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Most endorsed files in the last two weeks
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Most endorsed files of all-time (non-adult)
Top 30 Files in past two weeks:
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This mod aims to bring the Star Wars into the X4 game, including universe, ships, locations, at the highest quality possible, giving you a chance to live the Star Wars universe where you explore, trade, fight, build and much more...If anyone wishes to donate, www.patreon.com/mikskaDiscord: https://discord.gg/JbqMzcfS3Y
- 4.7GB
- 1.5k
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1This mod aims to bring the Star Wars into the X4 game, including universe, ships, locations, at the highest quality possible, giving you a chance to live the Star Wars universe where you explore, trade, fight, build and much more...If anyone wishes to donate, www.patreon.com/mikskaDiscord: https://discord.gg/JbqMzcfS3Y
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2
Adds several apis to be used by other mods.
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Every playercontrolled npc has a chance to improve his skills every hour by up to 1 star. Now better balanced!
- 4KB
- 2.6k
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3Every playercontrolled npc has a chance to improve his skills every hour by up to 1 star. Now better balanced!
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Allows satellites to pull prices from all stations in a sector, detect pirates, and alot more.Adds 4 more satellites, one with passive radar unless hostiles are closeby, an interdiction satellite, (Piracy!) and Survey Units that allow the player to discover hidden treasures or resources.
- 23KB
- 2.6k
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4Allows satellites to pull prices from all stations in a sector, detect pirates, and alot more.Adds 4 more satellites, one with passive radar unless hostiles are closeby, an interdiction satellite, (Piracy!) and Survey Units that allow the player to discover hidden treasures or resources.
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Modded Lua files with callbacks that allow more than one mod to change the same UI element. Functionality that adds HUD elements to the Top Level Menu. Allows other mods to create guidance missions (i.e. missiontype.guidance) that will be listed in the Guidance Missions tab.
- 1.2MB
- 1.0k
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5Modded Lua files with callbacks that allow more than one mod to change the same UI element. Functionality that adds HUD elements to the Top Level Menu. Allows other mods to create guidance missions (i.e. missiontype.guidance) that will be listed in the Guidance Missions tab.
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6
This mod adds a new battleship for the Split: The Python.
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Increased the repair amount (2 hp -> 10hp) and range (25m -> 100m) of the suit's repair laser.
- 2KB
- 1.4k
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7Increased the repair amount (2 hp -> 10hp) and range (25m -> 100m) of the suit's repair laser.
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Variety and Rebalance Overhaul VRO
VRO overhauls the way game plays by changing the parameters of every ship, weapon, engine, shield and many other tweaks to make the game more varied, enjoyable and less player-centric and arcady.
- 106.8MB
- 1.1k
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8Variety and Rebalance Overhaul VRO
VRO overhauls the way game plays by changing the parameters of every ship, weapon, engine, shield and many other tweaks to make the game more varied, enjoyable and less player-centric and arcady.
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Allows the player to apologize for unintended attacks which offers the possibility to defuse unintended combat actions without destroying friendly relations for no reason at all.
- 3KB
- 708
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9Allows the player to apologize for unintended attacks which offers the possibility to defuse unintended combat actions without destroying friendly relations for no reason at all.
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The X:R Ship Pack includes some of the X: Rebirth ship models.
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Combined Kuertee's Attack AI Tweaks mod and DeadAIR's AI Tweaks mod.Attack AI Tweaks: all ships avoid high-risk enemies, L/XL ships step forward on no damage, L/XL withdraw on damage. Read-me is below.DeadAIRAITweaks: https://github.com/kuertee/x4-mod-da-ku-ai-tweaks/blob/master/deadairaitweaks-read-me.md
- 148KB
- 582
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11Combined Kuertee's Attack AI Tweaks mod and DeadAIR's AI Tweaks mod.Attack AI Tweaks: all ships avoid high-risk enemies, L/XL ships step forward on no damage, L/XL withdraw on damage. Read-me is below.DeadAIRAITweaks: https://github.com/kuertee/x4-mod-da-ku-ai-tweaks/blob/master/deadairaitweaks-read-me.md
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Trade analytics, Station behaviour presets, and other quality-of-life changes.
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The CrystalFinder supports the pilot in an optical way to find crystals.
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25 generic missions are offered per sector. (The base game has a limit of 7.)
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Friendly fire penalties on these conditions: (1) the victim is targeted, (2) their shields are less than 25%, (3) the damage is from your main gun(s).
- 11KB
- 479
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15Friendly fire penalties on these conditions: (1) the victim is targeted, (2) their shields are less than 25%, (3) the damage is from your main gun(s).
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Conversation rumours. Bridge crew. Bar patrons. NPC SOS via video comms. NPC constructors request your build jobs. NPC taxis. Bank loans.
- 86KB
- 446
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16Conversation rumours. Bridge crew. Bar patrons. NPC SOS via video comms. NPC constructors request your build jobs. NPC taxis. Bank loans.
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This mod will scan for dropped loot around your currently piloted ship in 2-10km range and loot them.Change log:1.04 - added German texts. Thanks X2return!
- 2KB
- 906
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17This mod will scan for dropped loot around your currently piloted ship in 2-10km range and loot them.Change log:1.04 - added German texts. Thanks X2return!
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STARS modifies all the backgrounds in the game. Nabulae have been redone entirely. All planets have been modified tooXRSGE Reaslpace Galaxy Expansion, the second level of galaxy remake, is in another page: https://www.nexusmods.com/x4foundations/mods/1140/
- 1.6GB
- 342
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18STARS modifies all the backgrounds in the game. Nabulae have been redone entirely. All planets have been modified tooXRSGE Reaslpace Galaxy Expansion, the second level of galaxy remake, is in another page: https://www.nexusmods.com/x4foundations/mods/1140/
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Adds paint jobs from Venture rewards to Traders. Traders now have an additional menu called "Show me your paint mods" which lists only paint mods.
- 132KB
- 807
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19Adds paint jobs from Venture rewards to Traders. Traders now have an additional menu called "Show me your paint mods" which lists only paint mods.
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Easier to use long range scan. Scans in all directions at once.
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Adds new explosion effects and make destroyed modules burn and smoke
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SVE adds multiple new ships to all factions. The ships are made with the vanilla artstyle in mind and are used by AI factions or can be found as derelicts.
- 173.3MB
- 409
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22SVE adds multiple new ships to all factions. The ships are made with the vanilla artstyle in mind and are used by AI factions or can be found as derelicts.
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X4-RE Expansion - Skull and Bones
Skull & Bones is an expansion of Pirate factions. Variety of pirate-owned ships has been diversified and a few new, pirate-unique models have been added.The goal is to build up on Plundering & Boarding mechanics of the game - players will have opportunities to "liberate" different ships from the outlaws, including their (new) flagship
- 28.6MB
- 26
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23X4-RE Expansion - Skull and Bones
Skull & Bones is an expansion of Pirate factions. Variety of pirate-owned ships has been diversified and a few new, pirate-unique models have been added.The goal is to build up on Plundering & Boarding mechanics of the game - players will have opportunities to "liberate" different ships from the outlaws, including their (new) flagship
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Auto-camera and autopilot and auto-pause
Automatically sets these camera views on these events: (1) Docking: cutscene, (2) Auto-pilot: cutscene, (3) Player as a passenger: cutscene. QOLs: (1) Disengage auto-pilot earlier. (2) Auto-pause on load, save, entry to enemy sector.
- 135KB
- 278
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24Auto-camera and autopilot and auto-pause
Automatically sets these camera views on these events: (1) Docking: cutscene, (2) Auto-pilot: cutscene, (3) Player as a passenger: cutscene. QOLs: (1) Disengage auto-pilot earlier. (2) Auto-pause on load, save, entry to enemy sector.
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Traders sell modification parts
Mod parts (for tuning), which are normally acquired as loot from enemies, are now available from traders
- 1KB
- 1.1k
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25Traders sell modification parts
Mod parts (for tuning), which are normally acquired as loot from enemies, are now available from traders
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26
More NPC
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This mod will remove the need to scan stations to see all the details. No longer do you have to cruise around each and every station to get some much need info to build your empire and find your market in the economy.
- 1KB
- 599
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27This mod will remove the need to scan stations to see all the details. No longer do you have to cruise around each and every station to get some much need info to build your empire and find your market in the economy.
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Completely overhauls the game map by adding ~75 new sectors, New Xenon ship variants and jobs the return of OTAS with unique equipment and ships or variants. New sectors are all from X3 or (unused X4) and are fully voiced while being recreated with effort made to make them as similar as possible but balanced for X4.Currently under BETA
- 240.4MB
- 59
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28Completely overhauls the game map by adding ~75 new sectors, New Xenon ship variants and jobs the return of OTAS with unique equipment and ships or variants. New sectors are all from X3 or (unused X4) and are fully voiced while being recreated with effort made to make them as similar as possible but balanced for X4.Currently under BETA
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29
Adds several new weapons to the game.
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Terran Tsurugi - S Class Super Heavy Fighter
This mod adds a new heavy fighter for the Terran Protectorate: The Tsurugi.
- 3.9MB
- 138
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30Terran Tsurugi - S Class Super Heavy Fighter
This mod adds a new heavy fighter for the Terran Protectorate: The Tsurugi.