear not only unlocks SL Gear but fixes exactly that by providing truly superior weaponry, worthy of their name! Also, Double Heat Sinks!
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A simple mod that reduces to 0 the tonnage of equipment such as the Arm Mods, Leg Mods and the Targeting Tracking Systems (TTS) in order to match the behavior of similar upgrades such as the cockpit mods or the gyros.I also made a version of this mod in which these upgrades have their tonnage halved: "Aldath's Half Weight Mods"
- 47KB
- 261
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A simple mod that reduces to 0 the tonnage of equipment such as the Arm Mods, Leg Mods and the Targeting Tracking Systems (TTS) in order to match the behavior of similar upgrades such as the cockpit mods or the gyros.I also made a version of this mod in which these upgrades have their tonnage halved: "Aldath's Half Weight Mods"
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Adds short range Streak Missile Launchers to Battletech. Includes Streak SRM-2, Streak SRM-4 and Streak SRM-6 launchers. Includes VFX for targeting lasers.
- 41KB
- 173
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Adds short range Streak Missile Launchers to Battletech. Includes Streak SRM-2, Streak SRM-4 and Streak SRM-6 launchers. Includes VFX for targeting lasers.
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Weapon-plus RP Mod with JK's variants support - MODTEK Support
100+ weapons, 70+ mechs Special stores for added weapons and missions for gear like Gauss.Added JK's Variants support
- 2.6MB
- 158
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Weapon-plus RP Mod with JK's variants support - MODTEK Support
100+ weapons, 70+ mechs Special stores for added weapons and missions for gear like Gauss.Added JK's Variants support
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Endo steel internal structure has been a way to turn extra critical slots into a little more tonage for a long time and I was sad to not see it in this game, so I made it.
- 5KB
- 139
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Endo steel internal structure has been a way to turn extra critical slots into a little more tonage for a long time and I was sad to not see it in this game, so I made it.
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Unofficial Store Patch for RogueTech 996
This converts RogueTech 996 to use the newly added store systems that were introduced in the 1.3 patch.
- 20.1MB
- 132
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Unofficial Store Patch for RogueTech 996
This converts RogueTech 996 to use the newly added store systems that were introduced in the 1.3 patch.
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Eclipse Weapon and Equipment Pack
This pack adds several weapons and equipment that are either in-timeline for the game OR were in timeline for the SLDF.
- 5KB
- 114
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Eclipse Weapon and Equipment Pack
This pack adds several weapons and equipment that are either in-timeline for the game OR were in timeline for the SLDF.
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Adds the KGC-000b Royal King Crab, as used by the SLDF.
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Armor Upgrades - Multilanguage
Adds Armor Structure upgrades. In expense of structure slots you can reduce the weight of your Mech.
- 67KB
- 88
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Armor Upgrades - Multilanguage
Adds Armor Structure upgrades. In expense of structure slots you can reduce the weight of your Mech.
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Want your weapons to have less generic manufacturer and brand names? What about even MORE brands for all 3025 Era weapons? This fixes that and a LOT more.Adds at least 93 weapons (Flamers, MG's, Lasers, AC's, Missiles) for Single Player Campaigns and Skirmish (Including +, ++, +++ ; -, - -, - +, - + + types)
- 594KB
- 85
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Want your weapons to have less generic manufacturer and brand names? What about even MORE brands for all 3025 Era weapons? This fixes that and a LOT more.Adds at least 93 weapons (Flamers, MG's, Lasers, AC's, Missiles) for Single Player Campaigns and Skirmish (Including +, ++, +++ ; -, - -, - +, - + + types)
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Sepecial Equipment In Stores Reloaded
ReloadedHeavy Metal DLC required! Now all new FixedEquipment from the new Mechs are available in Battlefield, Advanced Electronic,Advanced Research and Blackmarket stores in Career and Campaign.
- 17KB
- 81
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Sepecial Equipment In Stores Reloaded
ReloadedHeavy Metal DLC required! Now all new FixedEquipment from the new Mechs are available in Battlefield, Advanced Electronic,Advanced Research and Blackmarket stores in Career and Campaign.
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Adds several new arm mods and melee-range weapons based on industrial equipment, as might be carried by an Industrial Mech.Chainsaw, Cultivator, Arc Welder, Plasma Torch, Jackhammer, Mining Drill, Excavator Claw and Cargo Grip.
- 13KB
- 73
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Adds several new arm mods and melee-range weapons based on industrial equipment, as might be carried by an Industrial Mech.Chainsaw, Cultivator, Arc Welder, Plasma Torch, Jackhammer, Mining Drill, Excavator Claw and Cargo Grip.
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This is a campaign start Dire Wolf A with accompanying equipment that is irreplaceable. In-game it works off the King Crab chassis, hopefully I will be able to import the Dire Wolf model to BATTLETECH and make it complete. THIS DOES NOT AFFECT TUTORIAL MISSIONS, THE MOD STILL WORKS
- 21KB
- 69
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This is a campaign start Dire Wolf A with accompanying equipment that is irreplaceable. In-game it works off the King Crab chassis, hopefully I will be able to import the Dire Wolf model to BATTLETECH and make it complete. THIS DOES NOT AFFECT TUTORIAL MISSIONS, THE MOD STILL WORKS
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One Point Armor Adjustment (Fixed for ModTek install)
This mod allows the user to hold down the shift key when adding / subtracting armor to add one point at a time instead of increments of five.FYI: Regular clicking will first get back to a multiple of 5, and then continue adding 5 points at a time.Requires BTML / ModTek to run.
- 2KB
- 69
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One Point Armor Adjustment (Fixed for ModTek install)
This mod allows the user to hold down the shift key when adding / subtracting armor to add one point at a time instead of increments of five.FYI: Regular clicking will first get back to a multiple of 5, and then continue adding 5 points at a time.Requires BTML / ModTek to run.
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Adds + and ++ variants of Machine Guns, with bonuses to accuracy, crit. chance or rate of fire. Also a rare Rotary Machine Gun with much higher rate of fire.
- 9KB
- 65
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Adds + and ++ variants of Machine Guns, with bonuses to accuracy, crit. chance or rate of fire. Also a rare Rotary Machine Gun with much higher rate of fire.
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additional upgrades, weapons, etc. that add a little variety to the game. REQUIRES MODTEK
- 32KB
- 62
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additional upgrades, weapons, etc. that add a little variety to the game. REQUIRES MODTEK
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A simple mod that halves the tonnage of equipment such as the Arm Mods, Leg Mods and the Targeting Tracking Systems (TTS). I felt like these components are often underused and it's extremely hard to add them to your 'Mechs without sacrificing a lot of firepower.
- 47KB
- 52
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A simple mod that halves the tonnage of equipment such as the Arm Mods, Leg Mods and the Targeting Tracking Systems (TTS). I felt like these components are often underused and it's extremely hard to add them to your 'Mechs without sacrificing a lot of firepower.
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While the wonders of double heat sinks will remain lost for decades to come, a mad genius realized that heat dissipation systems increase in their efficiency when you scale them up! As we speak, this ingenious invention is already spreading like wildfire throughout the inner sphere and beyond, better grab some for yourself!
- 3KB
- 51
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While the wonders of double heat sinks will remain lost for decades to come, a mad genius realized that heat dissipation systems increase in their efficiency when you scale them up! As we speak, this ingenious invention is already spreading like wildfire throughout the inner sphere and beyond, better grab some for yourself!
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A very simple mod that adds an extra ballistic slot to the MAD-2R SLDF Marauder.