Fix for the bug of hits on vehicles being lost when they hit the turret location of a vehicle without a turret. With this mod, the hit is moved to the facing side/front/rear.
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# TurretlessVehicleHits When a vehicle without a turret is hit in the turret, the hit is moved to the facing side/front/rear.
## Requires [ModTek](https://github.com/BattletechModders/ModTek/releases) While I haven't tested this mod with the built in modloader, I see no reason that it shouldn't work.
## Credits * HBS for making a great game
## Details Once the hit location on a vehicle is determined, this mod examines the result. If the vehicle doesn't have a turret, and the hit location is "turret", the hit is moved to the facing side of the vehicle: attacks from front hit front, side hit that side, and rear hit rear. Logging can be enabled. To do so, edit the mod.json to set "logActions": true The log file ModExecution.log will be created in the mod directory and overwritten each time the game is started with this mod enabled.