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Lain AeternusUploaded by
thatoneguy1337Virus scan
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Large build that turns Waker's Creek from Northern Springs into a massive, sprawling fortified lake town.
- Requirements
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DLC requirements
DLC name Wasteland Workshop Far Harbor Vault-Tec Workshop Nuka World Nexus requirements
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- Other user's assets All the assets in this file belong to the author, or are from free-to-use modder's resources
- Upload permission You are not allowed to upload this file to other sites under any circumstances
- Modification permission You must get permission from me before you are allowed to modify my files to improve it
- Conversion permission You are not allowed to convert this file to work on other games under any circumstances
- Asset use permission You must get permission from me before you are allowed to use any of the assets in this file
- Asset use permission in mods/files that are being sold You are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
- Asset use permission in mods/files that earn donation points You are not allowed to earn Donation Points for your mods if they use my assets
- Console modding permission This mod will not be available on Bethesda.net for console users
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Waker Colony is an important resource for the Republic - vast quantities of pure, uncontaminated water. The only other place that even remotely compares to this is the Jefferson Memorial in the Capital Wasteland. As such, this is one of the most fortified settlements allied to the Republic. Bunkers, a maze of barbed wire, and a network of watchtowers surround this precious reservoir of life-giving liquid, to be bottled and sent back to the Commonwealth.
But the goal of Waker Colony is three fold:
To say that Waker Colony has changed the living standards of the Republic and the Coalition as a whole is an understatement.
Like all Republic-allied settlements, there are onsite weapon, armor, and clothing manufacturing, repair, and stalls for commercial sale, medical treatment, junk and decor trading, a bar, an arcade for relaxation, and dedicated technicians to maintain and repair the pumps and purification systems. Most of the buildings were regrettably hastily constructed, being only plain wood and reassembled pier shacks.
But the goal of Waker Colony is three fold:
- To bottle the triple-filtered spring water
- To grow purified tarberries, which have a variety of medical and chemical applications in addition to being edible
- To farm schools of fish, which thanks to the pure water, are far less likely to mutate, and thus yields are dramatically bigger.
To say that Waker Colony has changed the living standards of the Republic and the Coalition as a whole is an understatement.
Like all Republic-allied settlements, there are onsite weapon, armor, and clothing manufacturing, repair, and stalls for commercial sale, medical treatment, junk and decor trading, a bar, an arcade for relaxation, and dedicated technicians to maintain and repair the pumps and purification systems. Most of the buildings were regrettably hastily constructed, being only plain wood and reassembled pier shacks.