THE AVENUE
Part 1 of Little Town, an episodic Shadowrun Returns adventure based in New York.
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Author's instructions
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Changelogs
Version 0.94
- Decking skill check changes. - Knight Errant employee now calls for guards after double the time. - Can manually enable turn-based mode in Knight Errant and Winter Systems by clicking on player character. - Decking skill checks can now be filled by hired decker by going into turn-based mode and using your decker to interact with console/computer. - Yi’s sleeve pistol now holds 2 rounds. - Knight Errant: notification upon approaching a certain room.
Version 0.93c
- Fixed prerequisites in Lonestar Executive conversation. - Abbas: now has a weaker Heal spell, no longer has Haste, removed Bound Air Spirit from inventory, and Charisma lowered by 1. - Game ends when player is killed rather than incapacitated. - Lone Star: added option for player to access server room through exploration if he has no decking skill.
Version 0.93b
- Fixed positioning of some actors in Avenue A who were having clipping issues. - Walking into the office with the jack-in point in Lone Star now permanently enables turn-based mode until you leave.
Version 0.93a
- Decking requirement on downstairs Lone Star computer lowered to 1. - Fixed end-of-episode trigger.
Version 0.93
- Abbas now has a Heal spell and more powerful Powerbolt. - Various tweaks of hired runners. - Minor dialogue changes and typo fixes. - Weakened some of the enemies in Winter Systems. - Shadowrunners get first move when walking into ambushes in Winter Systems. - After first combat action in Winter Systems, game remains in turn-based mode until you leave the office.
Version 0.91e
- Fixed bug where end-of-episode conversation would not trigger.
Version 0.91d
- Fixed flow of conversations with the mysterious helper in the Winter Systems office. - Fixed option to pay Dev to make blank Winter Systems card valid. The option previously became unavailable if not taken immediately. - Added an option to back out of conversation with Noodle Man. - Fixed bug where a character retaliates against you even if you didn’t do anything to them.
Version 0.91c
- Yi now has a Ceska instead of an Ares Predator, which she couldn’t use. - Added an option to install a datajack in the opening scene. - Added missing Spirit equipment to spirit summoning points.
Version 0.91b
- Fixed several Etiquette checks: Security option for Dawn, Sarah, and scanner guard in Winter Systems; Street for Noodle Man. - Added a second option to unlock server room door in Lone Star building - Walking into the office with the matrix jack point in the Lone Star building now initiates turn-based mode so you can make your hired decker use the interface. - Added warning to Winter Systems entrances that you won’t be able to return to Avenue A before finishing the run.
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THE AVENUE Part 1 of Little Town, an episodic Shadowrun Returns adventure based in New York.
(This is a stable beta release. Please report bugs!)
PLEASE NOTE: The latest version is 0.94. If you are starting a new game, PLEASE MAKE SURE YOU ARE STARTING WITH VERSION 0.94 to avoid most of the bugs that are being mentioned on this page.
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FEATURES
- An episodic, New York-based adventure. - A fresh start: you begin the game with a new character. Make sure to keep your save file, as you will need to import your Episode 1 character for Episode 2! - Decisions that MATTER: your choices will affect gameplay in this and future episodes. - 6 scenes of gameplay. - 6 new custom hireable runners. - Non-linear: choose to perform your missions in any order. - Multiple paths, multiple solutions: there are a variety of ways to complete almost every primary and side mission. - Tough combat that keeps you on your toes. - Semi-save system: save your progress in the hub with a save system based on work by McDougal.
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Please report any bugs you encounter! Feedback and suggestions are also welcome.
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SPECIAL THANKS to everyone in the #SRR-Modding channel on IRC. Their advice and help was invaluable!