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Changelogs
Version 1.9.1.2
Fixed a bug that would cause the Flashpoint contract mission to sometimes be generated in the contracts list of systems even after completing the FP.
Version 1.9.1.1
First version of the Flashpoint. Tested with Vanilla and in use with BattleTech Extended
A long-tenured, veteran CCAF Major was approaching retirement, but it looks like he's not ready for that life change. He's stolen his assigned BattleMech and led a number of loyal subordinates into the wilds on a Liao-controlled world. Now the Confederation wants him dealt with. Will you answer the call?
My first Flashpoint. A relatively simple, single-mission Flashpoint I made while figuring out how to make FPs so I can make a lot of FPs, Campaigns, etc I have planned down the road.
Tested with both Vanilla and BattleTech Extended installations.
Depends on Weapon Diversity 3025: (for in-mission 'mech loadouts and reward weapon files) https://www.nexusmods.com/battletech/mods/413
Therefore also depends on: CustomAmmoCategories CommunityAssetBundles (CAB) ModTek (tested with 0.8.0)
Thanks to: Amechwarrior for his great FP authorship guide CWolf for his guidance and patience Pode for his input And many others in the community for their contributions.