Top Lists
Most endorsed files in the last two weeks
Most endorsed recently added files
Most endorsed files of all-time (non-adult)
Top 30 Files in past two weeks:
-
1
Customize your starting colonists in this mod for RimWorld Alpha 12.
-
Finally figured i'd bring this mod over for the non steam users. So this mod lowers the required room sizes to better match realistic sizes of a house. This is also for those who like smaller packed bases. This mod was suggested by Gwazi Magnum. Also contains realistic rooms lite
- 903KB
- 800
- --
2Finally figured i'd bring this mod over for the non steam users. So this mod lowers the required room sizes to better match realistic sizes of a house. This is also for those who like smaller packed bases. This mod was suggested by Gwazi Magnum. Also contains realistic rooms lite
-
This is a total overhaul of Rimworld's psychological and social systems. Your colonists, and the stories you can tell about them, are what make Rimworld such a fun game. Now, everyone you encounter will have a unique and recognizable character archetype, giving them massively increased depth and charm.
- 672KB
- 1.3k
- --
3This is a total overhaul of Rimworld's psychological and social systems. Your colonists, and the stories you can tell about them, are what make Rimworld such a fun game. Now, everyone you encounter will have a unique and recognizable character archetype, giving them massively increased depth and charm.
-
Project Armory make weapons from every, era, game and movie. but in first hand with the vanilla RimWorld graphics and sounds. But we also release addon packs with graphical and sound alterations. The Project aim to add as many weapons to RimWorld as possible from old day late medieval weapons to Sci-fi weapons to real world firearms found today. It
- 1.6MB
- 1.6k
- --
4Project Armory make weapons from every, era, game and movie. but in first hand with the vanilla RimWorld graphics and sounds. But we also release addon packs with graphical and sound alterations. The Project aim to add as many weapons to RimWorld as possible from old day late medieval weapons to Sci-fi weapons to real world firearms found today. It
-
** 100% of any proceeds from the Nexus mod rewards program are donated to animal charities. **A vanilla-friendly set of mods for a better RimWorld! Adds cosmetic and gameplay features including expanded cotton and cloth mechanics, new food crops and recipes, a huge selection of new flooring and bed colours, and more!
- 16.9MB
- 1.6k
- --
5** 100% of any proceeds from the Nexus mod rewards program are donated to animal charities. **A vanilla-friendly set of mods for a better RimWorld! Adds cosmetic and gameplay features including expanded cotton and cloth mechanics, new food crops and recipes, a huge selection of new flooring and bed colours, and more!
-
Editor for humanlike pawns on map and for crashlanding (colonists, enemies, dead pawns).
- 3.9MB
- 697
- --
6Editor for humanlike pawns on map and for crashlanding (colonists, enemies, dead pawns).
-
Extended Turrets Mod (1.0 Release)
Adds new security turrets to RimWorld as well has a host of new researh choices needed to construct the turrets. New textures are added and each turret has its own attributes.
- 1.2MB
- 990
- --
7Extended Turrets Mod (1.0 Release)
Adds new security turrets to RimWorld as well has a host of new researh choices needed to construct the turrets. New textures are added and each turret has its own attributes.
-
8
Restores the frequency of orbital traders
-
A simple mod that adds walls with integrated lights to the game. Revived from an old and lost mod on the ludeon forums.
- 32KB
- 202
- --
9A simple mod that adds walls with integrated lights to the game. Revived from an old and lost mod on the ludeon forums.
-
10
Make meals a stack at a time for less time spent hauling.
-
This mod adds ways for your colonists to efficiently and centrally heat their homes and workplaces. Includes: - Vents: Allows heat to be shared between rooms while maintaining colonist privacy. - Industrial Heather: A larger heater, can efficiently heat large rooms and bases.
- 32KB
- 454
- --
11This mod adds ways for your colonists to efficiently and centrally heat their homes and workplaces. Includes: - Vents: Allows heat to be shared between rooms while maintaining colonist privacy. - Industrial Heather: A larger heater, can efficiently heat large rooms and bases.
-
This mod adds in various new methods of producing power with its own research topics before it can be built. It also adds in two new methods of storing power, and modifies the walls to make more sense in terms of their power transition.
- 154KB
- 865
- --
12This mod adds in various new methods of producing power with its own research topics before it can be built. It also adds in two new methods of storing power, and modifies the walls to make more sense in terms of their power transition.
-
13
A user interface mod for RimWorld Alpha 12d
-
Sparkling Worlds - Glittertech on the Rim
This mod adds the ability to craft more items usually only available through trading.Additionally there are more items, a new faction and much more...
- 9.5MB
- 615
- --
14Sparkling Worlds - Glittertech on the Rim
This mod adds the ability to craft more items usually only available through trading.Additionally there are more items, a new faction and much more...
-
Adds new plants and recipes to the game. https://ludeon.com/forums/index.php?topic=36926.0
- 47.5MB
- 591
- --
15Adds new plants and recipes to the game. https://ludeon.com/forums/index.php?topic=36926.0
-
16
Increases stacksize for all stackable items.
-
17
Disables or reduces friendly fire in RimWorld
-
This mod allows you to dig up and mine stone and minerals on rock terrain, it takes longer to dig/mine the minerals that are more valuable.
- 495KB
- 357
- --
18This mod allows you to dig up and mine stone and minerals on rock terrain, it takes longer to dig/mine the minerals that are more valuable.
-
This was a small mod that add some clutter aka. furniture to the game. Somthing just to throw in there so colony will look a bit more diffrent.
- 1.3MB
- 784
- --
19This was a small mod that add some clutter aka. furniture to the game. Somthing just to throw in there so colony will look a bit more diffrent.
-
This is my collection of small mostly independend items of various kinds. Where possible these items are made with mod compatibility in mind.
- 369KB
- 587
- --
20This is my collection of small mostly independend items of various kinds. Where possible these items are made with mod compatibility in mind.
-
Hardcore SK Rimworld A16 project 5.1 (07.06.17)
The idea to create this project, appeared after using other modpacks, in which I didn't like a game balance. Some of its mods greatly simplify the gameplay, making it soon not interesting. The main idea of the Rimworld to overcome difficulties that you'll encounter when landing on the planet... The more problems you will have, the mor
- 97.8MB
- 1.4k
- --
21Hardcore SK Rimworld A16 project 5.1 (07.06.17)
The idea to create this project, appeared after using other modpacks, in which I didn't like a game balance. Some of its mods greatly simplify the gameplay, making it soon not interesting. The main idea of the Rimworld to overcome difficulties that you'll encounter when landing on the planet... The more problems you will have, the mor
-
22
Reduces the amount of steel and work needed to make components.
-
Medieval Times operates as a game expansion, filling out early game / Tribal era content as Medieval era items, weapons, armour and buildings. This mod also adds 2 new types of Medieval factions to the game. In addition to Medieval content, some bonus items / additions were added for fun & to flesh out other additions made by "Medieval Times
- 13.6MB
- 1.2k
- --
23Medieval Times operates as a game expansion, filling out early game / Tribal era content as Medieval era items, weapons, armour and buildings. This mod also adds 2 new types of Medieval factions to the game. In addition to Medieval content, some bonus items / additions were added for fun & to flesh out other additions made by "Medieval Times
-
24
Allows showing of hair below helmets and other headgear.
-
So what is Superior Crafting? Well, it's my vision on how a redesign of the research tree and production chain can enhance the feel of starting out alone and isolated on a new world. With Superior Crafting, you start with minimal items you can build, and must research your way up to the more advanced items. The production chain is also enhan
- 3.0MB
- 1.0k
- --
25So what is Superior Crafting? Well, it's my vision on how a redesign of the research tree and production chain can enhance the feel of starting out alone and isolated on a new world. With Superior Crafting, you start with minimal items you can build, and must research your way up to the more advanced items. The production chain is also enhan
-
This mod adds various new world events.Lost cityAmbrosia addicted animalsShip core startupNew settlementPrisoner campResearch request
- 2.6MB
- 317
- --
26This mod adds various new world events.Lost cityAmbrosia addicted animalsShip core startupNew settlementPrisoner campResearch request
-
27
This mod makes the turrets more powerful, even more so than 1.0.
-
A small mod that adds a number of defences. It is in its early stages so any feedback is highly appreciated. I am planning on adding more turrets, artillery, colonist weapons and defensive barriers.
- 352KB
- 509
- --
28A small mod that adds a number of defences. It is in its early stages so any feedback is highly appreciated. I am planning on adding more turrets, artillery, colonist weapons and defensive barriers.
-
30 Different area rugs in your choice of 32 colors, plus 25 new colors of cloth and cloth bleaching option.
- 3.5MB
- 199
- --
2930 Different area rugs in your choice of 32 colors, plus 25 new colors of cloth and cloth bleaching option.
-
30
Make buildings with windows.