Overhauls
- Refine results Found 18 results.
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This is a total overhaul of Rimworld's psychological and social systems. Your colonists, and the stories you can tell about them, are what make Rimworld such a fun game. Now, everyone you encounter will have a unique and recognizable character archetype, giving them massively increased depth and charm.
- 672KB
- 1.3k
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This is a total overhaul of Rimworld's psychological and social systems. Your colonists, and the stories you can tell about them, are what make Rimworld such a fun game. Now, everyone you encounter will have a unique and recognizable character archetype, giving them massively increased depth and charm.
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Medieval Times operates as a game expansion, filling out early game / Tribal era content as Medieval era items, weapons, armour and buildings. This mod also adds 2 new types of Medieval factions to the game. In addition to Medieval content, some bonus items / additions were added for fun & to flesh out other additions made by "Medieval Times
- 13.6MB
- 1.2k
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Medieval Times operates as a game expansion, filling out early game / Tribal era content as Medieval era items, weapons, armour and buildings. This mod also adds 2 new types of Medieval factions to the game. In addition to Medieval content, some bonus items / additions were added for fun & to flesh out other additions made by "Medieval Times
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So what is Superior Crafting? Well, it's my vision on how a redesign of the research tree and production chain can enhance the feel of starting out alone and isolated on a new world. With Superior Crafting, you start with minimal items you can build, and must research your way up to the more advanced items. The production chain is also enhan
- 3.0MB
- 1.0k
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So what is Superior Crafting? Well, it's my vision on how a redesign of the research tree and production chain can enhance the feel of starting out alone and isolated on a new world. With Superior Crafting, you start with minimal items you can build, and must research your way up to the more advanced items. The production chain is also enhan
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Rimworld: Medieval Edition, removes all of the industrial and above tier tech and research. No Guns, No Power and No Mechanoids! All factions and traders, are limited to Neolithic and Medieval weaponry. In its place? New Swords, Buildings, Research Topics and Factions (Picts, etc.) each with their own unique items.
- 1.9MB
- 191
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Rimworld: Medieval Edition, removes all of the industrial and above tier tech and research. No Guns, No Power and No Mechanoids! All factions and traders, are limited to Neolithic and Medieval weaponry. In its place? New Swords, Buildings, Research Topics and Factions (Picts, etc.) each with their own unique items.
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(A16)RimWorld - We Care Less About Prisoners
We Care Less About Prisoners... and other stuff
- 19KB
- 183
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(A16)RimWorld - We Care Less About Prisoners
We Care Less About Prisoners... and other stuff
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Realistic Needs and Mood Overhaul
Tired of your colonists being such little ♥♥♥♥♥es? Well then this is the mod for you! Who am I to say, but if I survived a crash landed on a planet my mentality would not be to view art, and and have a mental breakdown if I didnt find any, I would be focused on surviving, and that's what this mod aims to do!
- 340KB
- 137
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Realistic Needs and Mood Overhaul
Tired of your colonists being such little ♥♥♥♥♥es? Well then this is the mod for you! Who am I to say, but if I survived a crash landed on a planet my mentality would not be to view art, and and have a mental breakdown if I didnt find any, I would be focused on surviving, and that's what this mod aims to do!
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Nature's Pretty Sweet - Weather and Environment Mod
Adds new weather, biomes, and environmental elements, like lava and tides and stuff
- 38.4MB
- 91
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Nature's Pretty Sweet - Weather and Environment Mod
Adds new weather, biomes, and environmental elements, like lava and tides and stuff
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Arbitration - Realistic Research - Marathon overhaul_modpack_vehicles
Realistic Research, Marathon overhaul, modpack, vehicles
- 8.9MB
- 88
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Arbitration - Realistic Research - Marathon overhaul_modpack_vehicles
Realistic Research, Marathon overhaul, modpack, vehicles
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Landscape overhaul mod for Rimworld
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Unfinished mod. Generates a city when you start a new game, with roads, sidewalks, buildings and inhabitants (belonging to different faction)
- 1.1MB
- 47
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Unfinished mod. Generates a city when you start a new game, with roads, sidewalks, buildings and inhabitants (belonging to different faction)
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Replaces the vanilla textures
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Adds tools to create skill-linked "interests" in place of and in addition to the basic major and minor passion.This mod does not significantly change the game on its own. Instead, it enables modders to create their own interests more easily than would otherwise be possible, as passions are hard-coded into the game.
- 216KB
- 15
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Adds tools to create skill-linked "interests" in place of and in addition to the basic major and minor passion.This mod does not significantly change the game on its own. Instead, it enables modders to create their own interests more easily than would otherwise be possible, as passions are hard-coded into the game.
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Adds 11 new custom traitsNew version of ZWTraits A17 v1.0.6 - Patreon===============================Fügt 11 neue benutzerdefinierte MerkmaleNeue version von ZWTraits A17 v1.0.6 - Patreon
- 285KB
- 12
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Adds 11 new custom traitsNew version of ZWTraits A17 v1.0.6 - Patreon===============================Fügt 11 neue benutzerdefinierte MerkmaleNeue version von ZWTraits A17 v1.0.6 - Patreon
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Is a overhual that makes it seem like ww1 this works for 1.0 and b19
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This patch applys multiable patches to allow furniture from other mods to link with each other.
- 422KB
- 10
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This patch applys multiable patches to allow furniture from other mods to link with each other.
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Polska wersja dla DeepRim
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Adds new stuff!
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Polish version language for Crystalloid