Rimworld
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Created by

void

Uploaded by

lveoxiyd

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About this mod

Editor for humanlike pawns on map and for crashlanding (colonists, enemies, dead pawns).

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last update: 2021-07-30
Editor for humanlike pawns on map and for crashlanding (colonists, enemies, dead pawns).


! Requires !
Harmony
HugsLib



MOD FEATURES
• editor for pawns on map and for crashlanding
• editable: body, head, hair, skin color, apparel color, gender, name, age, skills, passion, traits, backstory, health, needs, thoughts, attraction, relations, favorite color
• list for all available pawns, on map, in world, animals, etc
• create, edit, remove, find, load, save pawns
• edit or shift pawn inventory items
• equip, edit or place weapons, apparel, items
• change faction, race, mental state, inspiration
• recruit, resurrect, heal or hurt pawns
• redress, undress pawns
• teleport pawns
• change or edit ideology
• give or remove titles
• add or remove psy abilities


MOD LOAD ORDER
Harmony
Core
Royalty (optional)
Ideology (optional)
HugsLib
...
Character Editor


MOD SETTINGS
• Show in main tabs [Enable/Disable]
• Show pawn list [Enable/Disable]
• Show editor tabs [Enable/Disable]
• Show dead logo [Enable/Disable]
• Optional map settings [Enable/Disable]
• Show weapon [Enable/Disable]
• Stay in cascet [Enable/Disable]
• Fast image refresh [Enable/Disable]
• Architect menu objects [Enable/Disable]
• Auto remove incompatible apparel [Enable/Disable]
• Use name files [Enable/Disable]
• Extended color space [Enable/Disable]
• Editor pauses game [Enable/Disable]
• Stack Limit [1..9999] (max value for the inventory slider)
• Hotkey (Button to change the hotkey for character editor)
• Character Editor UI (Button to trigger UI from mod options menu)
• Custom pawns [90 slots]
• Saved Armor Changes
• Saved Weapon Changes
• Saved Item Changes


HOW TO USE
a) start the editor from the crashlanding screen
b) start the editor from the main tabs after the map has loaded (near to menu)
c) start the editor from mod settings
d) start the editor by entering 'Zombrella' or 'Zombgrella' cascet with pawn
e) start the editor by pressing hotkey HOME/POS1 Button


HOW TO CHANGE GRADIENT COLOR
1. Precondition Gradient Hair mod is active.
2. Click on the Hair-Label to open the color picker dialog.
3. Select your Color for ColorA or ColorB.


COMPATIBLE MODS
should be compatible to almost every mod.


HINTS
• Click on the 'star' button on the right corner of the pawn image, to activate randomizers.
• To choose the color with color picker, click on the hair label or apparel label or skin label.
• There are 90 slots for pawns. Saved items are limited to 5. Gradient Hair is saved, when available.
• When starting editor while pawn is selected, then selected pawn will be autom. selected in editor.


HINTS FOR ITEM STAT EDITING
• editable stats were added since 2019-07-18T01:33, that is fully optional and just for fun
• stat changes are instant for the current game session
• you can rollback all stat changes by clicking on reset all to default
• when you want to keep your changes after game restart, than you can use the save button
• should also work with combat extended, but the functionality is limited (i will not spend weeks for making everything compatible to combat extended)
• the editable changes for weapons is a lite version of the weaponry mod
• the editable changes for armors is from my unreleased armory mod
• you can buy the items instead of adding them to a pawn, by clicking on the item texture



LANGUAGES
• Most of the ui elements are auto translated to all in-game languages.
• Full language support for german, english, french, russian, japanese, simplified chinese


SPECIAL THANKS TO
• Proxyer for japanese translation.
• 黄俊浩 for simplified chinese translation


CHANGELOG