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Ever wanted to drop empty magazines each time you reload a gun? Have a bad habit of reloading your weapon after every few shots, and would love to see unspent mags fly out? One round staying in the chamber? Wanted a bit more of immersion and realism during gunplay? This mod is for you. With Dropmag mod, you'll drop empty magazines when reloading your weapon, or, special for hardcore players, also drop mags with unspent ammo on partial/tac reload. Each magazine you drop - is an actual one your weapon uses. If you drop an empty on dry reload, it will be, in fact, empty. If you drop partial - you'll see rounds in it. Full NPC support (including a chance to drop partial mags if you have partials enabled)
Oh, and of course, one in the chamber!
Main goal of this mod was to add empty magazines, and so it does. Bloat-free. Optionally you can enable partial reload dropping mags with unspent ammo. Bloat-free*
With MCM menu, you can also enable one round staying in the chamber on partial reloads, for all weapons that drop magazines. Or 100% independently from the rest of the mod functionality, through whitelisting your weapon in the MCM menu. Now you can also reload with full mag to get one extra round.
Complete track of every single magazine you drop, so you can always get all your ammo back. Easy cleanup and de-bloat. Every 3 in-game days all dropped ammo you didn't bother to pick up will be cleaned up. But instead of being destroyed, it will moved to Goodsprings Mojave Express dropbox, so you can always get it back if you choose so. You can also always get all your dropped ammo, that wasn't cleaned previously, back immediately to you, by using special MCM option.
*Unspent/partial mags being bloat-free is guaranteed only by following uninstallation instructions.
Due to the nature of this mod, to drop magazines - magazine models have to exist, so patches for mods is a necessity we cannot escape, not this time. Please request patches for weapon mods (where original authors are inactive) in the comment section, and I'll make them over time.
Install required mods first. They are essential and without them – this mod will not work. "B42 Dropmag" mod installs like any other mod, manually or using a mod manager. I recommend the latter for easy un-installation.
Before you remove the mod from your load order - wait for more than 3 days or use "I want to uninstall" MCM option! It will clear all unspent/partial magazines from the game world. Save the game. Now you can uninstall as per usual. Use newly created savegame to continue.
I did my best to add new weapons compatibility as easy as possible. Essentially it copies the same template used by kNVSE, which most mod authors are already familiar with, with very few differences: you will have to specify full path to magazine models folder, instead of animations folder. This allows to have multiple weapon forms to use same magazine models.
Massive thanks to Korma and JazzIsParis for fixing countless bugs I've unearthed during development of this "small and simple" mod Without them dealing with my never-ending reports and requests this mod would've never happened. Thank you guys and sorry for burning you out + bullying you. Demorome for all the JSON magic JohnnyGuitar NVSE bois for all the special extra magic Matt for not helping at all cilantro guy, code monkey Obsidian for Fallout New Vegas
Armed Forces of Ukraine, for keeping me alive and safe