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About this mod

A mod that adds loads more decorations, including interactive crates, small to big furnitures, flags and emblems.

Permissions and credits

We are looking for showroom builders! Contact us if you think you've made a nice room with our decorations!
If you want to support me as a filmmaker, feel free to watch my latest short film "Blackwhite" and share it with people you know:
Eucli-ea adds 448 new buildable objects that are either already present in the game but were not made available to players, or new flags and emblem with different themes.
This mod currently adds:
  • 224 additional decorations;
  • 14 interactive decorations, these decorations include crates and boxes that give the player materials or technology;
  • 116 gardening plants and rocks;
  • 11 types of NPCs;
  • 51 new flags and emblems;
  • The Direct Unified Materialisation Protocol (D.U.M.P.)Station that can be built anywhere, allowing freighter storage access anywhere! Go to the Tech category to build it;
  • 58 letters and punctuations;
  • There are rumors lately saying that there is a faint voice penetrating the cosmos, seeking its chosen one... Perhaps one would only find the source of the voice in the most anomalous or places.
  • 2 new valuable products: Niteliosis Chip and Tychronite Crystal
  • Safes spread throughout the galaxy, which when drilled grants player valuable rewards

Available as a standalone mod, or as an addon for BOTH theFisher86's SimCity 5300 mod and Kremit DeFrog's Grow Plants for Farming mod. Now also incorporates Kremit DeFrog's Fix BluePrint Vendor.
Most of the objects will be present in your build menu when you open the game, to get interactive decorations, go to your base shop and buy the decorations.

Included Flags and Emblems:
  • Main Galactic Hub Flag by morgvom_org
  • Main Galactic Hub Emblem by morgvom_org
  • Main Emblem, inverted colors
  • Galactic Cartographer Emblem by Denjo92
  • Exocraft Racer Emblem by TheMarco
  • Galactic Hub Flag by TheMarco
  • Galactic Hub Flag by tragedyfish
  • Galactic Hub Flag by salaba-red / Kesbet
  • Galactic Hub Emblem by salaba-red / Kesbet
  • 2 Galactic Hub Flags by Elytron77
  • Galactic Hub Emblem by Elytron77
  • Galactic Hub Flag by Qwerty12489
  • 2 Galactic Hub Flags by Korvaccine
  • 2 Galactic Hub Emblems by Korvaccine
  • 7 Alliance of Galactic Travelers (AGT) Emblems
  • Empire of HOVA Emblem by GtaHov
  • Hello Games Logo
  • Yebdishtei Flag and Emblem by Qwerty12486
  • Pandarian Empire Flag and Emblem by A_SavagePanda
  • Arcadia Project Emblem by Axiom1380
  • Deep Thought Collective Emblem by mistakeordesign
  • Amino Hub Emblem by BoidGaming
  • Conure Republic Emblem
  • Nesdorinux Project Emblem and Flag by Acolatio
  • Constitutional Monarchy of Yokoso Emblem by CinnamonMcSwirls
  • No Man's Sky Love Emblem by LawOfEvolution
  • The Chosen Emblem by professorbaibai
  • 4 Earth Flags by various artists
  • BURD emblem by kBurd67
  • Oxalis Emblem by Acolatio
  • The Colonial Fleet Emblem and Flag by Choopsha

Modified file list:

Other files are newly added and should not interfere or be interfered with other mods.
Compatible with SimCity 5300 and Build Plants for Farming with the "SCTree" version.

Special thanks to:
alexo1001 for making the "Galactic Hub Flag & Emblem" mod;
theFisher86 for making the glorious SimCity 5300.
monkeyman192 for helping me find out many secrets in the MBINs, many decorations would not exist without his help!
Nadalee for the suit model, that really makes the chamber shine!
Both mods inspired me to make this standalone mod, which originally started as just the SimCity addon.
Everyone who created the emblems and flags for the Galactic Hub, you are the
ones that make this mod possible in the first place!

Additional details:
This mod uses parts of theFisher86's "SimCity 5300", the respective parts of the mod will be removed upon either of mod's author's request.
Version number is now independent to SimCity 5300's as the amount of added objects got out of hand.
There are plans of adding the other emblems as decals, but only if I have time. I'm writing a dissertation and I already don't have much life yet.
I personally will not likely update this mod for Darc Tech, as I'm using 40 other mods and therefore don't use Darc Tech myself. However, the process of making any mod that adds buildable objects are rather simple (you literally copy & paste some text and be done with it), so if anyone is willing to make this mod compatible with Darc Tech, I'll be more than happy to share my experience and give instructions.

Installation instructions:
  1. Download the mod
  2. Unzip/open the downloaded file
  3. For the standalone version, put "__MOD.Winder.HubFlag.pak" into your No Man's Sky mods folder;
  4. For the SimCity 5300 addon version, YOU MUST HAVE BOTH MODS INSTALLED OR IT MAY CAUSE INSTABILITY OR CRASH YOUR GAME. Put "__MOD.Winder.HubFlag_SCTree.pak" into your No Man's Sky mods
  5. folder, and make sure it's alphabetically higher than SimCity 5300 and
    Grow Plants for Farming's pak file so that my mod is loaded first
  6. (Optional) put "_MOD.Winder.HubFlag_CubeSnap.pak" into the mods folder to enable paving/cube infrastructure to Cuboid Rooms snapping
  7. abilities.
  8. (Optional) Delete everything in the SHADERCACHE folder
  9. Happy times