Real time snow cover, Support Seasons & Vanilla screen effects (Night Eye, Berserker Rage, fade-to-blacks), Performance Friendly, 4 variations, Support Cathedral Weather and Obsidian, include Horizon fix.
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Modification permissionYou are allowed to modify my files and release bug fixes or improve on the features so long as you credit me as the original creator
Conversion permissionYou can convert this file to work with other games as long as you credit me as the creator of the file
Asset use permissionYou are allowed to use the assets in this file without permission as long as you credit me
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou must get permission to earn Donation Points for your mods if they use my assets
Author notes
Don't forget to credit people credited here ;)
File credits
V7.0: Phinix's original permissions are as follows: You may not re-upload or distribute this mod on any other site. If you wish to make use of aspects of the shader code, ensure the header for all files remains intact and that you credit all respective authors including those listed in the headers for enbeffect.fx, etc.
If you want to make another preset based off of how I have it setup, my only request is that you credit Phinix as the person who originally setup the preset and that you credit everyone that I have enbeffect.fx is based on Phinix's the truth enbeffect.fx files Histogram based Adaptation by kingeric1992 Bokeh Depth of Field by Marty McFly Reforged Bloom by THE SANDVICH MAKER Color filters by HeliosDoubleSix (HD6) AGCC tonemap by kingeric1992 ENB itself and various effects by Boris Vorontsov Day/night/twilight separation by kingeric1992 & Phinix Additions, in-game options, & formatting by Phinix Contrast Adaptive Sharpener by rhellct Vibrance by Ceejay.dk LUT by Kingeric1992 & Adyss Letterbox by Ceejay.dk Lightroom by Marty McFly SMAA by kingeric1992 Weather Fx lens by Skysan4298 && kingeric1992 Further Credits in .fxh files
V5.2 : All credits goes to : Cantregisterlol for its LUT files from LUT - overall color enhancement for all ENBs napoleonofthestump for its LUT files from RevoLUTion Kingeric1992: Countless Shaders and code in mutiple files Prod80: Many Shaders for his oldrim ENB,s that i reused JawZ: Autor of MSL Aiyen: Autor of Skylight ENB Tapikos: TOD seperation code that got applied to many shaders here CeeJay.dk: Orginal Autor of SweetFX and its Shaders Marty McFly: Autor of Mastereffect and many other Shaders Insomnia: Quite a few Reshade 3.x ports that were really helpful rhellct for his Contrast Adaptive Sharpener shader Crosire: Orginal Autor of Reshade TreyM, L00, Evok SandvichDISH for his Reforged Bloom rudy102 for his per location list
Further Credits in .fxh files
Thank you guys :)
Donation Points system
This mod is opted-in to receive Donation Points
Changelogs
Version 10.03
Fix unwanted Lens Effect
Version 10.02
Fixed FOMOD (serves bad file when you choose custom, no dof, no lens options).
Version 10.01
Lexy's cur default setting updated to Balanced Interior instead of Darker template.
Version 10.00
Beta version ! (I know it misses screenshot in Fomod and i didn't updated old ones)
DragonBorn museum location weather needs some tweaking, feedback required
Complete rewrite from scratch, too many changes to be listed.
Designed with Dynamic Volumetric Lighting and Sun Shadows in mind
Added location weather (with Day / night cycle)
Added multiple weather varaition
Please remove "PrivateProfileRedirector SE" if you use it, Boris mentions it as being incompatible with enbs as it disables some weathers
Version 9.50
Fix SMAA => Now works properly & Increase Performance slightly
Adjust Contrast Adaptive Sharpening settings & Add blur shaders to add some depth to the picture
adjusted color balance value
Adjust color saturation balance
Adjust color brightness balance
Adjust Sub Surface Scattering
Version 9.10
Wrong files for Lexy's Cut
Added an Extra Luma sharpen pass for Custom resolution user
Version 9.0
Nordic preset replaces Naturalistic preset (new default)
Tweaked colors balance to reduce blue tint.
Reduced Saturation
Reduced Vibrance
Tweaked Curves to make transition softer
Reduce CAS Sharp and increase Clamp (Reduce sharpening)
Tweaked Fire settings (Flame a little bit less intense and embers less orange with a reduced aura)
Complex light (trying to reduce performance impact with enb light)
Version 8.11
Tweaked interior
Wrong file uploaded, sorry...
Version 8.3
Updated for 0.452 enb binarie
New reflection settings (previous ones could create an unwanted weird green effect on unsuitable surfaces)
New SSS Skin & New SSS Object settings (Hope skin will look better).
Version 8.2
Consistancy : Move 10C32F weather from rainy type to cloudy
Consistancy : Raise a little start intensityduring foggy weathers
Enable ENB Rain by default, Thanks to 12AiN for his rain texture from his "Viven Rain for ENB" mod (if you don't like go t RAIN section and disable to get back to game rain)
Version 8.1
Tweaks to avoid problem with decals
Full version use same settings as before + ENB SSAO
Performance version use same settings as before less Complex light (can be enabled later) and Normal Mappings shadows
Version 8.01
Tweaked RAINWETSURFACES setting to reduce overbright textures
Version 8.0
Bring back Shader from old Ljoss versions for more colorful and quality rendering
- HDR
- Curves
- DPX
This version is more colorful than V7. Please take a little time to get used to this change, if it is still too much, lower the vibrance until it is as you wish.
Version 7.1
Better Sharp settings to enhance image depth
Better Weather tweak (Better shadows and image lighting)
Better water settings
Better color settings
Version 7.0
V7 is a complete rewrite of Ljóss preset, Performance impact is roughly the same :
New enbeffect.fx based on the one provided by Phinix from "The Truth" preset
Full AGCC Support (Vanilla effect and ENB are 100% supported)
Lens suppot with frost vignette & rain drops
Weather are redone :
Fixed Over bright clear weather
Fog weather are enhanced
Include a new Snow Cover effect
and so many more things...
FOMOD was completely redone to make Ljóss easier to configure.
Version 5.2
Tweaked Bloom settings to reduce ultra bright surface in interior (same as 5.11 Fix)
New Contrast Adaptive Sharpener shader, thanks to rhellct for his work !
Version 5.1
Cut off white to avoid overburn sky and white
Updated Sunset screenshots
added Remeinder about copying file
Version 5.0
All in one archive with Fomod installer
SMAA toggle
Add 4 preset flavors : Vivid (original Ljoss), Desatured, Naturalistic and Dark
Brighter Nigh option added
Brighter Interior option added
Version 4.0
Reforged Bloom by SandvichDISH
Dithering, DPX and Sweet Bloom was removed
slight performance increasement
More per weather settings (specific weather for dungeons)
No more burned white
Description updated (configuration section and screenshots)
Final version (except if I made mistake)
Version 3.0
Water settings have been redone, more fantasy and sunscattering.
Per weather settings, full support of cathedral weather (Obsidian user can use it, need to tweaks fog a little)
Cathedral Blue fog is nerarly removed on clear weather
Cathedral weather Horizon fix supported
Overbright sun / sky is fixed, neraly all settings has been overhauled due to this fix
Better skin settings (less dull)
Wet effect (skin and object) under rainy weather (more noticeable on storm weather)
A lot of things i forgot as usual...
Update instructions :
After 2.3:
Replace files by the new one :)
Since V2.3:
Don't forget to update ini settings to the new one on description page
Since V1:
Remove all files (especially Resahde one)
Version 2.5
Fixed overbright sky
Tweaked procedural sun
Tweaked static dof (less close)
Version 2.4
Tweaked Game SSAO to make it more subtle
Tweaked volumetric rays settings
Tweaked water settings
increased shadows input black point for night and interior (night little bit more dark)
other things I certainly forget
Version 2.3
Better Sharp settings
Removed useless files (and some included by mistake)
Version 2.2 1
Totally dark issue for Moonpath to elswyer is really fixed this time
Version 2.2
Fixed Sun settings, Sun ini tweaks are not needed anymore
Added SunSpritesFX11 by kingeric1992
Subtle Static Dof thanks to Marty McFly
Optional download with Bokeh dof shader, again thanks to Marty McFly
Small lighting adjustement for interior
Fix totally dark issue for Moonpath to elswyer (thanks to Rain_Yeager for the report)
Version 2.1
Fixed Dither Shader which litterally did nothing
LUT default is changed to 33 (Less bluish) - Set 1 or 35 if you prefers V2.0 tone
Vibrance is tweaked for new LUT, value are different between day, night and interior (if you want ot restore to previous state, set to 0.65 for every daytime)
Added LUT from "LUT - overall color enhancement for all ENBs" mod, thanks to Cantregisterlol
Added blur settings
Updated Sharpening method (with visual debugging)
Updated SMAA Settings
Version 2.0
The preset has been completely rewritten. All Reshade shaders have been replaced by ENB Postprocess shaders in order to improve performance.
Integrate 30 LUT, Default one + 29 from the excellent "RevoLUTion - ENB Color Toolbox" mod, thanks to napoleonofthestump
Dithering, LumSharpen
Vibrance, HDR, DPX, Curves, Shadows adjustement, Converted Reshade Bloom with separate settings for Day / Night / Interior
LightRoom Shader integration for more customization
Letterbox
Optional: Ady's ENB Prepass Shader : Godrays / Sky control / Skin control / Reflection
Pre-Configured for "LUT - overall color enhancement for all ENBs" mod
Version 1.3
Added Shady's shader 1.6 :
Fake HDR and Sky Control enbaled by default
Skin control & God Ray disabled by default (read description)
ENB Game SSAO tweak
Version 1.2
Update for ReShade 4.5.2
Version 1.1
Update for ReShade 4.5.0
Fix ReShade.ini preset path
Version 1.0
Initial release
- Ljóss - Performance Friendly Preset with Snow Cover, Vanilla effect and ENB Light support
In Old Norse, ljóss means : light, bright, shining, light-coloured, fair, clear, evident, plain.
Nordic: Main Ljóss preset, Natural color with a nice fantasy touch. Nice and fresh!
Vivid: Vivid color and higher contrast. Ljóss with a stronger fantasy taste.
Stylistic: Desaturated version of the original Ljóss preset with a brownish touch. Warm and very stylish!
Gothic: High desaturated version with a dark & gloomy feeling.
Introduction:
Skyrim is a beautiful place, even more when you follow the amazing Lexy's Legacy of the Dragonborn: Special Edition installation guide. But, after I finished configuring my mod list, I had to accept that it's not possible to use the great presets available here and run so many mods on my 1440p screen without facing unpleasant slowdowns. Moreover, I wanted to build a preset exactly the way I wanted because there's always something that didn't suit me ;)
That's how my Ljóss preset was born.
My goals was :
Get the best compromise between performance & quality
Support vanilla screen effects like Night Eye, Berserker Rage, fade-to-blacks, etc... and those added by mods (toxicity, imaginator...).
Keep it easily configurable (check installation instruction below)
This preset is for playing not for screen archery, but I think i managed to reach a pretty good mix between performance and beauty. It is very easy to configure to your tastes
Note about performance:
Using a ENB preset always has an impact, including this one. The impact on performance increases exponentially with the resolution you use. The ideal framerate for Skyrim is 60 fps if you don't want game's physics going crazy. This means that on my setup with a framerate locked at 60, I get 53 fps at worst on a 1440p screen (only big cities with full JK Skyrim + Dawn of skyrim Director's cut goes below). This result is very hardware dependent, so it can vary a lot from one system to another.
Includes:
4 preset variation : Naturalistic , Vivid, Stylistic & Gothic (Take a loot at comparison screenshots during installation)
Fake snow cover effect (Like screen above)
Lens Weather Effect (frost vignette and raindrops)
Perfect support of vanilla screen effects like Night Eye, Berserker Rage, fade-to-blacks, etc or the ones added by mods (toxicity, imaginator...)
Per weathers preset support Cathedral weather and Obsidian (configuration power are supported)
Comparison screenshots : Top Left is Nordic, Top Right is Vivid, Bottom Left is Stylistic and Bottom Right is Gothic
Spoiler:
Show
Clear Weather (midday)
Fog (midday):
Storm (midday):
Interior (Day) Optional brighter option available
Night(1:00AM) Optional brighter option available
Cloudy Weather (midday)
Installation Instructions:
Requirement:
For Nvidia users (HDMI / DP users only): Go to your Nvidia Control Panel (right click on your desktop) Then go to "change resolution" and find "Output Dynamic Range" and change it to "Full". (if it is grayed out press "Use NVIDIA color settings" first)
For AMD users: If you're using a AMD/Radeon graphics card you need to do a similar tweak, but you have to change the display pixel format instead. This can be done by selecting "RGB 4:4:4 Pixel Format PC Standard (Full RGB)" instead of the default "RGB 4:4:4 Pixel Format Studio (Limited RGB)" inside of the AMD Catalyst.
Open Skyrimprefs.ini and change the following, if value doesn't exist add them : [Display] bEnableImprovedSnow=0 fGamma=1.0000 bFXAAEnabled=0 (you can set it to 1 if you prefer FXAA instead of or in addition to the SMAA included in the ENB settings) bUseTAA=0 (you can set it to 1 if you prefer the motion-blur of TAA, compatible with any other AA choice) bIBLFEnable=0 bIndEnable=0 bSAO_CS_Enable=0 bSAOEnable=0 (If you use performance version, set it to 1) bTreesReceiveShadows=1 bDrawLandShadows=1 bShadowsjavascript-event-stripped1 bUse64bitsHDRRenderTarget=1 (This settings helps to reduce color banding but will cost until 4 fps) bVolumetricLightingEnable=1 iVolumetricLightingQuality=2
How to configure: Read FOMOD instruction carefully most of important settings are explained during installation process.
It is not advised to change Bloom settings as I use it to simulate fog. Disable SMAA : Edit ENBEFFECTPOSTPASS.FX file with notepad and replace #define Enable_SMAA 1 by #define Enable_SMAA 0
Enabling ENB SSAO : Set bSAOEnable to 0 in skyrimprefs.ini. Open ENB GUI, in left menu, enable AmbientOcclusion It is already tweaked to preserve performance as much as possible.
All settings below are in ENBEFFECTPOSTPASS.FX Sharpness : Use CAS sharp amount to reduce or increase general picture sharpness.
Letterbox : (not enabled by default) Add a letterbox effect, bar size and color are configurable
Colorfulness : If you want a more or less colorful rendering, a good start is to play with the Vibrance settings.
All settings below are in ENBEFFECT.FX
Color Filter If vibrance is not enough, you can adjust color, shadows and luminance here
AGCC Input Mixer Here, You can adjust vanilla effects strength
Advanced ENB Output Effects Editor You can adjust contrast and luminosity under this section
Credits: enbeffect.fx is based on Phinix's the truth enbeffect.fx files Histogram based Adaptation by kingeric1992 Bokeh Depth of Field by Marty McFly Reforged Bloom by THE SANDVICH MAKER Color filters by HeliosDoubleSix (HD6) AGCC tonemap by kingeric1992 ENB itself and various effects by Boris Vorontsov Day/night/twilight separation by kingeric1992 & Phinix Additions, in-game options, & formatting by Phinix Contrast Adaptive Sharpener by rhellct Vibrance by Ceejay.dk LUT by Kingeric1992 & Adyss Letterbox by Ceejay.dk Lightroom by Marty McFly SMAA by kingeric1992 Weather Fx lens by Skysan4298 && kingeric1992 Further Credits in .fxh files 12AiN for his rain texture from his Viven Rain for ENB mod