Fallout New Vegas
0 of 0

File information

Last updated

Original upload

Created by

MisterFlames

Uploaded by

MisterFlames

Virus scan

Safe to use

Tags for this mod

About this mod

Figured I want to share my .ini settings for those two mods. Seperate files, so you can pick and choose.

Requirements
Permissions and credits
Changelogs
Things I've changed:

NVTF.ini:
- Requires NVTF, obviously. (Used with version 8.1, might or might not work with newer versions)
- Recommended to be used with OneTweak
- Changed:
bSpinCriticalSections=1 <- multithreading. Effect depends on your computer
bModifyDirectXBehavior=1
bUseD3D9Ex=1 <- incompatible with ENB
bToggleTripleBuffering=1 <- Triple Buffering needs Vsync activated (ipresentinterval=1)
bUseFlipExSwapMode=1 <- Doesn't work without bUseD3D9Ex
bResizeHashtables=1
iMaxFPSTolerance=59 (original: 118)

nvse_config.ini:
- Simply requires NVSE(Should work with any version)
- Added 'DefaultHeapInitialAllocMB=420', which results in better performance.

nvse_stewie_tweaks.ini:
- Requires lStewieAl's Tweaks (For version 5.50. Should work with newer versions, too. But double check if Stewie has removed a setting since then.)
- Quick summary:
Spoiler:  
Show
New features you should know about:
- You can sort your inventory by clicking on the active tab.
- Holding grenade button "cooks" it. Grenades can explode in your hand as well.
- Double tapping reload changes ammo type.
- Entering VATS, using Pipboy in combat and jumping costs some AP now. (not too much)
- CTRL+F to search within menus.
- Right Click to skip killcam.
- Talk with NPCs while sneaking when using shift.
- Number keys usable during Dialogue.

Other feature examples you might not even notice because they are well integrated:
- Lots of useful things that make sense and should have been in the base game. (WASD and 'E' in menus, faster waiting/sleeping, pipboy color option in menu, food vendors don't buy weapons anymore, the ability to sleep while HP debuffed, NPC vs. NPC combat doesn't scale with difficulty which is ridiculous in Vanilla, invisible enemies not targetable without ED-E perk...)
- Movement makes sense. (Agility increases movement slightly, slower backpedaling, fewer restrictions, ...)
- Better UI (pickup prompt is neat now, companions not targetable in VATS and better displayed on compass, killed enemies are displayed on the compass until looked at, good integration with Simple Loot Menu, ...)
- Sound improved (don't get spammed with karma sounds anymore)
- Pickpocket improvement (99% instead of 85% chance cap and better scaling)
- Sneak Attack doesn't require crouching.
- True Iron Sight animation smoothed.
- Hold button to keep jumping.
- List of changed .ini settings:
Spoiler:  
Show
- Enabled these settings (set from 0 to 1):
Spoiler:  
Show
bPopupMenusDontMoveCursor
bScopeVisibilityDelay
bRecurringChallengeIndicator
bAddRGBSliders
bAgilityScalesMovementSpeed
bAllowActivateWhileAnimPlays
bAllowFiringWhileLanding
bAllowKeyboardAndMouseWithControllerConnected
bAllowSleepWaitWithReducedMaxHealth
bBarterCheckActorBuySellFlags
bBetterPickupPrompt
bCacheQuestAndNoteMenu
bClickingActiveTabTogglesSorting
bClickingShowsTerminalText
bCompanionPipColorChange
bCompassNPCDistanceBasedAlpha
bCompassNPCHeightIndicator
bContainerRespawnsMessage
bCookableGrenades
bDelayPostCombatLevelUp
bDescriptiveMarkerAddedMessage
bDeselectQuests
bDifficultyDoesntAffectNPCToNPCDamage
bDisableCompanionKillcam
bDisableTutorialMessages
bDistanceBasedQuestMarkerVisibilty
bDontSetQuestWhenCompletingObjectives
bDontSetQuestWhenObjectivesAdded
bDontShowContainerAfterLockpick
bDoubleTapReloadToChangeAmmoType
bEnteringVATSCostsAP
bFasterHackingTransition
bFasterSaveMenuClose
bFasterSleepWait
bFasterTitleMenu
bFireWhileAiming
bFixCaravanDoubleCaps
bFixConsoleVisibility
bFixDisintegrationsStat
bFixItemModMenuUnequip
bFixPerkMenu
bHideGrenadeIndicatorForNoDamageExplosions
bHideInvisibleUndiscoveredLocations
bHoldAndReleaseThrowables
bHUDFatigueIndicator
bHUDShowRegionNames
bIgnoreCompanionsVATS
bImprovedHacking
bIndividialItemStats
bJumpingCostsAP
bKeepHolotapePlayingWhenSelectingOtherNotes
bKeepPipboyLightOnCellChange
bKeepRouletteBetAmount
bKeepXPBarWhenClosingMenus
bLeftAndRightCancelEachOther
bLevelUpScrollWheelSupport
bListMissingModsOnLoad
bMapShowUnconsciousCompanions
bMenuSearch
bMinBloodSplatterHealthDamage
bModConsolePrintsIncludeName
bMoveDuringVATSPlayback
bMovementPenalties
bNoCapitaliseContainerCategories
bNoDisarmCompanions
bNoKarmaMessages
bNoKillcamKillSound
bNoMinCompanionMapDistance
bNoPipBoyInCombat
bNoReputationMessages
bNoSkillBooksAbove100
bNoStartMenuDLCPopup
bNoVATSTargetInvisible
bNumberedDialogHotkeys
bPickpocketOverhaul
bPowerArmorScalesFallDamage
bQuestTextVisibleWhileAiming
bRapidReloadFix
bRecentlyDeadNPCIndicator
bRememberAmmoCount
bRememberAmmoType
bRepeatJumping
bRobotCompanionsHealWithScrapMetal
bRunAndGunNegativeAPFix
bScaleRadioSongVolumeDuringDialogue
bShowQuestAndNoDRDTItemsInRepairMenu
bShowWeaponAmmoUseInMenus
bSkipSkillMenuIfNoPointsToAssign
bSmoothIronsightsCameraTransition
bSneakAttackWithoutCrouching
bSortUnavailableRadiosToBottom
bSpinWeaponsSoundFix
bStatsMenuShowEffectTimeRemaining
bTalkWhileSneakingIfShiftIsHeld
bTurnFurtherWhileSeated
bTurnSlowerWhileAiming
bUnequipBrokenArmor
bUseWASDAsArrowKeys
bVatsExitKey
bWeightlessWornPowerArmor
bPreventFiringAnimWhenEmpty
bRemoveEvilMessage
bRemoveEvilSound
bRemoveGoodMessage
bRemoveGoodSound
bAllowPipboyUsingActionPoints
bSelectWithEKey
bPrependDialogNumberHotkeys
bShowPickpocketSuccessRate
bHideLossMessages
bHideNonScriptedLossesIfAtMin
bHideModButtonForNonModdableWeapons
- Disabled (from 1 to 0):
Spoiler:  
Show
bJumpWithoutEnoughAP
bHidePopups
- Other settings:
Spoiler:  
Show
iVATSAcceptKey = 18 ;was 0
fMaxExteriorQuestMarkerDistance = 10000 ;was 5000
fMaxInteriorQuestMarkerDistance = 3000 ;was 1400
iRepeatKarmaSoundIgnoreTime = 1000 ;was 0
bPipboyAPCost = 10 ;was 50
iJumpAPCost = 7 ;was 20
iAimSpeedPercentage = 100 ;was 70
iMeleeAimSpeedPercentage = 100 ;was 70
iBackLeftSpeedPercentage = 80 ;was 75
iBackRightSpeedPercentage = 80 ;was 75
iBackSpeedPercentage = 70 ;was 60
fBaseChance = 30.000000 ;was 40.000000
fPlayerAgilityMult = 1.000000 ;was 0.000000
fPlayerLuckMult = 0.500000 ;was 0.000000
fMinHealthDamage = 10.000000 ;was 2.000000
- Added Custom Settings:
Spoiler:  
Show
fKillCameraTime = 2
iMapMarkerVisibleDistance = 10000
fPickPocketMaxChance = 99

JSawyer Ultimate.ini:
for JSawyer Ultimate Edition (5.1.1)
- RARITY options set to 100. (I manage drop rates with 'Unfound Loot')
- bSuperStimpakNameChange=1 (Super Stimpack renamed for consistency)

Just Mods.ini:
for Just Mods Assorted (2.6d)
- Disabled WeaponHWeel, Bullet Time, Hit Marker and Hold Breath (completely a matter of taste.)
- No Crosshair when aiming with iron sight
- Visual Objectives are smaller
- Visual Objectives are hidden at a certain distance

VUI+ settings.xml:
for Vanilla UI Plus (8.34)
- VUI+noMODSlabel enabled: Removes the weapon mod prefix for better compatibility with Universal Item Sorter


Recommended Mods that fix basic stuff:
FNV Mod Limit Fix (the Mod Limit bs)
FNV 4GB Patcher (FNV not using LAA, unless you are on GOG)
NVAC - New Vegas Anti Crash (the crashes)
Yukichigai Unofficial Patch - YUP (various things)
Unofficial Patch Plus (even more various things)
Better Saves (some of the savegame corruption)
FNVLODGen (the ugly LOD. xLOD is even better, but not needed really)
NAWEMO - NPCs use Ammo Variants and Weapon Mods (the NPCs only using boring weapons)
Ammo Script Fixes (ammo effects not working right)
Gauss Rifle VATS Fix - JIP (wrong VATS values with Gauss Rifle)
Melee Reach Fixed- Ultimate Edition (hilarious melee range)
Navmesh Fixes and Improvements (crash because of obsidian not knowing how to navmesh)
OneTweak for FNV ('smooth mouse'? and so on)
Ogg Vorbis Libraries (sound performance issues)
FNV BSA Decompressor (.bsa files causing stutter)

fallout.ini and falloutprefs.ini tweaks you could use as well:
Spoiler:  
Show
Generally use BethINI.

Tweaks I use in addition to that:

[General]
bUseThreadedAI=1
INumHWThreads=2
bPreemptivelyUnloadCells=1

[BackgroundLoad]
bSelectivePurgeUnusedOnFastTravel=1

[Controls]
fForegroundMouseAccelBase=0
fForegroundMouseAccelTop=0
fForegroundMouseBase=0
fForegroundMouseMult=0

[Display]
bFull Screen=0

[Grass]
fGrassStartFadeDistance=7000

[Audio]
iAudioCacheSize=8192
iMaxSizeForCachedSound=1024