Mods
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CA - Eagle Rising - Dawn of an Empire
A Calradic Antiquity modUnder active development.Glory to the Empire!
- 6.8GB
- 6.6k
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CA - Eagle Rising - Dawn of an Empire
A Calradic Antiquity modUnder active development.Glory to the Empire!
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Adds banners for troops on the battlefield - Module Version released
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Calradia at War (Custom Spawns)
One of the largest vanilla expansion mods and tools. 21+ new factions, custom C# systems such as spawning, AI, dialogue, rewards, diplomacy, and more! Hundreds of new units, campaign spawns, troop trees, campaign events, etc. Modular enough to act as an API for other mods, allowing for easy XML modding that is not possible with the base game.
- 351KB
- 5.3k
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Calradia at War (Custom Spawns)
One of the largest vanilla expansion mods and tools. 21+ new factions, custom C# systems such as spawning, AI, dialogue, rewards, diplomacy, and more! Hundreds of new units, campaign spawns, troop trees, campaign events, etc. Modular enough to act as an API for other mods, allowing for easy XML modding that is not possible with the base game.
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Allows prisoner-menu recruitment of Tier 5 and Tier 6 units, which is currently impossible due to a bug in the base game.Works as of 1.1.0 and 1.0.10
- 4KB
- 5.0k
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Allows prisoner-menu recruitment of Tier 5 and Tier 6 units, which is currently impossible due to a bug in the base game.Works as of 1.1.0 and 1.0.10
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Enables modders to have their troop trees added to the game without replacing existing troop trees.Automatically merges multiple troop trees and allows for indepth customization to form the Calradia of your imagination.
- 295KB
- 5.0k
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Enables modders to have their troop trees added to the game without replacing existing troop trees.Automatically merges multiple troop trees and allows for indepth customization to form the Calradia of your imagination.
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A day 1 fully customizable player unique troop tree
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Adds female versions of combat troops.Configurable ratio, exclude/include certain types of units. Apply to all cultures or specifics cultures.Compatible with all XML mods.Also, an option to hide all helmets included free.
- 398KB
- 2.6k
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Adds female versions of combat troops.Configurable ratio, exclude/include certain types of units. Apply to all cultures or specifics cultures.Compatible with all XML mods.Also, an option to hide all helmets included free.
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Welcome to Calradia Expanded: Kingdoms. This mod introduces 8 additional Kingdoms to the world of Calradia and reforges the existing Kingdoms of Calradia and their lands to fit the Calradia Expanded Universe. Nutshell: Kingdoms, Cultures, Troop Trees and Features all based in the Calradia Expanded campaign map.
- 15.9MB
- 2.6k
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Welcome to Calradia Expanded: Kingdoms. This mod introduces 8 additional Kingdoms to the world of Calradia and reforges the existing Kingdoms of Calradia and their lands to fit the Calradia Expanded Universe. Nutshell: Kingdoms, Cultures, Troop Trees and Features all based in the Calradia Expanded campaign map.
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Add new troops for all the factions.> New troop trees and T6 units for the commoner.> New troop trees and T7 units for the nobles.
- 18KB
- 2.4k
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Add new troops for all the factions.> New troop trees and T6 units for the commoner.> New troop trees and T7 units for the nobles.
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Total conversion mod for Mount & Blade 2 Bannerlord, which will change Calradia into Westeros and Essos from the HBO series, Game of Thrones. Hundreds of characters added, along with over twenty kingdoms from the Free Folk, north of the wall, to the Dothraki of the Great Grass Sea.
- 8.4GB
- 1.7k
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Total conversion mod for Mount & Blade 2 Bannerlord, which will change Calradia into Westeros and Essos from the HBO series, Game of Thrones. Hundreds of characters added, along with over twenty kingdoms from the Free Folk, north of the wall, to the Dothraki of the Great Grass Sea.
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Bannerlord Overhaul - Troop and Item Overhaul
Feel like vanilla doesn't have enough to offer in a long play-through? That there isn't much variety in weapons, armor, and troops? Well this is the all in one. After many, many hours of work, Bannerlord Overhaul is ready for public use.
- 3.1GB
- 1.7k
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Bannerlord Overhaul - Troop and Item Overhaul
Feel like vanilla doesn't have enough to offer in a long play-through? That there isn't much variety in weapons, armor, and troops? Well this is the all in one. After many, many hours of work, Bannerlord Overhaul is ready for public use.
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Added Samurai-like Faction, join or conquer them, this is not intended to be Japan accurate but it is inspired from samurai equipment
- 1.0GB
- 1.5k
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Added Samurai-like Faction, join or conquer them, this is not intended to be Japan accurate but it is inspired from samurai equipment
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Scum and Villainy - Updated to 1.8.1. by Ko4evnik
This mod overhauls the game with organized crime. Roguery and criminal rating plays a larger role in making money, new acitivities, mini-quests, companions, factions and 100+ new troops and parties. For full features, also download Distinguished Service. Updated by Reikander for 1.5.10.This mod requires Custom Spawns.
- 451.5MB
- 978
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Scum and Villainy - Updated to 1.8.1. by Ko4evnik
This mod overhauls the game with organized crime. Roguery and criminal rating plays a larger role in making money, new acitivities, mini-quests, companions, factions and 100+ new troops and parties. For full features, also download Distinguished Service. Updated by Reikander for 1.5.10.This mod requires Custom Spawns.
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Completely rebuild the mod, new methods to affect party sizes and party spawning. New FeaturesAll new Dynamic bandit multiplier based on elapsed daysoptional player caravan size modified by clan size or static, clan parties, AI lords of Player created kingdom and the player'sd partyCalradia Expanded: Kingdoms,Tavern m
- 764KB
- 898
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Completely rebuild the mod, new methods to affect party sizes and party spawning. New FeaturesAll new Dynamic bandit multiplier based on elapsed daysoptional player caravan size modified by clan size or static, clan parties, AI lords of Player created kingdom and the player'sd partyCalradia Expanded: Kingdoms,Tavern m
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An extensive troop overhaul that reworks and adds more troops & custom equipment.
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Expands the troops for the looter bandits giving them two additional unit types.It also expands on the types of troops all bandit parties can have.No more forest bandits with only forest bandits.party sizes offered in multiple sizes from native through to 5x times larger than native
- 120KB
- 748
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Expands the troops for the looter bandits giving them two additional unit types.It also expands on the types of troops all bandit parties can have.No more forest bandits with only forest bandits.party sizes offered in multiple sizes from native through to 5x times larger than native
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Upgradable Bandits and Looters (Without Disciplinary Perk)
Removed the check for disciplinary perk so you can upgrade all the bandits and looters + optional tutorial on how to upgrade looters to other troop line;
- 289KB
- 746
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Upgradable Bandits and Looters (Without Disciplinary Perk)
Removed the check for disciplinary perk so you can upgrade all the bandits and looters + optional tutorial on how to upgrade looters to other troop line;
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A mod that provides over 635 NEW units to the game, expanding existing troops to Tier 12! Upgrade your troops a ton of time.
- 203KB
- 722
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A mod that provides over 635 NEW units to the game, expanding existing troops to Tier 12! Upgrade your troops a ton of time.
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A fantasy modular total overhaul with magic, technology, items, auras, multi-projectiles, and kingdom troop trees.Complete revamp now includes fantasy races such as the Undead, Vampires, Orcs, Goblins, Drow, and Elves.1.5.4+
- 660.5MB
- 699
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A fantasy modular total overhaul with magic, technology, items, auras, multi-projectiles, and kingdom troop trees.Complete revamp now includes fantasy races such as the Undead, Vampires, Orcs, Goblins, Drow, and Elves.1.5.4+
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Troop Overhaul mod that aims to better reflect how medieval armies were often a mixture of levies, professional men-at-arms, and the noble elite, while aiming to ensure none of the three become obsolete.
- 84KB
- 698
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Troop Overhaul mod that aims to better reflect how medieval armies were often a mixture of levies, professional men-at-arms, and the noble elite, while aiming to ensure none of the three become obsolete.