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ModLib is a dependancy mod that provides useful code and a settings menu for mods to use.
ModLib is a dependancy mod that provides useful code and a settings menu for mods to use.
Removes loading screens from interactions with essentially all map interactions. Including lords, bandits, villagers, caravans, and small faction meetings.
Removes loading screens from interactions with essentially all map interactions. Including lords, bandits, villagers, caravans, and small faction meetings.
Renders icons over settlement nameplates to indicate an available quest, available tournament, or possibly available noble troops.
Renders icons over settlement nameplates to indicate an available quest, available tournament, or possibly available noble troops.
Functional alert system featuring popups for when the players fiefs (village, town, castle) are attacked and when any empire signs declarations of war or peace.
Functional alert system featuring popups for when the players fiefs (village, town, castle) are attacked and when any empire signs declarations of war or peace.
A fork of ModLib created by mipen that only focuses on providing a library for creating an unified Mod Option screen for mods.Can display Settings created by ModLib.
A fork of ModLib created by mipen that only focuses on providing a library for creating an unified Mod Option screen for mods.Can display Settings created by ModLib.
This is a basic mod that adds an extra button to the time control panel.
Inventory layer to equip the best item from the inventory.
Adds an Upgrade All, Sort all, and a Recruit All Prisoners button to the party interface.Includes a user friendly UI for configuration.
Adds an Upgrade All, Sort all, and a Recruit All Prisoners button to the party interface.Includes a user friendly UI for configuration.
Current features:Buttons to upgrade/recruit all units,Saved Upgrade Tier decisions (set it and forget it), go left, right, or even split for each unitParty Composition numbersButtons to sort or cycle your sort typeCustom user defined sortingSaved FormationsTransfer Half/All/Custom unit countsHotkeys
Current features:Buttons to upgrade/recruit all units,Saved Upgrade Tier decisions (set it and forget it), go left, right, or even split for each unitParty Composition numbersButtons to sort or cycle your sort typeCustom user defined sortingSaved FormationsTransfer Half/All/Custom unit countsHotkeys
This is a compatibility fix of the Settlement Icons mod to make it work with the beta version of the game
This is a compatibility fix of the Settlement Icons mod to make it work with the beta version of the game
Restores Ctrl+C/Ctrl+V copy/paste functionality to the banner editor in Bannerlord beta e1.3.0
Restores Ctrl+C/Ctrl+V copy/paste functionality to the banner editor in Bannerlord beta e1.3.0
Maintains the lock status on items in your inventory even when the stack runs to 0 and you acquire more.
Maintains the lock status on items in your inventory even when the stack runs to 0 and you acquire more.
Later in the game, and especially if you have other mods installed that increase workshop and companion limits, your cashflow tooltip might start to get a bit cluttered. Or a lot cluttered. When mine started to overflow the screen, I decided to make this mod to summarize it.
Later in the game, and especially if you have other mods installed that increase workshop and companion limits, your cashflow tooltip might start to get a bit cluttered. Or a lot cluttered. When mine started to overflow the screen, I decided to make this mod to summarize it.
This mod changes the clan banners shown in the faction view so that destroyed clans are grey like dead heroes.
This mod changes the clan banners shown in the faction view so that destroyed clans are grey like dead heroes.
Adds a basic breakdown of expenses, revenue, and fail reasons for workshops. NOT GAME CHANGING.
Adds a basic breakdown of expenses, revenue, and fail reasons for workshops. NOT GAME CHANGING.
This mod sorts units in the party by the following order:By unit category: Heroes, Melee Infantry, Archers, Melee Cavalry, Ranged CavalryThen it sorts each category among themselves by the highest tier and finally sorts again by the number of units.
This mod sorts units in the party by the following order:By unit category: Heroes, Melee Infantry, Archers, Melee Cavalry, Ranged CavalryThen it sorts each category among themselves by the highest tier and finally sorts again by the number of units.
This mods will report a detailed error.
This simple mod adds a button in the settlements encyclopedia to show the current settlement on the map. Instead of tracking it you can now show it directly with one button on the map,.
This simple mod adds a button in the settlements encyclopedia to show the current settlement on the map. Instead of tracking it you can now show it directly with one button on the map,.
Displays all current wars being fought by the different kingdoms across Calradia. See below for more information.
Displays all current wars being fought by the different kingdoms across Calradia. See below for more information.
This mod let's you see how much ammo (including arrows, bolts, javelins, etc) your army has. It adds a UI counter in the bottom left showing how many arrows your army has remaining out of the total (excluding player ammo). With this added quality of life, you can better assess when your army is out of arrows and needs a change in tactics!
This mod let's you see how much ammo (including arrows, bolts, javelins, etc) your army has. It adds a UI counter in the bottom left showing how many arrows your army has remaining out of the total (excluding player ammo). With this added quality of life, you can better assess when your army is out of arrows and needs a change in tactics!