The newest generation in performance enhancement and stutter fixing. Windows 10 compatible. Featuring fixes to the dreaded micro stutter, and a high FPS Havok fix.
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Modification permissionYou are allowed to modify my files and release bug fixes or improve on the features so long as you credit me as the original creator
Conversion permissionYou can convert this file to work with other games as long as you credit me as the creator of the file
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Author notes
You're free to fork and improve this mod, so long as you don't just upload a functionally identical copy, and so long as you keep your fork's permissions open too.
File credits
Carxt, lStewieAl, c6 for the plugin <3 Special thanks to ceski
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Changelogs
Version 10.5a
Added an incredibly verbose error message in case the INI file has not been found.
Version 10.5
Slightly improved timer accuracy
Added an option to enable Flip Model in D3D9 if using windowed mode. This offers fullscreen-level performance, latency, and enables Variable Refresh Rate (G-Sync/Freesync) support, without the need for DXVK. That said, DXVK is still preferred due to its performance boost and other fixes.
Minimum required xNVSE version is now 6.3.7
Set iReplaceTextureCreationLocks=2 as default due to odds of crashing looking low enough to be mostly safe for general usage.
Removed iReplaceGeometryPrecacheLocks=2 completely, since it's guaranteed to crash due to race conditions.
INI is now a separate file so it no longer will get overwritten during updates.
Version 10.4b
Fixed missing GECK check
Version 10.4a
Fixed bUseDefaultPoolForTextures being on by default, whoops
Version 10.4
Split Sleep()-pause changes from bTweakMiscCriticalSections into separate bAddPauseToSpinLocks
Added pause to more spinlocks
Updated few INI entries with clearer descriptions
Reduced DLL size (and thus its static memory footprint) down to 16KB by removing unused settings and code
Updated to Visual Studio 2022
Version 10.3c
Minor INI Update
-> This is a relatively simple in idea mod. It is a fully rebuilt from the ground up mod, focusing on three major components, Tick Count Fix, Hashtable Optimization,and a High FPS Fix.
-> To describe, the tick count bug is a bug that creates micro stutter, incredibly noticeable micro stutter. It's more likely to occur on better hardware as well.
-> The second is Hashtable Optimization. This is essentially fixing bits of code from the vanilla game that have been shown to be intensive; this will help performance and decrease menu load times. -> The third is the High FPS Fix. This allows you to play at frame rates over 60 without concern for physics and lipsync. No, really! Further explanations are provided in the ini files. C:\> This mod is also Windows 10/11 Friendly!
-> As of this version, this is a fully rebuilt mod from the ground up, featuring new components that NVSR never had.