Skyrim Special Edition

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Created by

Momuchi

Uploaded by

momuchi339

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About this mod

This is a multifunctional mod to make new game easier.
It supports from SE to AE1.6.117 as long

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【Purpose of this mod】
This is a multifunctional mod to make new game easier.It supports from SE to AE1.6.117 as long as FLM is available.

【Main functions】
IDs listed in the formlist Manipulator are registered as a list in the MCM, removed from the player's inventory and spell list, and if not in the inventory, automatically equipped and spells can be learned. Some spells can be activated directly from the MCM.It can also search a player's inventory and spell list and remove items and spells that cannot be removed for quests and other purposes.Items and spells that are forced on the player by major mods can be easily removed from the player since FLM ini files are prepared in advance.

【Other functions】
The ability to set a player's skill level to an arbitrary value. Ability to set the player's skill level to level 1 or 10 in a batch at startup.In this case, the skill experience value is set to 0.Change of perk points, health, magicka, stamina, and weight to be carried.Ability to choose any save data name.The ability to remove initial spells from the player.The ability to activate spells from the MCM if they are self-targeted.

【What is it useful for?】
It can remove spells that are automatically added by adult mods or weather mods at the start of New game.Also, some mods that add spells every time they are loaded by player load game scripts are making patches, so you can avoid getting fed up.It also addresses the issue of items added by quest mods that cannot be discarded from the inventory after the quest is completed.

【HOW TO USE】
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Before starting the game, describe the items you want to remove or add to the FormList Manipulator configuration file. If it is a compatible mod, you can select it in fomod in advance.

When you start the game, the first message will appear. This is the time to start this mod. This mod should be started after the rest of the New Game process is complete, so please specify when to start this mod according to your PC specs.
You will then be asked if you want to remove the player's initial spells. If you choose both, Frames and Healing spells will be removed from the player.
You are then asked to choose whether to set all of the player's skill levels to 1, 10, or leave them unchanged. This option should be selected if you wish to change the skill levels all at once
.

Finally, you will be prompted to open the MCM and use the MCM to change the player's abilities.

When you start the MCM, you will see additional items with tags for items, spells, players, and others, removing items and spells from the player.
 The item list and spell list are switched to the player search list by activating the switching toggle to search for players on the Other tab. Here you can register the items and spells you are currently wearing.
The player column allows changing skill levels and adding perk points, but only at level 1, and changing skill levels forces the skill experience to zero.
Other functions include the ability to save a list or select a save name, to activate a self-addressed spell in the MCM, and to set a quest stage.


【Notes】
Please search for players with as few items as possible; there is a limit to the number of items MCM can display at one time, so you can specify where to search, but it would be tedious.Also, this mod can remove items and spells even while the quest is in progress, so accidentally deleting necessary items can cause bugs. This mod can be installed in the middle of the game, but if it is installed in the middle of the game, it will affect the items and spells when they are removed.

【Support Mods】



My business
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