No Man's Sky

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InstaKibs

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InstaKibs

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About this mod

A custom base building mod that adds several custom base parts and QOL tweaks to overall building mechanics. This mod contains all of my base parts and building tweaks that I had in Eucli-ea previously.

NOT COMPATIBLE WITH FRONTIERS!!!

I will be maintaining this mod from now on vs Eucli-ea and will not be carrying over those p

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Kibbles 'n Bits
The tasty treat that adds custom base objects and enhanced base building mechanics!

KIBBLES 'N BITS (FULL VERSION WITH CUSTOM BASE PARTS) IS NOT CURRENTLY COMPATIBLE WITH FRONTIERS!!

HOWEVER I HAVE UPDATED KIBBLES 'N BYTES TO BE COMPATIBLE WITH FRONTIERS (3.67).

SPECIAL NOTE - Scaling of parts is enabled, HOWEVER the game prevents any sort of snapping with scaled parts. This is a mechanic we haven't figured out how to bypass yet.

IMPORTANT NOTES

ALWAYS BACKUP YOUR SAVES PRIOR TO ANY LARGE UPDATE. IF YOU SAVE WITHOUT THIS MOD OR ANY OTHER MODS THAT INCLUDE CUSTOM BASE PARTS, THOSE PARTS WILL BE REMOVED FROM YOUR SAVE FILE. THIS IS A MECHANIC THAT WE HAVE NO CONTROL OVER SADLY.

THERE WILL BE A CONFLICT WITH ANY OTHER BASE BUILDING MOD (IE GUMSK'S BASE BUILDING) THAT MODIFIES THE TABLES LISTED UNDER THE "DEFAULT TABLES MODIFIED" SECTION BELOW. YOU MUST MERGE ALL BASE BUILDING MODS IN GENERAL IF YOU WANT TO COMBINE SEVERAL AT ONCE.

OPTIONS


There are two versions of this mod:

Kibbles 'n Bytes - includes all of my base building enhancements without any custom base parts
Kibbles 'n Bits - includes all of my base building enhancements as well as all of my custom parts listed below

Please only choose one or other, not both!

CUSTOM BASE ITEMS

VERSION 1.3.0 ADDED PARTS:



222 custom base parts: 
114 Nexus parts
23 Nexus themed "basic" snappable parts
5 Nexus themed "tube" prefab parts
7 Nexus themed colorable pipes
21 Space spawns
24 Custom colored lights
23 Tron themed parts (modeled from metal parts)
4 Chroma key floors and walls
1 Space Station ship salvage station

Nexus Parts

All Nexus parts have custom collisions to make removal and decoration easy.
All large Nexus props now collide with other base items properly! 
All large Nexus props are now colorable including glow!
Some parts offer snapping abilities (large props do not handle snapping well in general).
The largest props have a 1/10th scale version for flexibility.
Newly added Recipe Terminal.

Nexus Basic Parts

23 custom Nexus themed parts, including curved floors, walls, and even railings!
All parts are colorable, scalable, and have proper collisions.
All parts are fully snappable and use vanilla and or custom snap files for easy integration.
All floor panels have built-in hazard protection within a certain radius (thanks Gumsk for the refresher!)

Nexus Prefab Tube Parts

4 new Nexus themed "tube" parts modeled after the underwater corridors.
1 custom Nexus door that has been scaled to fit the tubes properly, along with ramp attachments.
All parts are fully snappable and use vanilla and or custom snap files for easy integration.

Space Spawns

All space spawns have been adjusted to be either level with the ground or elevated within reason.
Light strength has been lowered to not be so blinding with other surrounding features.

Custom Colored Lights

There are 3 types of lights: spotlights, ambient lights, and wall lights.
The ambient lights have a wide spread of light useful for many things.
The spotlights are more concentrated (modeled after WinderTP's spotlight in Eucli-ea).
The wall lights have the least amount of light output and are useful for smaller areas.

Tron Basic Parts

These are metal basic parts that have been re-skinned with a custom glow overlay.
These parts will be enhanced in the near future to minimize material stretching and to balance the overall glow.
These parts are now colorable (minus the glow) and have been reskinned.

Chroma Key Parts

Simple chroma key walls and floors useful for many things.

BASE BUILDING ENHANCEMENTS

Turned off placeholder collision checking.
Enabled building of all base parts anywhere within the base radius (free standing doors, etc).
Removed planet, region, planet base, and freighter base limits.
Enabled freighter parts to be built on planets.
Disabled removal of attached decoration for vanilla base items.
Enabled scaling and rotation of base items.
Selectively enabled base items for "surfacenormal" placement.
Set all ghost count overrides to 1 to reduce snappoint ghosting.
Added all custom base decorations to the BASEBUILDINGCOSTSTABLE to prevent tear down issues.

NOTE: You'll notice that some base items will "hug" the surface you are trying to place them on. This attribute in the base building table is called SurfaceNormal. All of the basic parts EXCEPT for the glass floor panels are configured this way. This allows for unique and easy angled placement. If you need something flat, use the glass floor panel to start, and then you can snap additional items off of that.

DEFAULT TABLES MODIFIED

Kibbles 'n Bits

METADATA\REALITY\TABLES\BASEBUILDINGOBJECTSTABLE.MBIN
METADATA\REALITY\TABLES\BASEBUILDINGCOSTSTABLE.MBIN
METADATA\REALITY\TABLES\NMS_REALITY_GCPRODUCTTABLE.MBIN
METADATA\GAMESTATE\DEFAULTSAVEDATA.MBIN
METADATA\GAMESTATE\DEFAULTSAVEDATACREATIVE.MBIN

Kibbles 'n Bytes

METADATA\REALITY\TABLES\BASEBUILDINGOBJECTSTABLE.MBIN

OTHER INFO

I will no longer be maintaining Eucli-ea so please don't ask. That project is too much work and isn't sustainable to keep up with updates. I will be updating this to the best of my abilities, but it isn't my sole focus at this time. This mod is to help provide some cool stuff for new updates since Eucli-ea is on hold.

I've added a .lua script for Kibbles 'n Bytes (only) to make life easier with updates (to be used with AMUMSS). It is in the .pak file itself. Perhaps one day I'll figure out how to script the whole thing.

The BASEBUILDINGTABLE has been replaced by the BASEBUILDINGOBJECTSTABLE and I've reflected that above.