Skyrim Special Edition

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SparrowPrince TechAngel85

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About this mod

Better Dynamic Snow SE leverages the projected snow textures, adds new features and add even more immersion to give the world a much greater lived-in feel.

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Better Dynamic Snow SE
Does it look like someone took a paint brush to your "snowy" objects?
Then toss your paint brush and get Better Dynamic Snow*!
* 100% organic and non-GMO



DESCRIPTION

The original mod for Skyrim can be found in The Ruffled Feather here: http://www.nexusmods.com/skyrim/mods/11


Better Dynamic Snow SE leverages the projected snow textures from Skyrim Special Edition to add new features and deeper immersion; giving the world a considerably greater lived-in feel. This is a completely alternative method being utilized verses BDS v2. The previous version of BDS will remain available to those that need or prefer it.

v3.0+ Features
  • Revamped farmhouses inspired by No Snow Under the Roof! Snow is mostly removed under overhangs and balconies to give a feeling that their occupants sweep and care for their properties. Exposed areas and roofs have more overall snow coverage.
  • Improved snowy walkways. In vanilla Skyrim the walkways are a solid blanket of snow, like they have never been walked on. BDS adds less snow on walkways outside of public places (such as stores), and other walkways will have slightly more coverage due to not being used as much.
  • Fixes lingering mesh issues like texture stretching, flickering issues, etc.
  • Performance friendly edits that should result in no performance loss.
  • A new projecteddiffuse.dds texture replacement for vanilla that is softer, blends better, and is more detailed.
  • Flexible installation options provided via the installer.



COMPATIBILITY

Better Dynamic Snow is compatible with the following:

  • SMIM (users should overwrite SMIM)
  • No Snow Under the Roof: BDS is somewhat not compatible with NSUTR. You may still be able to mash both mods together for placed objects like snow piles, but buildings will be duplicated if they aren't properly patched. Though we do not provide support for NSUTR, Axer4 has made a patch for users that can be found here.

Meshes
All our included meshes used SMIM as a starting point and improvements were made from them. BDS should win all mesh conflicts, else the projected textures will not display as desired.

Textures
BDS is compatible will all snow retexture mods.
BDS requires the projecteddiffuse.dds texture to work properly (textures\effects). We have included our own that is meant as a replacement for vanilla. This texture can be replaced by any other mod, but the results will vary based on the texture installed. Users can find some available patches for their snow retexture mods at ProjectedDiffuse Patch Hub.

The projectednoise.dds is a required file and users should NOT overwrite it with any other mod. BDS was designed around this texture.


Plugin Options
Various plugins are provided for compatibility with various snow mods. Some mods, like Cathedral Landscapes and Majestic Mountains, already include similar edits within their plugins. Simply allow these mods to overwrite the BDS plugin.

Vanilla Replacement
Use this option for snow mods that replace the snow texture with a similar brightness to vanilla. Mods that are known to work well with this option include:
  • BDS Projected Diffuse (provided via installer)
  • Vanilla Tiled Texture (provided via installer)

Brighter Materials
Use this option for snow mods that replace the snow texture with a darker brightness vs vanilla or for mods that already increase the material brightness. This option maximizes the white color while keeping the vanilla blue tint. Mods that are known to work well with this option include:
  • Cathedral Landscapes
  • Hyperborean Snow SE
  • Majestic Mountains

Brighter Materials - Vanilla UVs
This is the same as the "Brighter Materials" option, but restores the vanilla noise UVs for our materials. This is provided as an option for users using usual snow textures and will restore more of the "BDS v2" look to walkways. However, due to the updated projected noise texture with BDS, users will still not have that "freshly snowed" look. It will be somewhere in-between. Mods that are known to work well with this option include:
  • Fluffy Snow
  • Nordic Snow




INSTALLATION


Choose your version:
If you are using SSE Parallax Shader Fix (BETA)...
  • ...download the Miscellaneous File (Better Dynamic Snow SE v2.11.0). Only this old version will work with this mod.
If you aren't using the mod above...
  • ...download the Main File (Better Dynamic Snow SE v3+)

No, the changes from v3 will not be backported to v2.

Installation
  1. Using your mod manager, download the file needed and run the installer
  2. Install the mod selecting the options desired
  3. Sort with LOOT
  4. Ensure bEnableProjecteUVDiffuseNormals=1 is set in SkyrimPrefs.ini file
  5. If upgrading from BDS v2 to v3, regenerate LOD using xLODGen or DynDOLOD

If the snow retexture mod used doesn't have the required projected diffuse textures, see: ProjectedDiffuse Patch Hub
Users can also create the textures themselves:
  1. From the landscape or snow mod in use, copy snow01.dds and snow01_n.dds to your Textures/effects folder.
  2. In the /effects folder, rename projecteddiffuse.dds to projecteddiffuse.dds_backup
  3. In the /effects folder, rename projectednormal.dds to projectednormal.dds_backup
  4. Rename the copied snow01.dds to to projecteddiffuse.dds
  5. Rename the copied snow01_n.dds to projectednormal.dds



TROUBLESHOOTING

Known Issues

Stretched Snow on Vertical Surfaces
This is a vanilla issue of applying the snow shader to vertical surfaces. There currently is no actual fix for this issue. It can, however, be masked by using changing the direction the shader is applied to objects and/or by reducing the angle of the shader. Fixing this currently goes beyond BDS's scope. However, Blacklight2207 has users covered with their Stretched Snow Begone Definitive Edition mod. Depending on the mod list, it may require some patching.

No Glacier Snow Option
Currently, there is an issue if a user installs the "No Glacier Snow" option and decides to uninstall it in a specific situation. If a user installs this option, saves the game in an exterior cell with glaciers loaded, uninstalls this option by reinstalling the mod and skipping the option, and then loads that save, the glacier's previous state will be cached (users will still see no snow on the glaciers). This is expected game behavior for such objects. They will resolve themselves once the cells containing glaciers are unloaded.

Game SSAO (Screen Space Ambient Occlusion)
The game's SSAO can cause shadowy spots on the farmhouse rooftops during certain lighting conditions. So far, we haven't found anything we can do about this. Users can either learn to live with it or turn off the game's SSAO.
Spoiler:  
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FEATURED

BDS featured by Lakebit: Article

If you'd like your media approved when submitting to this mod, please ensure the media actually covers the mod!
Media that does not showcase the mod in any form (e.g. 'lets plays' that briefly show a snowy area, but 90% of the video is not) will not be approved. Media submitted should feature the mod to some a larger extent in the media whether the mod is the focal point or is in the background.