SKYRIM SPECIAL EDITION
Immersive Citizens - AI Overhaul SE by Arnaud dOrchymont
Skyrim Special Edition » Immersion
Added: 01/11/2016 - 10:05PM
Updated: 13/01/2017 - 06:48AM

9,641 Endorsements

0.3.8.1 Latest version

160,857 Unique D/Ls

376,457 Total D/Ls

533,516 Total Views

Uploaded by Shurah

Description

Last updated at 7:48, 13 Jan 2017 Uploaded at 23:05, 1 Nov 2016






Immersive Citizens - AI Overhaul is a mod whose purpose is to increase player in-game immersion by greatly improving Artificial Intelligence (AI) of friendly NPCs (citizens) in order to make them act and react like true humans in relation to their environment or to an aggressor. Specifically, this plugin deeply overhauls the AI used by NPC citizens when they are in a “standard state” and in a “combat state”. The “alert state” is left untouched. To explain, an NPC is in a “standard state” when he/she is unaware of an aggressor, a “combat state” when he/she has detected an aggressor, and an “alert state” when he/she is aware of an aggressor that cannot be located.

This mod is the result of more than 6 000 hours of work (according to my Steam profile).



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TechAngel85, z929669, EssArrBee, DoubleYou & Greg for the decription's correction.
Arthmoor for his authorisation to edit some navmeshes and the AI used in "Cutting Room Floor" and "Open Cities Skyrim".
Perseid9 for his authorisation to edit "Inns and Taverns - Realistic Room Rental Enhanced".
The individuals who support my work through donations or endorsements.




Author: Arnaud d'Orchymont.
JawZ for the first FOMOD installer.
Kudix for the banners.
Bethesda for the Creation Kit & The Elder Scrolls V: Skyrim.
The SkyUI Team for SkyUI which allowed me to implement a configuration menu.


ALL RIGHTS RESERVED. This content of this Skyrim game modification may not be copied, modified, reproduced, re-uploaded, or sold in any form, whole or in part, without the express permission of the author. This includes, but is not limited to, all descriptions, files, quests, AI packages, and names.