Top Lists
Most endorsed files in the last two weeks
Most endorsed recently added files
Most endorsed files of all-time (non-adult)
Top 30 Files in past two weeks:
-
Every playercontrolled npc has a chance to improve his skills every hour by up to 1 star. Now better balanced!
- 4KB
- 2.8k
- --
1Every playercontrolled npc has a chance to improve his skills every hour by up to 1 star. Now better balanced!
-
2
Adds several apis to be used by other mods.
-
Allows satellites to pull prices from all stations in a sector, detect pirates, and alot more.Adds 4 more satellites, one with passive radar unless hostiles are closeby, an interdiction satellite, (Piracy!) and Survey Units that allow the player to discover hidden treasures or resources.
- 23KB
- 2.8k
- --
3Allows satellites to pull prices from all stations in a sector, detect pirates, and alot more.Adds 4 more satellites, one with passive radar unless hostiles are closeby, an interdiction satellite, (Piracy!) and Survey Units that allow the player to discover hidden treasures or resources.
-
This mod aims to bring the Star Wars into the X4 game, including universe, ships, locations, at the highest quality possible, giving you a chance to live the Star Wars universe where you explore, trade, fight, build and much more...If anyone wishes to donate, www.patreon.com/mikskaDiscord: https://discord.gg/JbqMzcfS3Y
- 4.9GB
- 1.7k
- --
4This mod aims to bring the Star Wars into the X4 game, including universe, ships, locations, at the highest quality possible, giving you a chance to live the Star Wars universe where you explore, trade, fight, build and much more...If anyone wishes to donate, www.patreon.com/mikskaDiscord: https://discord.gg/JbqMzcfS3Y
-
Modded Lua files with callbacks that allow more than one mod to change the same UI element. Functionality that adds HUD elements to the Top Level Menu. Allows other mods to create guidance missions (i.e. missiontype.guidance) that will be listed in the Guidance Missions tab.
- 1.4MB
- 1.2k
- --
5Modded Lua files with callbacks that allow more than one mod to change the same UI element. Functionality that adds HUD elements to the Top Level Menu. Allows other mods to create guidance missions (i.e. missiontype.guidance) that will be listed in the Guidance Missions tab.
-
Combined Kuertee's Attack AI Tweaks mod and DeadAIR's AI Tweaks mod.Attack AI Tweaks: all ships avoid high-risk enemies, L/XL ships step forward on no damage, L/XL withdraw on damage. Read-me is below.DeadAIRAITweaks: https://github.com/kuertee/x4-mod-da-ku-ai-tweaks/blob/master/deadairaitweaks-read-me.md
- 159KB
- 719
- --
6Combined Kuertee's Attack AI Tweaks mod and DeadAIR's AI Tweaks mod.Attack AI Tweaks: all ships avoid high-risk enemies, L/XL ships step forward on no damage, L/XL withdraw on damage. Read-me is below.DeadAIRAITweaks: https://github.com/kuertee/x4-mod-da-ku-ai-tweaks/blob/master/deadairaitweaks-read-me.md
-
Variety and Rebalance Overhaul VRO
VRO overhauls the way game plays by changing the parameters of every ship, weapon, engine, shield and many other tweaks to make the game more varied, enjoyable and less player-centric and arcady.
- 106.8MB
- 1.2k
- --
7Variety and Rebalance Overhaul VRO
VRO overhauls the way game plays by changing the parameters of every ship, weapon, engine, shield and many other tweaks to make the game more varied, enjoyable and less player-centric and arcady.
-
Increased the repair amount (2 hp -> 10hp) and range (25m -> 100m) of the suit's repair laser.
- 2KB
- 1.6k
- --
8Increased the repair amount (2 hp -> 10hp) and range (25m -> 100m) of the suit's repair laser.
-
Allows the player to apologize for unintended attacks which offers the possibility to defuse unintended combat actions without destroying friendly relations for no reason at all.
- 3KB
- 794
- --
9Allows the player to apologize for unintended attacks which offers the possibility to defuse unintended combat actions without destroying friendly relations for no reason at all.
-
New Player Logos Ultimate adds 150+ new player logos to that game that the player can use as their company and ship logo in game.
- 14.2MB
- 1.0k
- --
10New Player Logos Ultimate adds 150+ new player logos to that game that the player can use as their company and ship logo in game.
-
11
cheat menu for X4
-
12
25 generic missions are offered per sector. (The base game has a limit of 7.)
-
13
Equipment upgrades without RNG
This mod removes the randomness with equipment upgrades.
-
Pilots assigned to sector explorer duty will travel around the sector to visit unknown stations, gates, highways, then when all are discovered, they will fly an accurate 600-900km radius hexagon shape.
- 7KB
- 556
- --
14Pilots assigned to sector explorer duty will travel around the sector to visit unknown stations, gates, highways, then when all are discovered, they will fly an accurate 600-900km radius hexagon shape.
-
Traders sell modification parts
Mod parts (for tuning), which are normally acquired as loot from enemies, are now available from traders
- 1KB
- 1.2k
- --
15Traders sell modification parts
Mod parts (for tuning), which are normally acquired as loot from enemies, are now available from traders
-
This adds new sectors for the factions Ossian Raider and Terrantrader.Also adds ships: Taranis, Arawn, Sucellus of XR and new ships Poseidon, Albatross, Bayamon, Xenon R, Eternal Dawn, Sanctuary, Eureka Eight, Eos, Lynx, Valhalla, SR2, Exodus (Galactica), Valkyrie and Viper Mk2 to X4.
- 279.8MB
- 543
- --
16This adds new sectors for the factions Ossian Raider and Terrantrader.Also adds ships: Taranis, Arawn, Sucellus of XR and new ships Poseidon, Albatross, Bayamon, Xenon R, Eternal Dawn, Sanctuary, Eureka Eight, Eos, Lynx, Valhalla, SR2, Exodus (Galactica), Valkyrie and Viper Mk2 to X4.
-
17
The CrystalFinder supports the pilot in an optical way to find crystals.
-
18
The X:R Ship Pack includes some of the X: Rebirth ship models.
-
This mod will remove the need to scan stations to see all the details. No longer do you have to cruise around each and every station to get some much need info to build your empire and find your market in the economy.
- 1KB
- 643
- --
19This mod will remove the need to scan stations to see all the details. No longer do you have to cruise around each and every station to get some much need info to build your empire and find your market in the economy.
-
This mod will scan for dropped loot around your currently piloted ship in 2-10km range and loot them.Change log:1.04 - added German texts. Thanks X2return!
- 2KB
- 989
- --
20This mod will scan for dropped loot around your currently piloted ship in 2-10km range and loot them.Change log:1.04 - added German texts. Thanks X2return!
-
Secret Stash: Police will never find illegal wares. You still need to stop and let them carry out scanning.
- 3KB
- 556
- --
21Secret Stash: Police will never find illegal wares. You still need to stop and let them carry out scanning.
-
Friendly fire penalties on these conditions: (1) the victim is targeted, (2) their shields are less than 25%, (3) the damage is from your main gun(s).
- 12KB
- 585
- --
22Friendly fire penalties on these conditions: (1) the victim is targeted, (2) their shields are less than 25%, (3) the damage is from your main gun(s).
-
SVE adds multiple new ships to all factions. The ships are made with the vanilla artstyle in mind and are used by AI factions or can be found as derelicts.
- 173.2MB
- 482
- --
23SVE adds multiple new ships to all factions. The ships are made with the vanilla artstyle in mind and are used by AI factions or can be found as derelicts.
-
Conversation rumours. Bridge crew. Bar patrons. NPC SOS via video comms. NPC constructors request your build jobs. NPC taxis. Bank loans.
- 87KB
- 508
- --
24Conversation rumours. Bridge crew. Bar patrons. NPC SOS via video comms. NPC constructors request your build jobs. NPC taxis. Bank loans.
-
Adds paint jobs from Venture rewards to Traders. Traders now have an additional menu called "Show me your paint mods" which lists only paint mods.
- 132KB
- 854
- --
25Adds paint jobs from Venture rewards to Traders. Traders now have an additional menu called "Show me your paint mods" which lists only paint mods.
-
Removes rectangles around objects that clutter UI.Auto-hides weapon panels when target is not selected.
- 167KB
- 196
- --
26Removes rectangles around objects that clutter UI.Auto-hides weapon panels when target is not selected.
-
-Missions accepted from the Map and Briefing menus activate only if the player doesn't have an active mission.-Multiple faction missions are allowed.-Changing the active mission doesn't interrupt the autopilot.-The Guidance Marker is not removed at arrival to it.
- 9KB
- 352
- --
27-Missions accepted from the Map and Briefing menus activate only if the player doesn't have an active mission.-Multiple faction missions are allowed.-Changing the active mission doesn't interrupt the autopilot.-The Guidance Marker is not removed at arrival to it.
-
Buildtime Reduction - Station Modules
Reduction of Station modules by x10. IE Argon Defense Disc takes 10 mins to build, this mod makes it 1 minute instead.
- 2KB
- 523
- --
28Buildtime Reduction - Station Modules
Reduction of Station modules by x10. IE Argon Defense Disc takes 10 mins to build, this mod makes it 1 minute instead.
-
Introduces new OTAS ships inspired by their X3 counterparts but reimagined for use in X4. Artistic license has been taken as X3 and X4 are very different beasts and simply porting the ships over will not work.The mod is to be used with VRO and functions as expansion to X4:RE. A vanilla version will be available in the future.
- 48.8MB
- 132
- --
29Introduces new OTAS ships inspired by their X3 counterparts but reimagined for use in X4. Artistic license has been taken as X3 and X4 are very different beasts and simply porting the ships over will not work.The mod is to be used with VRO and functions as expansion to X4:RE. A vanilla version will be available in the future.
-
Stop destroying my boarding target
This mod adds a comm/context menu option to ask pilot of allied faction to cease firing at player's current boarding target.
- 6KB
- 211
- --
30Stop destroying my boarding target
This mod adds a comm/context menu option to ask pilot of allied faction to cease firing at player's current boarding target.