Fallout 4

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Created by

neeher

Uploaded by

neeher

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About this mod

The Juger Pistols. You can use them as a singular pistol, or dual wield them. ESL available.

Requirements
Permissions and credits
Translations
  • Spanish
  • Russian
  • French
Mirrors
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The Juger pistols. Two lore friendly .45 caliber pistols that you can dual wield. You can also run around with just one.

Includes the usual pistol modifications as well as several paint jobs. The video below shows a couple paints as well as both the pistols.






To start, travel to Relay Tower 0DB-521 on the edge of the Glowing Sea and track down the source of the S.O.S. signal. 

For console commands: help juger 4 weap

The Juger pistols will start out as dual wield. You can split them at a Chemistry bench under JUGER PISTOLS but any modifications or legendary effects on them will be lost in the conversion.

Speaking of legendary, the singular and dual Juger pistols are also added to the random Legendary roll. I ran around for a while and eventually got the Resilient ones shown in one of the screenshots.

See this Youtube Video where I talk about the dual wielding, how it works and the limitations I came across.


The new Reanimation Update 1.1 Before and After video:






Installs like any other mod. No DLC or Mod requirements. Install with NMM/Vortex or enable through the Mods menu in Fallout 4.
Two versions available for download. ESL and ESP.



Vanilla compatibility: This mod modifies one unnamed cell, doesn't break precombined.
Mod compatibility: For mod patches, (Horizon, AWKR whatever lol, etc) contact me should you make your own for upload to the Nexus.
For Mod Authors: This mod uses 'DUALG' as the shorthand for all form ID's and file paths.

Available patches:
AWKCR and VIS-G Patch
Standalone Workbenches Patch
Horizon patch, EN and RU



Voice of Richard by Rans Flanders
Casting Call Page | Tumblr [email protected]



Can you add some other things to the pistols?
I was thinking of a tac knife, just cuz. Would be easy. Someone requested that.

In 3rd person, the hand positions are a little tight. Same with the recoil. Can you fix it?
At the moment, no. This is a limitation I found that would require way too much work to fix lol.

More paint jobs?
Eh, probably not. I kind of want to work on other mods already lol.




Maybe some animation updates. Or that tac knife idea.
























05-01-2020 | Initial Upload -1.0
05-01-2020 | Temp fix -1.0.1
---------------------Temporarily guaranteed radio signal can be heard from relay tower no matter what.
---------------------Some users saw a crash when entering the interior, this may be fixed now.
---------------------Fixed the muzzle flash placement issue when the dual pistols have the Hair Trigger receiver.
05-02-2020 | Fixes an issue with broken precombined in the ESL version of the mod -1.0.1V3
06-29-2020 | Small update, fixes a wonky texture error with the wood grips. Much better now. -1.0.2
03-27-2023 |
Reanimation Update! -1.1
---------------------First person animations for both the dual wield and single pistol have been remade
---------------------Third person reloads have seen minor updates
---------------------Firing Sounds were updated too
---------------------Mods that use these animations as a base may or may not use the new animations, might need update