A lavish, gaudy overhaul of the Thieves Guild HQ and the Ragged Flagon. Occurs gradually, attached to the four stages of upgrades existing in vanilla Skyrim.
Requirements
This mod does not have any known dependencies other than the base game.
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou are allowed to modify my files and release bug fixes or improve on the features so long as you credit me as the original creator
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou are allowed to use the assets in this file without permission as long as you credit me
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
Author notes
Do what you want with this, just please credit my original work. <3
Get the Russian translation here, kindly done by Korifey with permission. Get the French translation here, kindly done with permission by Astree.
This mod overhauls the Thieves Guild and Ragged Flagon. It works with the built in TG update system that adds visual improvements as you complete certain quests. Changes happen naturally as you progress. I felt that the vanilla improvements were hardly noticeable and did not represent a growing, successful guild. Now you can clearly watch the guild grow and become more wealthy.
Kevin843 has kindly updated this mod to correct the mesh/texture issues that were present on release.
- Wealthy and lavish Ragged Flagon and Thieves Guild HQ - Baseline improvements for immersion (clothes and armor are stocked, way more alcohol, sensible storage...) - Opulence occurs naturally with the four special reputation quests - Lighting templates and music types adjusted - Four new thieves join, one per reputation quest - Syndus becomes a misc. vendor rather than a second armorer (really Bethesda?) - More thieves guild members will spend time in the Ragged Flagon - Provides the tacky, luxurious, Barbie dream house your thief deserves
If you want to take a look at this in your own game, you can use the following console commands (on a new save, not one you will keep) to fully upgrade the guild & Flagon: "setstage TGTQ01 200" "setstage TGTQ02 200" "setstage TGTQ03 200" "setstage TGTQ04 200"
Not compatible with other mods that overhaul the Ragged Flagon or Thieves Guild HQ. NPC and armor editing mods are fine. When in doubt, put this low on the load order.
Mid-save install should be fine. My changes are attached to the vanilla improvement system so it will work no matter what point you are at in the quests. Removing this mid-save is probably fine.