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Customize your fief management with recruiters, advanced troop training with templates, automatic garrison recruitment, a standalone UI, custom parties with orders and more!
Customize your fief management with recruiters, advanced troop training with templates, automatic garrison recruitment, a standalone UI, custom parties with orders and more!
A collection of tweaks that seek to improve the balance and reduce grind in Bannerlord. Everything is configurable through the in-game options menu and can be disabled if you don't like it.
A collection of tweaks that seek to improve the balance and reduce grind in Bannerlord. Everything is configurable through the in-game options menu and can be disabled if you don't like it.
A vanilla-friendly mod for the campaign and sandbox modes of Bannerlord. Diplomacy's goal is to provide balanced, fun, and creative options for characters to have an impact on the world, including both the player and NPCs. Diplomacy creates more believable world behaviors while giving the player the agency to shape their world.
A vanilla-friendly mod for the campaign and sandbox modes of Bannerlord. Diplomacy's goal is to provide balanced, fun, and creative options for characters to have an impact on the world, including both the player and NPCs. Diplomacy creates more believable world behaviors while giving the player the agency to shape their world.
Allows you to open the developer console by pressing the CTRL and ~ (tilde) keys together.
Allows you to open the developer console by pressing the CTRL and ~ (tilde) keys together.
This mod makes combat more realistic and improves AI. Armor and damage is reworked according to experimental data and physics. Units try to survive. AI uses proper formations and new custom culturally specific tactics were introduced. Tournaments were overhauled to be more balanced and rewarding experience. New posture (stamina) system.
This mod makes combat more realistic and improves AI. Armor and damage is reworked according to experimental data and physics. Units try to survive. AI uses proper formations and new custom culturally specific tactics were introduced. Tournaments were overhauled to be more balanced and rewarding experience. New posture (stamina) system.
Allows you to gain an attribute point per level.
This mod adds full dismemberment/decapitation to Mount & Blade II: Bannerlord. If you have the skill you can remove the enemy's head, arm, hand, leg or foot. All options are on the table or rather at the edge of your axe, sword or glaive. Enjoy, and let the enemies bloodied stumps fall at your feet.
This mod adds full dismemberment/decapitation to Mount & Blade II: Bannerlord. If you have the skill you can remove the enemy's head, arm, hand, leg or foot. All options are on the table or rather at the edge of your axe, sword or glaive. Enjoy, and let the enemies bloodied stumps fall at your feet.
Export/Import character to modify attributes, skills, and perks from text file
This mod adds 50+ cheats to the game - all configurable in an in-game menu - allowing you to modify the game difficulty to your liking and skipping grindy parts of the game.
This mod adds 50+ cheats to the game - all configurable in an in-game menu - allowing you to modify the game difficulty to your liking and skipping grindy parts of the game.
A reimplantation of the freelancer idea
Hideout Player Party Limit Removed
Raises the party size limit for attacking hideouts, allowing you to bring all of your party (or just a certain number of troops.)
Hideout Player Party Limit Removed
Raises the party size limit for attacking hideouts, allowing you to bring all of your party (or just a certain number of troops.)
Calradia at War (Custom Spawns)
One of the largest vanilla expansion mods and tools. 21+ new factions, custom C# systems such as spawning, AI, dialogue, rewards, diplomacy, and more! Hundreds of new units, campaign spawns, troop trees, campaign events, etc. Modular enough to act as an API for other mods, allowing for easy XML modding that is not possible with the base game.
Calradia at War (Custom Spawns)
One of the largest vanilla expansion mods and tools. 21+ new factions, custom C# systems such as spawning, AI, dialogue, rewards, diplomacy, and more! Hundreds of new units, campaign spawns, troop trees, campaign events, etc. Modular enough to act as an API for other mods, allowing for easy XML modding that is not possible with the base game.
Tournaments XPanded (The Tournament XPerience)
Makes Tournaments Awesome
This mod allows basic soldiers, who meet certain criteria, to ascend to companion-dom following battle. Now the troops you've had by your side since their peasant days can be rewarded with cushy governor jobs.Version for 1.0.0 available!See it on Steam: https://steamcommunity.com/sharedfiles/filedetails/?id=2891413076
This mod allows basic soldiers, who meet certain criteria, to ascend to companion-dom following battle. Now the troops you've had by your side since their peasant days can be rewarded with cushy governor jobs.Version for 1.0.0 available!See it on Steam: https://steamcommunity.com/sharedfiles/filedetails/?id=2891413076
This mod adds an extra 14 Towns, 8 Castles and 77 Villages. It also relocates many vanilla towns, castles and villages onto other locations for them to make more sense. For example a castle defending a pass rather than at the arse end of nowhere. It also attempts to move village resources into sensible geographical locations.
This mod adds an extra 14 Towns, 8 Castles and 77 Villages. It also relocates many vanilla towns, castles and villages onto other locations for them to make more sense. For example a castle defending a pass rather than at the arse end of nowhere. It also attempts to move village resources into sensible geographical locations.
Tested on the 1.1.3 Main Branch. This mod simply adds a relationship gain to random notables in close by towns and villages when you defeat bandits, in a similar way to destroying bandit hideouts. Now configurable!
Tested on the 1.1.3 Main Branch. This mod simply adds a relationship gain to random notables in close by towns and villages when you defeat bandits, in a similar way to destroying bandit hideouts. Now configurable!
Adds banners for troops on the battlefield - Module Version released
Functional alert system featuring popups for when the players fiefs (village, town, castle) are attacked and when any empire signs declarations of war or peace.
Functional alert system featuring popups for when the players fiefs (village, town, castle) are attacked and when any empire signs declarations of war or peace.
(Updated to e1.9.0)Fix the companion formation bug in e1.9.0.Allows you to give orders in the sky, like a RTS game.Control one of your troops after you are killed in battle.Allows your formation to attack a specific enemy formation.Click troop card to select formations.
(Updated to e1.9.0)Fix the companion formation bug in e1.9.0.Allows you to give orders in the sky, like a RTS game.Control one of your troops after you are killed in battle.Allows your formation to attack a specific enemy formation.Click troop card to select formations.
Better Time updated to be compatible with the UI code in Bannerlord 1.5.9 and newer