Skyrim Special Edition

File information

Last updated

Original upload

Created by

Symonson

Uploaded by

Symonson

Virus scan

Safe to use

About this mod

This Mod changes Morthal to make it look and feel like a hold capital (a small one at least) and not some lost village in the swamps.

Requirements
Permissions and credits
Mirrors
Changelogs
This Mod changes Morthal to make it look and feel like a hold capital (a small one at least) and not some lost village in the swamps.

Changes made:

- adding a city gate on the road or path leading to Morthal (fully accessable and navmeshed) to give Morthal more protection and structure


- adding a second gate (including an actually opeing gate) and a stockade wall on the end of the town "facing" the swamps, protecting Morthal and the lumber mill from   
  anything lurking in this scary marshland
- overhauling the Jarls´s Longhouse by adding some fitting furniture, clutter and rugs on the floor to make it look less empty and bare
- adding a small forge area to the Guardhouse
- also adding some clutter around regarding fishing, as it appears to be the most sensible source of food, giving Morthal´s location (also it´s meant as a little nod to the fish hatchery featured for the Hearthfire manor)

This Mod is incompatible with other overhauls that change Morthal directly, everything else should be fine.