Mods
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A collection of tweaks that seek to improve the balance and reduce grind in Bannerlord. Everything is configurable through the in-game options menu and can be disabled if you don't like it.
- 331KB
- 18.5k
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A collection of tweaks that seek to improve the balance and reduce grind in Bannerlord. Everything is configurable through the in-game options menu and can be disabled if you don't like it.
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Customize your fief management with recruiters, advanced troop training with templates, automatic garrison recruitment, a standalone UI, custom parties with orders and more!
- 201KB
- 18.1k
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Customize your fief management with recruiters, advanced troop training with templates, automatic garrison recruitment, a standalone UI, custom parties with orders and more!
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Allows you to open the developer console by pressing the CTRL and ~ (tilde) keys together.
- 7KB
- 14.5k
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Allows you to open the developer console by pressing the CTRL and ~ (tilde) keys together.
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A vanilla-friendly mod for the campaign and sandbox modes of Bannerlord. Diplomacy's goal is to provide balanced, fun, and creative options for characters to have an impact on the world, including both the player and NPCs. Diplomacy creates more believable world behaviors while giving the player the agency to shape their world.
- 872KB
- 12.7k
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A vanilla-friendly mod for the campaign and sandbox modes of Bannerlord. Diplomacy's goal is to provide balanced, fun, and creative options for characters to have an impact on the world, including both the player and NPCs. Diplomacy creates more believable world behaviors while giving the player the agency to shape their world.
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Xorberax's Cut Through Everyone
Allows weapons to cut through multiple units.
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This mod makes combat more realistic. Armor and damage is reworked according to experimental data. Weapons attack faster. Units parry and block more. Projectile damage is based on kinetic energy, ranged weapons use draw and projectile weight based simulation. AI tactics improved. Units climb ladders during siege. Optional unit overhaul included.
- 1.2MB
- 10.6k
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This mod makes combat more realistic. Armor and damage is reworked according to experimental data. Weapons attack faster. Units parry and block more. Projectile damage is based on kinetic energy, ranged weapons use draw and projectile weight based simulation. AI tactics improved. Units climb ladders during siege. Optional unit overhaul included.
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This mod adds the gore aspect of dismemberment and decapitation to Mount & Blade II: Bannerlord. Whenever a player or NPC does fatal cut damage to an enemy's head by swinging left or right, there will be a chance the head will be decapitated.
- 301KB
- 9.9k
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This mod adds the gore aspect of dismemberment and decapitation to Mount & Blade II: Bannerlord. Whenever a player or NPC does fatal cut damage to an enemy's head by swinging left or right, there will be a chance the head will be decapitated.
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Allows you to gain an attribute point per level.
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Export/Import character to modify attributes, skills, and perks from text file
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This mod adds full dismemberment/decapitation to Mount & Blade II: Bannerlord. If you have the skill you can remove the enemy's head, arm, hand, leg or foot. All options are on the table or rather at the edge of your axe, sword or glaive. Enjoy, and let the enemies bloodied stumps fall at your feet.
- 672.4MB
- 7.3k
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This mod adds full dismemberment/decapitation to Mount & Blade II: Bannerlord. If you have the skill you can remove the enemy's head, arm, hand, leg or foot. All options are on the table or rather at the edge of your axe, sword or glaive. Enjoy, and let the enemies bloodied stumps fall at your feet.
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Hideout Player Party Limit Removed
Raises the party size limit for attacking hideouts, allowing you to bring all of your party (or just a certain number of troops.)
- 3KB
- 7.0k
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Hideout Player Party Limit Removed
Raises the party size limit for attacking hideouts, allowing you to bring all of your party (or just a certain number of troops.)
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Smith Forever (Example Mod Module)
Unlimited Stamina for Smithing, with source code, build project, and modding guide
- 330KB
- 6.9k
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Smith Forever (Example Mod Module)
Unlimited Stamina for Smithing, with source code, build project, and modding guide
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This mod adds 50+ cheats to the game - all configurable in an in-game menu - allowing you to modify the game difficulty to your liking and skipping grindy parts of the game.
- 65KB
- 6.7k
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This mod adds 50+ cheats to the game - all configurable in an in-game menu - allowing you to modify the game difficulty to your liking and skipping grindy parts of the game.
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Tournaments XPanded (The Tournament XPerience)
Makes Tournaments Awesome
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Adds banners for troops on the battlefield - Module Version released
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This mod allows basic soldiers, who meet certain criteria, to ascend to companion-dom following battle. Now the troops you've had by your side since their peasant days can be rewarded with cushy governor jobs.Version for 1.0.0 available!See it on Steam: https://steamcommunity.com/sharedfiles/filedetails/?id=2891413076
- 70KB
- 6.2k
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This mod allows basic soldiers, who meet certain criteria, to ascend to companion-dom following battle. Now the troops you've had by your side since their peasant days can be rewarded with cushy governor jobs.Version for 1.0.0 available!See it on Steam: https://steamcommunity.com/sharedfiles/filedetails/?id=2891413076
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Tested on the 1.1.3 Main Branch. This mod simply adds a relationship gain to random notables in close by towns and villages when you defeat bandits, in a similar way to destroying bandit hideouts. Now configurable!
- 220KB
- 6.2k
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Tested on the 1.1.3 Main Branch. This mod simply adds a relationship gain to random notables in close by towns and villages when you defeat bandits, in a similar way to destroying bandit hideouts. Now configurable!
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Calradia at War (Custom Spawns)
One of the largest vanilla expansion mods and tools. 21+ new factions, custom C# systems such as spawning, AI, dialogue, rewards, diplomacy, and more! Hundreds of new units, campaign spawns, troop trees, campaign events, etc. Modular enough to act as an API for other mods, allowing for easy XML modding that is not possible with the base game.
- 80KB
- 6.1k
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Calradia at War (Custom Spawns)
One of the largest vanilla expansion mods and tools. 21+ new factions, custom C# systems such as spawning, AI, dialogue, rewards, diplomacy, and more! Hundreds of new units, campaign spawns, troop trees, campaign events, etc. Modular enough to act as an API for other mods, allowing for easy XML modding that is not possible with the base game.
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Functional alert system featuring popups for when the players fiefs (village, town, castle) are attacked and when any empire signs declarations of war or peace.
- 129KB
- 6.1k
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Functional alert system featuring popups for when the players fiefs (village, town, castle) are attacked and when any empire signs declarations of war or peace.
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A reimplantation of the freelancer idea