Gameplay
- Refine results Found 330 results. 630 have been filtered out. Currently filtering by: categories. (Clear filters)
-
Every playercontrolled npc has a chance to improve his skills every hour by up to 1 star. Now better balanced!
- 4KB
- 2.5k
- --
Every playercontrolled npc has a chance to improve his skills every hour by up to 1 star. Now better balanced!
-
Allows satellites to pull prices from all stations in a sector, detect pirates, and alot more.Adds 4 more satellites, one with passive radar unless hostiles are closeby, an interdiction satellite, (Piracy!) and Survey Units that allow the player to discover hidden treasures or resources.
- 23KB
- 2.5k
- --
Allows satellites to pull prices from all stations in a sector, detect pirates, and alot more.Adds 4 more satellites, one with passive radar unless hostiles are closeby, an interdiction satellite, (Piracy!) and Survey Units that allow the player to discover hidden treasures or resources.
-
The CrystalFinder supports the pilot in an optical way to find crystals.
-
Increased the repair amount (2 hp -> 10hp) and range (25m -> 100m) of the suit's repair laser.
- 2KB
- 1.4k
- --
Increased the repair amount (2 hp -> 10hp) and range (25m -> 100m) of the suit's repair laser.
-
Helps you locate those pesky signal leaks by using mission waypoints, also gives the player info on how many leaks a station has. Allows player to search for Communication Signals or Data Signals, or both. Two versions, depending on how cheaty you want it.
- 4KB
- 1.2k
- --
Helps you locate those pesky signal leaks by using mission waypoints, also gives the player info on how many leaks a station has. Allows player to search for Communication Signals or Data Signals, or both. Two versions, depending on how cheaty you want it.
-
Variety and Rebalance Overhaul VRO
VRO overhauls the way game plays by changing the parameters of every ship, weapon, engine, shield and many other tweaks to make the game more varied, enjoyable and less player-centric and arcady.
- 106.8MB
- 992
- --
Variety and Rebalance Overhaul VRO
VRO overhauls the way game plays by changing the parameters of every ship, weapon, engine, shield and many other tweaks to make the game more varied, enjoyable and less player-centric and arcady.
-
Equipment upgrades without RNG
This mod removes the randomness with equipment upgrades.
-
This is a "fire-and-forget" version of the "old" MK3 Universe Trader by Mkess and BurnIt!.It is different in many ways from both, the original and my X Return version, and some playermay find it too much of a "cheat" so please read the following description and features beforeyou decide to install it.
- 13KB
- 843
- --
This is a "fire-and-forget" version of the "old" MK3 Universe Trader by Mkess and BurnIt!.It is different in many ways from both, the original and my X Return version, and some playermay find it too much of a "cheat" so please read the following description and features beforeyou decide to install it.
-
Easier to use long range scan. Scans in all directions at once.
-
Adds the unique "Fury" the "Havoc", "Spike" and the "Badger", modified playership versions of the Cerberus, Nemesis, Dragon and Cormorant supporting more weapons and other improvements!
- 239KB
- 695
- --
Adds the unique "Fury" the "Havoc", "Spike" and the "Badger", modified playership versions of the Cerberus, Nemesis, Dragon and Cormorant supporting more weapons and other improvements!
-
Allows the player to apologize for unintended attacks which offers the possibility to defuse unintended combat actions without destroying friendly relations for no reason at all.
- 3KB
- 663
- --
Allows the player to apologize for unintended attacks which offers the possibility to defuse unintended combat actions without destroying friendly relations for no reason at all.
-
Allows the player to disassemble his ships for 75 - 95% of all the original resources of the ship (including full equipment), gain an increasing chance for blueprints and to recycle or sell his own unwanted stations for 50% - 75% of their value.
- 78KB
- 659
- --
Allows the player to disassemble his ships for 75 - 95% of all the original resources of the ship (including full equipment), gain an increasing chance for blueprints and to recycle or sell his own unwanted stations for 50% - 75% of their value.
-
Fixes the tradestation economy and also resolves the Nividium economy breaking down. Updated for game version v3.3 and v4.0
- 3KB
- 656
- --
Fixes the tradestation economy and also resolves the Nividium economy breaking down. Updated for game version v3.3 and v4.0
-
This mod will remove the need to scan stations to see all the details. No longer do you have to cruise around each and every station to get some much need info to build your empire and find your market in the economy.
- 1KB
- 576
- --
This mod will remove the need to scan stations to see all the details. No longer do you have to cruise around each and every station to get some much need info to build your empire and find your market in the economy.
-
Combined Kuertee's Attack AI Tweaks mod and DeadAIR's AI Tweaks mod.Attack AI Tweaks: all ships avoid high-risk enemies, L/XL ships step forward on no damage, L/XL withdraw on damage. Read-me is below.DeadAIRAITweaks: https://github.com/kuertee/x4-mod-da-ku-ai-tweaks/blob/master/deadairaitweaks-read-me.md
- 148KB
- 535
- --
Combined Kuertee's Attack AI Tweaks mod and DeadAIR's AI Tweaks mod.Attack AI Tweaks: all ships avoid high-risk enemies, L/XL ships step forward on no damage, L/XL withdraw on damage. Read-me is below.DeadAIRAITweaks: https://github.com/kuertee/x4-mod-da-ku-ai-tweaks/blob/master/deadairaitweaks-read-me.md
-
Extends the scanner range for all S-XL size ships
-
Shield and Weapon Overhaul. Strong turrets. Balanced ships.
Not compatible with v2.0+. Shields regenerate immediately, balanced their power. Made all weapons viable and different at the same time. Mk1 are great against those pesky fast ships. Greately improved turret range, damage and responsiveness. Nerfed missiles. Boosted L/S traders and miners, scouts speed. Balanced ships speed, hulls. Buffed Xenon.
- 10KB
- 491
- --
Shield and Weapon Overhaul. Strong turrets. Balanced ships.
Not compatible with v2.0+. Shields regenerate immediately, balanced their power. Made all weapons viable and different at the same time. Mk1 are great against those pesky fast ships. Greately improved turret range, damage and responsiveness. Nerfed missiles. Boosted L/S traders and miners, scouts speed. Balanced ships speed, hulls. Buffed Xenon.
-
Changes the crafting requirements for the SETA device to a single interface chip so it can be built immediately. You can buy chips from the trader on stations.
- 1KB
- 490
- --
Changes the crafting requirements for the SETA device to a single interface chip so it can be built immediately. You can buy chips from the trader on stations.
-
Improves the tractor beam
-
Friendly fire penalties on these conditions: (1) the victim is targeted, (2) their shields are less than 25%, (3) the damage is from your main gun(s).
- 11KB
- 433
- --
Friendly fire penalties on these conditions: (1) the victim is targeted, (2) their shields are less than 25%, (3) the damage is from your main gun(s).