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Top 30 Files in past two weeks:
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Editor for humanlike pawns on map and for crashlanding (colonists, enemies, dead pawns).
- 4.4MB
- 1.3k
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1Editor for humanlike pawns on map and for crashlanding (colonists, enemies, dead pawns).
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2
Customize your starting colonists in this mod for RimWorld Alpha 12.
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** 100% of any proceeds from the Nexus mod rewards program are donated to animal charities. **A vanilla-friendly set of mods for a better RimWorld! Adds cosmetic and gameplay features including expanded cotton and cloth mechanics, new food crops and recipes, a huge selection of new flooring and bed colours, and more!
- 16.9MB
- 1.8k
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3** 100% of any proceeds from the Nexus mod rewards program are donated to animal charities. **A vanilla-friendly set of mods for a better RimWorld! Adds cosmetic and gameplay features including expanded cotton and cloth mechanics, new food crops and recipes, a huge selection of new flooring and bed colours, and more!
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This mod adds in various new methods of producing power with its own research topics before it can be built. It also adds in two new methods of storing power, and modifies the walls to make more sense in terms of their power transition.
- 154KB
- 968
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4This mod adds in various new methods of producing power with its own research topics before it can be built. It also adds in two new methods of storing power, and modifies the walls to make more sense in terms of their power transition.
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This is a total overhaul of Rimworld's psychological and social systems. Your colonists, and the stories you can tell about them, are what make Rimworld such a fun game. Now, everyone you encounter will have a unique and recognizable character archetype, giving them massively increased depth and charm.
- 672KB
- 1.5k
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5This is a total overhaul of Rimworld's psychological and social systems. Your colonists, and the stories you can tell about them, are what make Rimworld such a fun game. Now, everyone you encounter will have a unique and recognizable character archetype, giving them massively increased depth and charm.
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6
Make meals a stack at a time for less time spent hauling.
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Finally figured i'd bring this mod over for the non steam users. So this mod lowers the required room sizes to better match realistic sizes of a house. This is also for those who like smaller packed bases. This mod was suggested by Gwazi Magnum. Also contains realistic rooms lite
- 903KB
- 1.0k
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7Finally figured i'd bring this mod over for the non steam users. So this mod lowers the required room sizes to better match realistic sizes of a house. This is also for those who like smaller packed bases. This mod was suggested by Gwazi Magnum. Also contains realistic rooms lite
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Project Armory make weapons from every, era, game and movie. but in first hand with the vanilla RimWorld graphics and sounds. But we also release addon packs with graphical and sound alterations. The Project aim to add as many weapons to RimWorld as possible from old day late medieval weapons to Sci-fi weapons to real world firearms found today. It
- 1.6MB
- 1.8k
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8Project Armory make weapons from every, era, game and movie. but in first hand with the vanilla RimWorld graphics and sounds. But we also release addon packs with graphical and sound alterations. The Project aim to add as many weapons to RimWorld as possible from old day late medieval weapons to Sci-fi weapons to real world firearms found today. It
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This is a zombie mod for Rimworld, featuring zombies that can infect your colonists and turn them into more zombies, as well as zombie horde and a zombie apocalypse event in which the virus goes airborne and reanimates all corpses regardless of their cause of death.
- 343KB
- 1.2k
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9This is a zombie mod for Rimworld, featuring zombies that can infect your colonists and turn them into more zombies, as well as zombie horde and a zombie apocalypse event in which the virus goes airborne and reanimates all corpses regardless of their cause of death.
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Adds new plants and recipes to the game. https://ludeon.com/forums/index.php?topic=36926.0
- 47.5MB
- 691
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10Adds new plants and recipes to the game. https://ludeon.com/forums/index.php?topic=36926.0
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(B19)(1.0)(B18) DoublePopulation - increase your colonists cap
As you already know (or don't) RimWorld has a population cap depending on which storyteller you pick. This mod makes it so that you are more likely to get new pawns at higher population levels and also makes the default cap double, so you can have more slaves at hand at the same time.
- 21KB
- 189
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11(B19)(1.0)(B18) DoublePopulation - increase your colonists cap
As you already know (or don't) RimWorld has a population cap depending on which storyteller you pick. This mod makes it so that you are more likely to get new pawns at higher population levels and also makes the default cap double, so you can have more slaves at hand at the same time.
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Extended Turrets Mod (1.0 Release)
Adds new security turrets to RimWorld as well has a host of new researh choices needed to construct the turrets. New textures are added and each turret has its own attributes.
- 1.2MB
- 1.1k
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12Extended Turrets Mod (1.0 Release)
Adds new security turrets to RimWorld as well has a host of new researh choices needed to construct the turrets. New textures are added and each turret has its own attributes.
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Xenohumans - Gen-spliced Xenos on the Rim
This mod adds 4 new vanilla friendly races to the game.All of them are variants of the normal human and can be starting colonists.They also appear later in the game as enemies, wanderers or refugees.The races are:- Designer mates- Soldiermorphs- Wolfmen- ScalemenThe mod can be added to any
- 1.7MB
- 213
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13Xenohumans - Gen-spliced Xenos on the Rim
This mod adds 4 new vanilla friendly races to the game.All of them are variants of the normal human and can be starting colonists.They also appear later in the game as enemies, wanderers or refugees.The races are:- Designer mates- Soldiermorphs- Wolfmen- ScalemenThe mod can be added to any
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This mod adds various new world events.Lost cityAmbrosia addicted animalsShip core startupNew settlementPrisoner campResearch request
- 2.6MB
- 412
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14This mod adds various new world events.Lost cityAmbrosia addicted animalsShip core startupNew settlementPrisoner campResearch request
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Wave Survival Mode is a RimWorld game mode that is more fast-paced and combat-focused than the standard game. It allows you to build up your base quickly and defend it against wave after wave of enemies until your colony is overwhelmed.
- 824KB
- 136
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15Wave Survival Mode is a RimWorld game mode that is more fast-paced and combat-focused than the standard game. It allows you to build up your base quickly and defend it against wave after wave of enemies until your colony is overwhelmed.
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This mod adds several well balanced vanilla-like weapons. If you would like to add a specific weapon/firearm just leave a comment and i will consider the suggestion.
- 857KB
- 564
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16This mod adds several well balanced vanilla-like weapons. If you would like to add a specific weapon/firearm just leave a comment and i will consider the suggestion.
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17
Reduces the amount of steel and work needed to make components.
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Sparkling Worlds - Glittertech on the Rim
This mod adds the ability to craft more items usually only available through trading.Additionally there are more items, a new faction and much more...
- 9.5MB
- 753
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18Sparkling Worlds - Glittertech on the Rim
This mod adds the ability to craft more items usually only available through trading.Additionally there are more items, a new faction and much more...
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A simple mod that adds walls with integrated lights to the game. Revived from an old and lost mod on the ludeon forums.
- 32KB
- 313
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19A simple mod that adds walls with integrated lights to the game. Revived from an old and lost mod on the ludeon forums.
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Crafting Quality Rebalanced Rimworld B19
Rebalances Item Crafting Quality, for example a skill 20 Crafter will not have the chance to make an awful item.
- 90KB
- 124
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20Crafting Quality Rebalanced Rimworld B19
Rebalances Item Crafting Quality, for example a skill 20 Crafter will not have the chance to make an awful item.
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Add 36 new floors + 4 new burned texture, a bench for crafting resources for building the floors
- 60.3MB
- 63
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21Add 36 new floors + 4 new burned texture, a bench for crafting resources for building the floors
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This was a small mod that add some clutter aka. furniture to the game. Somthing just to throw in there so colony will look a bit more diffrent.
- 1.3MB
- 837
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22This was a small mod that add some clutter aka. furniture to the game. Somthing just to throw in there so colony will look a bit more diffrent.
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23
Allows the duplication of resources via a workbench called the resource duplexer.
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-Replaces the vanilla walls and minerals to better fit the angle of the pawns and the trees.
- 1.1MB
- 84
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24-Replaces the vanilla walls and minerals to better fit the angle of the pawns and the trees.
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25
Alpha 6! Adds cheated security turrets for testing/cheating. No research required.
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Adds a new durable material to the game that is capable of preventing infestations wherever it is placed.
- 847KB
- 35
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26Adds a new durable material to the game that is capable of preventing infestations wherever it is placed.
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27
Landscape overhaul mod for Rimworld
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28
Sniper turret
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Hardcore SK Rimworld A16 project 5.1 (07.06.17)
The idea to create this project, appeared after using other modpacks, in which I didn't like a game balance. Some of its mods greatly simplify the gameplay, making it soon not interesting. The main idea of the Rimworld to overcome difficulties that you'll encounter when landing on the planet... The more problems you will have, the mor
- 97.8MB
- 1.5k
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29Hardcore SK Rimworld A16 project 5.1 (07.06.17)
The idea to create this project, appeared after using other modpacks, in which I didn't like a game balance. Some of its mods greatly simplify the gameplay, making it soon not interesting. The main idea of the Rimworld to overcome difficulties that you'll encounter when landing on the planet... The more problems you will have, the mor
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30
A user interface mod for RimWorld Alpha 12d