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Most endorsed files in the last two weeks
Most endorsed recently added files
Most endorsed files of all-time (non-adult)
Top 30 Files in past two weeks:
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121
Hangar of the Dispossessed (Obsolete)
Obsolete. Use CAB with BTA, BEX, or RogueTech
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Burn Them Alive - Double Flamer Ammo
It is a well known fact that to burn your enemies alive is a rather satisfying pursuit. As such, a secret flamer technology has been unleashed upon the world, doubling its ammo capacity. Burn baby burn!
- 3KB
- 34
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122Burn Them Alive - Double Flamer Ammo
It is a well known fact that to burn your enemies alive is a rather satisfying pursuit. As such, a secret flamer technology has been unleashed upon the world, doubling its ammo capacity. Burn baby burn!
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This mod adds heat sinks that provide more heat dissipation per ton but are only available in variants that are multiple tons and slots. For when you are willing to risk losing at least 5 sinks worth of dissipation in a single crit to gain some extra tonnage.
- 9KB
- 46
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123This mod adds heat sinks that provide more heat dissipation per ton but are only available in variants that are multiple tons and slots. For when you are willing to risk losing at least 5 sinks worth of dissipation in a single crit to gain some extra tonnage.
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Omega Squad - 24 New Career Mode Recruit Pilots
24 new recruits for career mode to be loaded with Career Select Pilots when starting a new career.One pilot for each voice in the game.
- 4.9MB
- 74
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124Omega Squad - 24 New Career Mode Recruit Pilots
24 new recruits for career mode to be loaded with Career Select Pilots when starting a new career.One pilot for each voice in the game.
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Small Ammo Bins are perfect when you want to bring just that little bit extra ammo! After all, a couple extra AC/20 shots just might save the day!
- 6KB
- 28
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125Small Ammo Bins are perfect when you want to bring just that little bit extra ammo! After all, a couple extra AC/20 shots just might save the day!
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Your pilots now are fatigued after each mission. They need a breather before they can jump in the cockpit and go out on more missions. You can still drop with them, but they'll come wounded!
- 8KB
- 169
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126Your pilots now are fatigued after each mission. They need a breather before they can jump in the cockpit and go out on more missions. You can still drop with them, but they'll come wounded!
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127
Some Weapons from Titans of Steel
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Want to use a Battlemaster or Dragon but put off by acting later than other mechs with the same speed? Think it is silly that your Banshee E3 goes several phases after that Urbanmech? Now you can play with all mech and vehicle initiatives determined by speed, rather than weight.Works with default Modloader.
- 6KB
- 68
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128Want to use a Battlemaster or Dragon but put off by acting later than other mechs with the same speed? Think it is silly that your Banshee E3 goes several phases after that Urbanmech? Now you can play with all mech and vehicle initiatives determined by speed, rather than weight.Works with default Modloader.
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Jumping incurs a penalty to hitting targets depending on attackers weight class AND adds one bar of stability damage. Jumping optionally disables called shots.
- 12KB
- 25
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129Jumping incurs a penalty to hitting targets depending on attackers weight class AND adds one bar of stability damage. Jumping optionally disables called shots.
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Advanced Shock Absorbers - Less Injuries
Getting your MechWarriors injured by the slightest of impacts is naturally unacceptable! Reinforced Cockpits? Nah, they don't leave enough room for other upgrades... thus behold the creation of the Advanced Shock Absorbers! Protect your MechWarriors today!
- 3KB
- 41
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130Advanced Shock Absorbers - Less Injuries
Getting your MechWarriors injured by the slightest of impacts is naturally unacceptable! Reinforced Cockpits? Nah, they don't leave enough room for other upgrades... thus behold the creation of the Advanced Shock Absorbers! Protect your MechWarriors today!
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Update! New ADDON! Endosteel!Compatible with BT 1.9.x and ModTek 0.7.7 This mod is an addition to HBS Heavy Metal DLC. New Equipment and Weapons are available in Skirmish. DLC Mechs lose her special Equipment, but it can be pruchase in Career and Campagne mode.
- 1.1MB
- 90
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131Update! New ADDON! Endosteel!Compatible with BT 1.9.x and ModTek 0.7.7 This mod is an addition to HBS Heavy Metal DLC. New Equipment and Weapons are available in Skirmish. DLC Mechs lose her special Equipment, but it can be pruchase in Career and Campagne mode.
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ALPHA!All Mechs get Special FixedItems like the mechs from Heavy Metal! Have Fun! Some Mechs use the same Fixed Item.
- 128KB
- 31
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132ALPHA!All Mechs get Special FixedItems like the mechs from Heavy Metal! Have Fun! Some Mechs use the same Fixed Item.
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A custom flavor of HBS Battletech. Various little changes and additions to make the game more diverse, harder and more fun. At least for me. Unlike some other bigger modpacks, this little mod collection is also tailored for the base campaign. There are many small fixes and additions that only concern the campaign.
- 16.8MB
- 61
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133A custom flavor of HBS Battletech. Various little changes and additions to make the game more diverse, harder and more fun. At least for me. Unlike some other bigger modpacks, this little mod collection is also tailored for the base campaign. There are many small fixes and additions that only concern the campaign.
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Skirmish Mechbay Equipment Unlock
This mod will unlock all the equipment normally only available in the campaign to be used in the Skirmish Mechbay.This includes all weapon variants, lost tech (Gauss Rifle, Double Heatsinks, Pulse Lasers, ER PPC, etc) and Mech upgrades.
- 192KB
- 67
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134Skirmish Mechbay Equipment Unlock
This mod will unlock all the equipment normally only available in the campaign to be used in the Skirmish Mechbay.This includes all weapon variants, lost tech (Gauss Rifle, Double Heatsinks, Pulse Lasers, ER PPC, etc) and Mech upgrades.
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135
The general store now sells utility and +, ++, +++ equipment. There random saints
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Fix for the bug of hits on vehicles being lost when they hit the turret location of a vehicle without a turret. With this mod, the hit is moved to the facing side/front/rear.
- 4KB
- 37
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136Fix for the bug of hits on vehicles being lost when they hit the turret location of a vehicle without a turret. With this mod, the hit is moved to the facing side/front/rear.
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137
Enables factions on the map to war each other.
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138
Reload of my MOD New Stores.
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Changes star systems coordinates in base game to match the Sarna coordinates (based on the Sarna Unified Cartography project - http://www.sarna.net/wiki/BattleTechWiki:System_coordinates )Adjusted 168 total files from the data/starsystems folderIncludes optional 12 new systems that can be added in - but please read warnings
- 543KB
- 51
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139Changes star systems coordinates in base game to match the Sarna coordinates (based on the Sarna Unified Cartography project - http://www.sarna.net/wiki/BattleTechWiki:System_coordinates )Adjusted 168 total files from the data/starsystems folderIncludes optional 12 new systems that can be added in - but please read warnings
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140
A very simple mod that adds an extra ballistic slot to the MAD-2R SLDF Marauder.
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Removed Story difficulty boosts and Planet difficulty variety
Removal of the difficulty boosts after doing certain story contracts, and changing planet's difficulty to accommodate the removed boosts.
- 65KB
- 225
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141Removed Story difficulty boosts and Planet difficulty variety
Removal of the difficulty boosts after doing certain story contracts, and changing planet's difficulty to accommodate the removed boosts.
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Enhanced Weapons (adds new ones) - Multilanguage
Enhanced Weapons reworked many Weapons, fix balance Problems and add new Weapon Systems like: UAC/2/5/10/20 and AC/2/5 Rotary Guns. Yes you hear right, the Rotary Guns now arrived!
- 10.9MB
- 52
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142Enhanced Weapons (adds new ones) - Multilanguage
Enhanced Weapons reworked many Weapons, fix balance Problems and add new Weapon Systems like: UAC/2/5/10/20 and AC/2/5 Rotary Guns. Yes you hear right, the Rotary Guns now arrived!
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Reshade Filter for better Sharpness Contrast and Colors
Another Reshade Filter, with gives you more Contrast, Sharpness and Colors.
- 5KB
- 53
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143Reshade Filter for better Sharpness Contrast and Colors
Another Reshade Filter, with gives you more Contrast, Sharpness and Colors.
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144
Makes Mortar and Thumper Cannon more usefull, but not OP.
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This is a mod for battletech, and i hope you enjoy it. it makes it so after character customization, you immediately start with the next tier ship, post mission where you get it. it is recommended to be used as a resource for your own mods, but can be used on its own. it is also recommended that it is used after a play through of game till ending.
- 9KB
- 43
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145This is a mod for battletech, and i hope you enjoy it. it makes it so after character customization, you immediately start with the next tier ship, post mission where you get it. it is recommended to be used as a resource for your own mods, but can be used on its own. it is also recommended that it is used after a play through of game till ending.
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Adds Fluid Guns spraying Inferno, Oil, Paint, Acid or Glue. These flamer-like weapons do little damage but inflict harmful status effects lasting for 2 turns.
- 9KB
- 37
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146Adds Fluid Guns spraying Inferno, Oil, Paint, Acid or Glue. These flamer-like weapons do little damage but inflict harmful status effects lasting for 2 turns.
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Modular Minor Weapon Adjustments
I believe that the current implementation of a number of weapons may not be quite as balanced as well that they could be. This mod makes modest changes to address the issues.Use only what you want, changes are divided into submods. So if you only want adjustments to LRMS, you don't have to also use the changes to the other weapon types.
- 33KB
- 14
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147Modular Minor Weapon Adjustments
I believe that the current implementation of a number of weapons may not be quite as balanced as well that they could be. This mod makes modest changes to address the issues.Use only what you want, changes are divided into submods. So if you only want adjustments to LRMS, you don't have to also use the changes to the other weapon types.
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a modder utility to export custom mechs from the skirmish mechbay to a form that can be loaded by mods
- 18.0MB
- 23
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148a modder utility to export custom mechs from the skirmish mechbay to a form that can be loaded by mods
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This walk through will teach you how to completely skip the Intro AND the splash screens with out using any mods at all.
- 0KB
- 49
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149This walk through will teach you how to completely skip the Intro AND the splash screens with out using any mods at all.
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Battletech that enriches the vanilla experience while providing a slightly higher difficulty level. In order to provide a new gaming experience. See detailed description for more information
- 2.1MB
- 22
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150Battletech that enriches the vanilla experience while providing a slightly higher difficulty level. In order to provide a new gaming experience. See detailed description for more information