Shadowrun Returns

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  • From The Shadows - Run   Act I

    From The Shadows - Run Act I

    Last Update: 11 Aug 2013
    Author: DailyRIP
    Uploader: DailyRIP

    From The Shadows, Run - Act I: Ascent, by DailyRIP - Act I of a campaign meant for new characters. - Enjoy a well-crafted story, as you try to solve the mystery of Project Omen. - Playtested and balanced for \'Hard\' difficulty. Set your options to \'Hard\' for optimal playthrough, or \'Normal\' to take the edge off.

    • 3.4MB
    • 1.1k
    • --

    From The Shadows - Run Act I

    Last Update: 11 Aug 2013
    Author: DailyRIP

    From The Shadows, Run - Act I: Ascent, by DailyRIP - Act I of a campaign meant for new characters. - Enjoy a well-crafted story, as you try to solve the mystery of Project Omen. - Playtested and balanced for \'Hard\' difficulty. Set your options to \'Hard\' for optimal playthrough, or \'Normal\' to take the edge off.

  • Street Samurai Catalog

    Street Samurai Catalog

    Last Update: 06 Nov 2013
    Author: Tracker
    Uploader: trackertracker

    55 weapons and 69 cyberware (over 270 if you include grades) parts from the original pen-and-paper Shadowrun game are recreated.

    • 417KB
    • 733
    • --

    Street Samurai Catalog

    Last Update: 06 Nov 2013

    55 weapons and 69 cyberware (over 270 if you include grades) parts from the original pen-and-paper Shadowrun game are recreated.

  • From The Shadows Run - Act II - Part 1

    From The Shadows Run - Act II - Part 1

    Last Update: 31 Mar 2014
    Author: DailyRIP
    Uploader: DailyRIP

    - The first half of Act II. - The mystery of Project Omen unfolds into a vicious new chapter. - Again playtested on Hard difficutly. Set your sights to the challenge!

    • 2.0MB
    • 664
    • --

    From The Shadows Run - Act II - Part 1

    Last Update: 31 Mar 2014
    Author: DailyRIP

    - The first half of Act II. - The mystery of Project Omen unfolds into a vicious new chapter. - Again playtested on Hard difficutly. Set your sights to the challenge!

  • From The Shadows Run - Act II - Part 2

    From The Shadows Run - Act II - Part 2

    Last Update: 31 Mar 2014
    Author: DailyRIP
    Uploader: DailyRIP

    - The second half of Act II. - The mystery of Project Omen unfolds into a vicious new chapter. - Again playtested on Hard difficutly. Set your sights to the challenge!

    • 1.6MB
    • 657
    • --

    From The Shadows Run - Act II - Part 2

    Last Update: 31 Mar 2014
    Author: DailyRIP

    - The second half of Act II. - The mystery of Project Omen unfolds into a vicious new chapter. - Again playtested on Hard difficutly. Set your sights to the challenge!

  • A Stitch In Time

    A Stitch In Time

    Last Update: 13 Jul 2014
    Author: BeefcakeSRR
    Uploader: BeefcakeSRR

    A Stitch in Time: A Shadowrun Returns UGC Requires Version 1.10 to play.

    • 35.4MB
    • 865
    • --

    A Stitch In Time

    Last Update: 13 Jul 2014
    Author: BeefcakeSRR

    A Stitch in Time: A Shadowrun Returns UGC Requires Version 1.10 to play.

  • Personalized Player Portraits

    Personalized Player Portraits

    Last Update: 12 Jan 2014
    Author: No_Aardvarks_Allowed

    Add up to 400 of your custom player portraits to SR:R. It's quick and easy, and no vanilla portraits are replaced. The added portraits will be available on character generation in the main DMS campaign, all UGC and also in the editor.

    • 3KB
    • 430
    • --

    Personalized Player Portraits

    Last Update: 12 Jan 2014

    Add up to 400 of your custom player portraits to SR:R. It's quick and easy, and no vanilla portraits are replaced. The added portraits will be available on character generation in the main DMS campaign, all UGC and also in the editor.

  • The Deep One

    The Deep One

    Last Update: 04 Mar 2014
    Author: Gevrik
    Uploader: gevrik

    One year after the Dead Man's Switch run has ended you are back in the gutter. Your bank account has seen better days and it is about time to get another job.

    • 5.1MB
    • 460
    • --

    The Deep One

    Last Update: 04 Mar 2014
    Author: gevrik

    One year after the Dead Man's Switch run has ended you are back in the gutter. Your bank account has seen better days and it is about time to get another job.

  • ShadowrunReturns Advanced Editor

    ShadowrunReturns Advanced Editor

    Last Update: 09 Sep 2013
    Author: Marduc
    Uploader: mischaV

    Shadowrun Returns Advanced Editor gives the ability to edit byte files within content packs or create new byte files. Currently only *.item.byte, *.ab.byte and *.mode.byte are supported

    • 411KB
    • 215
    • --

    ShadowrunReturns Advanced Editor

    Last Update: 09 Sep 2013
    Author: mischaV

    Shadowrun Returns Advanced Editor gives the ability to edit byte files within content packs or create new byte files. Currently only *.item.byte, *.ab.byte and *.mode.byte are supported

  • Cybertech

    Cybertech

    Last Update: 09 Sep 2013
    Author: Muffintruck
    Uploader: Muffintruck

    New and modified cyberware from Cybertechnology and Shadowtech balanced for use in DMS. This is an attempt to add things I felt were missing and fix some issues I had with existing cyberware. My goal is to add things I missed (and still miss) from the pnp game with a much more pnp feel. I have tried to include descriptions/flavor text based on

    • 405KB
    • 365
    • --

    Cybertech

    Last Update: 09 Sep 2013
    Author: Muffintruck

    New and modified cyberware from Cybertechnology and Shadowtech balanced for use in DMS. This is an attempt to add things I felt were missing and fix some issues I had with existing cyberware. My goal is to add things I missed (and still miss) from the pnp game with a much more pnp feel. I have tried to include descriptions/flavor text based on

  • From The Shadows Run - Act 3 - Kith and Kin

    From The Shadows Run - Act 3 - Kith and Kin

    Last Update: 25 May 2014
    Author: DailyRIP
    Uploader: DailyRIP

    The third Act in the critically acclaimed campaign 'From The Shadows, Run'. *Requires Dragonfall DLC*

    • 3.9MB
    • 316
    • --

    From The Shadows Run - Act 3 - Kith and Kin

    Last Update: 25 May 2014
    Author: DailyRIP

    The third Act in the critically acclaimed campaign 'From The Shadows, Run'. *Requires Dragonfall DLC*

  • The Price of Conviction

    The Price of Conviction

    Last Update: 23 Apr 2014
    Author: Masque
    Uploader: Neverclock

    Coyote continues her crusade against the BTL industry that changed her life forever during the events of the Dead Mans Switch.

    • 1.1MB
    • 249
    • --

    The Price of Conviction

    Last Update: 23 Apr 2014
    Author: Neverclock

    Coyote continues her crusade against the BTL industry that changed her life forever during the events of the Dead Mans Switch.

  • ULO Shadowrun Edition

    ULO Shadowrun Edition

    Last Update: 08 Aug 2013
    Author: VoidNull
    Uploader: VoidNull

    Adds new lighting and postprocessing effects to Shadowrun with little to no loss of performance. If you can run in game FXAA then this mod will have almost zero impact on your performance. ULO is compatible with all mods than make changes to Shadowrun in game.

    • 4.2MB
    • 251
    • --

    ULO Shadowrun Edition

    Last Update: 08 Aug 2013
    Author: VoidNull

    Adds new lighting and postprocessing effects to Shadowrun with little to no loss of performance. If you can run in game FXAA then this mod will have almost zero impact on your performance. ULO is compatible with all mods than make changes to Shadowrun in game.

  • Shadowrun Modular Equipment modules

    Shadowrun Modular Equipment modules

    Last Update: 03 Feb 2014
    Author: Utnapishtim
    Uploader: Gniakatosh

    In this page you'll find each Utna's SME modules in text and bytes format

    • 813KB
    • 26
    • --

    Shadowrun Modular Equipment modules

    Last Update: 03 Feb 2014
    Author: Gniakatosh

    In this page you'll find each Utna's SME modules in text and bytes format

  • Magaical Tattoos

    Magaical Tattoos

    Last Update: 17 Aug 2013
    Author: Crusher Bob
    Uploader: crusher_bob

    Have added \\\\\\\'tattoos\\\\\\\' that are placed in cyberware slots to help give adepts a leg up on street sams that don\\\\\\\'t have to pay karma for chi casting, plus have access to cyberware:

    • 259KB
    • 241
    • --

    Magaical Tattoos

    Last Update: 17 Aug 2013
    Author: crusher_bob

    Have added \\\\\\\'tattoos\\\\\\\' that are placed in cyberware slots to help give adepts a leg up on street sams that don\\\\\\\'t have to pay karma for chi casting, plus have access to cyberware:

  • Little Town - Episode 1 - The Avenue

    Little Town - Episode 1 - The Avenue

    Last Update: 13 Aug 2013
    Author: frumpycontusion
    Uploader: Frumpycontusion

    THE AVENUE Part 1 of Little Town, an episodic Shadowrun Returns adventure based in New York.

    • 458KB
    • 140
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    Little Town - Episode 1 - The Avenue

    Last Update: 13 Aug 2013

    THE AVENUE Part 1 of Little Town, an episodic Shadowrun Returns adventure based in New York.

  • The Dead Mans Switch Custom Version

    The Dead Mans Switch Custom Version

    Last Update: 29 Aug 2013
    Author: dreamtourist
    Uploader: dreamtourist001

    Uses Street Samurai Catalog v3g, Magical Tattoos & Cybertech v1-3 from Nexus. Tutorial, Morgue & Barrens scenes modified to have increased number of enemies & provide starting equipment based on your skills. No longer lose gear after travelling to Seattle. Can be played with Imported Characters.

    • 52.4MB
    • 227
    • --

    The Dead Mans Switch Custom Version

    Last Update: 29 Aug 2013

    Uses Street Samurai Catalog v3g, Magical Tattoos & Cybertech v1-3 from Nexus. Tutorial, Morgue & Barrens scenes modified to have increased number of enemies & provide starting equipment based on your skills. No longer lose gear after travelling to Seattle. Can be played with Imported Characters.

  • Better Dayz

    Better Dayz

    Last Update: 28 Feb 2014
    Author: Castor Vega
    Uploader: CastorVega

    Your days as a Shadowrunner have come to an end. You have made it to retirement which few Runners ever do. You finally have the Uptown high class apartment you always dreamed of as well as a matching bank account. YET today of all days everything you have is taken away from you by an unknown hacker without any provocation. Mr. Kool he calls himself

    • 10.0MB
    • 167
    • --

    Better Dayz

    Last Update: 28 Feb 2014
    Author: CastorVega

    Your days as a Shadowrunner have come to an end. You have made it to retirement which few Runners ever do. You finally have the Uptown high class apartment you always dreamed of as well as a matching bank account. YET today of all days everything you have is taken away from you by an unknown hacker without any provocation. Mr. Kool he calls himself

  • KILL-CITY Detroit Non-Steam Rebuild

    KILL-CITY Detroit Non-Steam Rebuild

    Last Update: 09 Jan 2014
    Author: softRND
    Uploader: gjgkk

    Get cash in -- or get cashed out -- in Old Detroit. Shit is going down tonight, and you are the dude causing the shit. This

    • 149.7MB
    • 160
    • --

    KILL-CITY Detroit Non-Steam Rebuild

    Last Update: 09 Jan 2014
    Author: gjgkk

    Get cash in -- or get cashed out -- in Old Detroit. Shit is going down tonight, and you are the dude causing the shit. This

  • Razors Edge Chapter 3

    Razors Edge Chapter 3

    Last Update: 02 Oct 2013
    Author: Obsidian_Razor
    Uploader: Thane888

    Razor\'s Edge Chapters 1 - 3

    • 21.8MB
    • 185
    • --

    Razors Edge Chapter 3

    Last Update: 02 Oct 2013
    Author: Thane888

    Razor\'s Edge Chapters 1 - 3

  • The Assault on Cesh Coran Labs

    The Assault on Cesh Coran Labs

    Last Update: 09 Mar 2014
    Author: Alessandro Kitchener
    Uploader: rooibos

    You wake up in a small, smelly room on a cold white chair. Your head is pounding and your mouth is dry. What the hell happened?

    • 765KB
    • 104
    • --

    The Assault on Cesh Coran Labs

    Last Update: 09 Mar 2014
    Author: rooibos

    You wake up in a small, smelly room on a cold white chair. Your head is pounding and your mouth is dry. What the hell happened?

News & Updates

  • User Profile and Direct Messaging Improvements

    Many of you have been waiting patiently for the return of features that were removed with the community forum update. We committed to bringing back the “About Me” section and “Direct Messaging”. I’m happy to say that these features are back.

    This article spells out exactly what you can expect with the return of these features. It covers our new and improved process for rolling out new features to you, ensuring plenty of opportunities to add your feedback so we get things ri...

    • 321 Comments
  • Recent Nexus Mods Site Issues

    What’s been going on recently with the Nexus Mods site?

    We are aware that over the last 7-9 days our website performance has been heavily degraded, with file download speeds being particularly slow.

    We know this has been incredibly frustrating for you and it’s frustrating for us as well. We have spent two weekends battling to keep the site running as best we can and will continue to work at all hours to try and ensure as smooth an experience as possible.

    A...

    • 140 Comments
  • Fallout 4 Next-Gen Update is coming!

    Hot on the heels of the Fallout TV show, a big update to Fallout 4 is scheduled to drop on 25 April. Here's a quick rundown of what's happening and what you need to know to bump up your intelligence stat leading up to the release. 


    What's included in the Fallout 4 Next-Gen Update?

    Bethesda announced their intent to update Fallout 4 for "Next-Gen" (now "Current-Gen", I suppose) consoles and PCs back in 2022, so it's not completely unexpected but you'll be forgiven f...

    • 286 Comments
  • Tending the crops - JennaJuffuffles

    In this community feature, we're joined by JennaJuffuffles - the curator of the Stardew Valley VERY Expanded and Aesthetic Valley collections for Stardew Valley. These mod lists have risen to the top of the most downloaded and highest-rated Collections available today. With the release of Stardew Valley 1.6 edging closer by the day, Jenna shares her top tips for making a successful collection. 
     

    Thanks for joining us today, Jenna. To get started, could you tell us a little a...

    • 20 Comments
  • Get ready for Stardew Valley 1.6!

    Grab your watering can and don your favourite straw hat, because Stardew Valley's long-anticipated 1.6 update is just around the corner! The massive update not only adds a bunch of new content to the game but also makes some fundamental changes behind the scenes that will impact your mods.


    What's new in Stardew Valley 1.6?

    There are a massive number of features, improvements and bug fixes in 1.6. The image below - posted by ConcernedApe on Twitter - mentions some o...

    • 40 Comments
  • Mod Author Premium Rewards are here

    In our last article on this project, we covered the milestones that Mod Authors would need to achieve with their Unique Downloads (UDL). Now we are finally following up with what the system will look like and a bit more on how it's going to work. First, a bit of a refresher.


    What are we doing?

    We can now afford to give mod authors Free Premium. Yay! Mod authors will now be given Free Premium time as direct rewards for their contributions to the site without needing ...

    • 199 Comments
  • Free Premium for Mod Authors

    We launched our Donation Points System in 2018 to give back to the mod authors on Nexus Mods who have given so much to all of us in our community. To date, we have paid out over $7 million USD to our mod authors via this system. The DP system allows authors to earn points which they could redeem for PayPal payouts, discounted games and, until recently, discounted Premium Memberships. These included Lifetime Premium Memberships, which is something we stopped selling back in 2021 for our nor...

    • 436 Comments
  • 10 Billion Downloads

    A beast of monstrous proportions is approaching. We spotted it a while back, lumbering over the horizon. It has since picked up such momentum that its arrival is now upon us.

    The site will hit 10 billion file downloads today.

    This is an epic milestone for Nexus Mods and the modding community. To put this number into perspective:


    If every download were a footstep, you could walk to the moon 11 times (1), or walk The Seven Thousand Steps (2) to High Hroth...

    • 162 Comments
  • An update on App development

    For the last 6 months, the new App Team have been working hard on laying the foundations for our next-generation mod manager - the Nexus Mods App. There isn't anything fancy to show just yet, but we'd like to share an update with you all on the technical choices and design decisions we've made so far.

    This video was originally streamed as part of C3: Community Creation Con on 2 Feb 2024, but in case you missed it (or simply weren't interested in a conference around Bethesda games) we...

    • 123 Comments
  • Notifications System further updates

    This is a follow-up on yesterday's update to the Notifications System covered in our last news post. We want to address some of the pain points users will have experienced and what improvements we have made as a result of your feedback.

    The new system was sending notifications for new comments on tracked mods. This was an error and we switched this off but 300,000 notifications of this type were delivered. We cannot easily delete these and you will see these if you are logging in f...

    • 196 Comments
  • C3: Community Creations Con starts 2 Feb

    Exciting News for our amazing community! Get ready for an immersive and creative experience at the upcoming C3: Community Creations Con, happening on the 2nd and 3rd of February. This event is a celebration of the incredible talent within our community, showcasing a diverse array of creations across the Fallout and Elder Scrolls games. But that's not all – by tuning in to the live streams on Twitch, you stand a chance to win fantastic prizes, including free games and the grand prize, a "noblec...

    • 30 Comments
  • Palworld and Pokémon

    Palworld continues to break records on Steam, racking up 1,864,421 unique concurrent players in the past 24 hours. At least 4 of those uniques are in the Nexus Mods offices, where after-hours ‘research’ is being conducted.

    Whether you think this game has arrived out of the blue, or was an obvious hit, one thing is clear; It bears a lot of similarity to an existing game franchise you may have encountered, namely Pokémon. We won’t go into detail about potential similarities; suf...

    • 140 Comments
  • Enhancing Night City - deceptious

    We have the privilege of speaking with deceptious, a Cyberpunk mod author who pushes the boundaries of the types of mods that can be made. They are the author of the Romance Enhanced Series, New Quests and many other immersive improvements to Night City.

    Thanks for chatting to us. Would you mind telling us what got you into modding?

    I have a background/job in game dev, and have used mods before for games like Fallout: New Vegas, Fallout 4, and Skyrim, but hadn’t act...

    • 44 Comments
  • Notifications System Improvements

    This post is a follow-up on the ongoing system changes we have been making to further improve our site performance and user experience.

    Once you’ve read through it, please feel free to leave your feedback, thoughts or suggestions. Any off-topic posts may be removed or moderated; if you’d like to make an unrelated suggestion please use our feedback board.


    What are we doing?

    We’re updating our notifications system so that it better handles our curre...

    • 179 Comments
  • Introducing: The Porpoise and The King

    Today we're announcing some new additions to the Community Team. You may have seen their names here and there on the website already but I hope you will join me in giving a warm welcome to Amber (spamPorpoise) and Charlie (JustThatKing). Charlie is joining us as a Community Manager and Amber is taking on our newly created role of Customer Support Specialist. Here's a little Q&A we put together for the occasion.

    Welcome, Amber and Charlie. Why don’t you both tell us a bit about...

    • 31 Comments
  • The Twelve Mods of Christmas

    A joyous festive season to you all my gamers. As you may have noticed, in the spirit of the season, we have been busy posting themed mods on Facebook and X(Twitter) as well as the Forum once per day to mark the 12 days counting down to Saturalia.

    To get more eyes on these fun pieces of content, we’re releasing this news post roundup of all the mods we’ve posted so far with more to come. The news post will be updated daily until all 12 featured mods are added.

    For m...

    • 40 Comments
  • Moving your Site Preferences

    Update 9 Jan 2023

    This change is now live for all users. You can view the new preferences section here.



    As part of our ongoing work to update the Nexus Mods website and services, we will be making some changes to separate the “site preferences” and “content” pages that can be found under “My Nexus Account”. This is the first step in our efforts to consolidate the various places around the website where you can change different account preferenc...

    • 66 Comments
  • BBCode update for mod pages and comments

    We've got an important bug fix that we're going to be squeezing in before Christmas that may cause some minor problems with how mod pages, comments (and other content that uses BBCode) are displayed. The update was initially released yesterday but we have since rolled it back as it introduced a breaking change to content containing certain use cases of spoiler tags. 

    Our biggest concern is that this problem occurs in the description of many popular mods so we've delayed the release ...

    • 86 Comments
  • Community Forum Update

    Summary

    Recently we let you all know about an update we planned to make to our forum software. Our previous forum software, unfortunately, was extremely out-of-date and was really holding us back on being able to make quick and tangible updates to the Nexus Mods website. We've now finished this update and this article is going to explain what's changed, why we made the change and what you can expect in the short- to mid-term because of this change.


    The New Forum <...

    • 111 Comments
  • Forum Downtime

    Update - 21st November. Forums are once again live. Please post any forum-related feedback here.

    The Forums will be going down for extended maintenance on Monday 13th November. This downtime is likely to extend until Tuesday 21st November.

    After 20 years in existence, the forums are getting an update. While some planned changes will affect the forums visually and functionally, most of this work is on the back-end, to uncouple the forums from a variety of connected service...

    • 221 Comments