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Most endorsed files in the last two weeks
Most endorsed recently added files
Most endorsed files of all-time (non-adult)
Top 30 Files in past two weeks:
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1
Customize your starting colonists in this mod for RimWorld Alpha 12.
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Editor for humanlike pawns on map and for crashlanding (colonists, enemies, dead pawns).
- 4.4MB
- 937
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2Editor for humanlike pawns on map and for crashlanding (colonists, enemies, dead pawns).
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Project Armory make weapons from every, era, game and movie. but in first hand with the vanilla RimWorld graphics and sounds. But we also release addon packs with graphical and sound alterations. The Project aim to add as many weapons to RimWorld as possible from old day late medieval weapons to Sci-fi weapons to real world firearms found today. It
- 1.6MB
- 1.7k
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3Project Armory make weapons from every, era, game and movie. but in first hand with the vanilla RimWorld graphics and sounds. But we also release addon packs with graphical and sound alterations. The Project aim to add as many weapons to RimWorld as possible from old day late medieval weapons to Sci-fi weapons to real world firearms found today. It
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This is a total overhaul of Rimworld's psychological and social systems. Your colonists, and the stories you can tell about them, are what make Rimworld such a fun game. Now, everyone you encounter will have a unique and recognizable character archetype, giving them massively increased depth and charm.
- 672KB
- 1.4k
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4This is a total overhaul of Rimworld's psychological and social systems. Your colonists, and the stories you can tell about them, are what make Rimworld such a fun game. Now, everyone you encounter will have a unique and recognizable character archetype, giving them massively increased depth and charm.
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** 100% of any proceeds from the Nexus mod rewards program are donated to animal charities. **A vanilla-friendly set of mods for a better RimWorld! Adds cosmetic and gameplay features including expanded cotton and cloth mechanics, new food crops and recipes, a huge selection of new flooring and bed colours, and more!
- 16.9MB
- 1.7k
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5** 100% of any proceeds from the Nexus mod rewards program are donated to animal charities. **A vanilla-friendly set of mods for a better RimWorld! Adds cosmetic and gameplay features including expanded cotton and cloth mechanics, new food crops and recipes, a huge selection of new flooring and bed colours, and more!
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Medieval Times operates as a game expansion, filling out early game / Tribal era content as Medieval era items, weapons, armour and buildings. This mod also adds 2 new types of Medieval factions to the game. In addition to Medieval content, some bonus items / additions were added for fun & to flesh out other additions made by "Medieval Times
- 13.6MB
- 1.3k
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6Medieval Times operates as a game expansion, filling out early game / Tribal era content as Medieval era items, weapons, armour and buildings. This mod also adds 2 new types of Medieval factions to the game. In addition to Medieval content, some bonus items / additions were added for fun & to flesh out other additions made by "Medieval Times
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This mod adds in various new methods of producing power with its own research topics before it can be built. It also adds in two new methods of storing power, and modifies the walls to make more sense in terms of their power transition.
- 154KB
- 904
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7This mod adds in various new methods of producing power with its own research topics before it can be built. It also adds in two new methods of storing power, and modifies the walls to make more sense in terms of their power transition.
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This is a zombie mod for Rimworld, featuring zombies that can infect your colonists and turn them into more zombies, as well as zombie horde and a zombie apocalypse event in which the virus goes airborne and reanimates all corpses regardless of their cause of death.
- 343KB
- 1.1k
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8This is a zombie mod for Rimworld, featuring zombies that can infect your colonists and turn them into more zombies, as well as zombie horde and a zombie apocalypse event in which the virus goes airborne and reanimates all corpses regardless of their cause of death.
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9
Restores the frequency of orbital traders
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Finally figured i'd bring this mod over for the non steam users. So this mod lowers the required room sizes to better match realistic sizes of a house. This is also for those who like smaller packed bases. This mod was suggested by Gwazi Magnum. Also contains realistic rooms lite
- 903KB
- 908
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10Finally figured i'd bring this mod over for the non steam users. So this mod lowers the required room sizes to better match realistic sizes of a house. This is also for those who like smaller packed bases. This mod was suggested by Gwazi Magnum. Also contains realistic rooms lite
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This is my collection of small mostly independend items of various kinds. Where possible these items are made with mod compatibility in mind.
- 369KB
- 620
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11This is my collection of small mostly independend items of various kinds. Where possible these items are made with mod compatibility in mind.
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Hardcore SK Rimworld A16 project 5.1 (07.06.17)
The idea to create this project, appeared after using other modpacks, in which I didn't like a game balance. Some of its mods greatly simplify the gameplay, making it soon not interesting. The main idea of the Rimworld to overcome difficulties that you'll encounter when landing on the planet... The more problems you will have, the mor
- 97.8MB
- 1.4k
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12Hardcore SK Rimworld A16 project 5.1 (07.06.17)
The idea to create this project, appeared after using other modpacks, in which I didn't like a game balance. Some of its mods greatly simplify the gameplay, making it soon not interesting. The main idea of the Rimworld to overcome difficulties that you'll encounter when landing on the planet... The more problems you will have, the mor
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So what is Superior Crafting? Well, it's my vision on how a redesign of the research tree and production chain can enhance the feel of starting out alone and isolated on a new world. With Superior Crafting, you start with minimal items you can build, and must research your way up to the more advanced items. The production chain is also enhan
- 3.0MB
- 1.1k
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13So what is Superior Crafting? Well, it's my vision on how a redesign of the research tree and production chain can enhance the feel of starting out alone and isolated on a new world. With Superior Crafting, you start with minimal items you can build, and must research your way up to the more advanced items. The production chain is also enhan
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14
Make meals a stack at a time for less time spent hauling.
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Adds new plants and recipes to the game. https://ludeon.com/forums/index.php?topic=36926.0
- 47.5MB
- 635
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15Adds new plants and recipes to the game. https://ludeon.com/forums/index.php?topic=36926.0
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This mod adds several well balanced vanilla-like weapons. If you would like to add a specific weapon/firearm just leave a comment and i will consider the suggestion.
- 857KB
- 532
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16This mod adds several well balanced vanilla-like weapons. If you would like to add a specific weapon/firearm just leave a comment and i will consider the suggestion.
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17
Reduces the amount of steel and work needed to make components.
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Sparkling Worlds - Glittertech on the Rim
This mod adds the ability to craft more items usually only available through trading.Additionally there are more items, a new faction and much more...
- 9.5MB
- 684
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18Sparkling Worlds - Glittertech on the Rim
This mod adds the ability to craft more items usually only available through trading.Additionally there are more items, a new faction and much more...
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A simple mod that adds walls with integrated lights to the game. Revived from an old and lost mod on the ludeon forums.
- 32KB
- 249
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19A simple mod that adds walls with integrated lights to the game. Revived from an old and lost mod on the ludeon forums.
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Crafting Quality Rebalanced Rimworld B19
Rebalances Item Crafting Quality, for example a skill 20 Crafter will not have the chance to make an awful item.
- 90KB
- 109
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20Crafting Quality Rebalanced Rimworld B19
Rebalances Item Crafting Quality, for example a skill 20 Crafter will not have the chance to make an awful item.
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Extended Turrets Mod (1.0 Release)
Adds new security turrets to RimWorld as well has a host of new researh choices needed to construct the turrets. New textures are added and each turret has its own attributes.
- 1.2MB
- 1.0k
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21Extended Turrets Mod (1.0 Release)
Adds new security turrets to RimWorld as well has a host of new researh choices needed to construct the turrets. New textures are added and each turret has its own attributes.
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This was a small mod that add some clutter aka. furniture to the game. Somthing just to throw in there so colony will look a bit more diffrent.
- 1.3MB
- 815
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22This was a small mod that add some clutter aka. furniture to the game. Somthing just to throw in there so colony will look a bit more diffrent.
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Tech Tree Minami v3.3 RIMWORLD COMPLETE
Adds more than just a tech tree, features crafting of individual parts for building construction, a transition period between survivor colony to a full-pledge sustainable colony which fully makes use of trading ships and a lot more!
- 14.9MB
- 856
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23Tech Tree Minami v3.3 RIMWORLD COMPLETE
Adds more than just a tech tree, features crafting of individual parts for building construction, a transition period between survivor colony to a full-pledge sustainable colony which fully makes use of trading ships and a lot more!
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Pawn State Icons (Rimworld PSI)
Shows small health-tracking icons near all of your colonists and prisoners.
- 791KB
- 631
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24Pawn State Icons (Rimworld PSI)
Shows small health-tracking icons near all of your colonists and prisoners.
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Rimfire adds fourty-eight craftable and researchable, carefully balanced weapons to Rimworld along with a means to toggle whether certain weapons will spawn.
- 1.3MB
- 879
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25Rimfire adds fourty-eight craftable and researchable, carefully balanced weapons to Rimworld along with a means to toggle whether certain weapons will spawn.
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26
A user interface mod for RimWorld Alpha 12d
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A small mod that adds a number of defences. It is in its early stages so any feedback is highly appreciated. I am planning on adding more turrets, artillery, colonist weapons and defensive barriers.
- 352KB
- 544
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27A small mod that adds a number of defences. It is in its early stages so any feedback is highly appreciated. I am planning on adding more turrets, artillery, colonist weapons and defensive barriers.
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Rimworld: Medieval Edition, removes all of the industrial and above tier tech and research. No Guns, No Power and No Mechanoids! All factions and traders, are limited to Neolithic and Medieval weaponry. In its place? New Swords, Buildings, Research Topics and Factions (Picts, etc.) each with their own unique items.
- 1.9MB
- 206
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28Rimworld: Medieval Edition, removes all of the industrial and above tier tech and research. No Guns, No Power and No Mechanoids! All factions and traders, are limited to Neolithic and Medieval weaponry. In its place? New Swords, Buildings, Research Topics and Factions (Picts, etc.) each with their own unique items.
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29
Disables or reduces friendly fire in RimWorld
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This mod adds new basic surgeries intended for mid to late game play that will help keep colonists happier and also stay as close to the vanilla game as possible.
- 26KB
- 117
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30This mod adds new basic surgeries intended for mid to late game play that will help keep colonists happier and also stay as close to the vanilla game as possible.