File information
Created by
Nova and i_code_iUploaded by
NovaFinchVirus scan
About this mod
This mod adds a highly customisable version of the well known AKM with the ability to recreate several of it's derivitives or something completely new, it's all up to you.
- Requirements
- Permissions and credits
-
Translations
- Ukrainian
- Russian
- Mandarin
- Donations
"The Hammer, The Sickle, The AK-47."
This mod adds a highly customisable AKM with a wide array of options to meet any of your needs.
Features:
- 'AK-74' located at the Railroad HQ.
- 'Exodus' located on the ground outside of the Vault 114 vault door.
- 'Prizrak-9' located at the Decayed Reactor Site in the glowing sea.
- Support for Scrivener's Scope Overlay Framework with a custom scope overlay for the long range scopes.
- Quite a sizable amount of customisation options, both large and small.
- Levelled List integration.
- A secondary TT-33 Tokarev pistol.
Fallout 4 Version 1.10.162 or Higher
Due to recent changes in the latest updates to Fallout 4 and the Creation Kit that were done to expand the number of forms plugins can have means this mod and a majority of mods to release from now will not work in any version prior to 1.10.162, if you find your game crashing or
I also recommend using an ENB that replaces the vanilla bloom as it may over bloom the reticles in a way none of the ENBs used during testing do. I personally use Seasons of the Abyss and some colour tweaks in reshade.
- Crafting at a Chem Lab
- 3 Presets (AKM, RPK and AKS-74U)
- Options to craft the 3 new ammo types from either raw materials or vanilla ammo.
- There's also a second menu where you can craft large amounts of the ammo and the weapons themselves for free.
- Finding the uniques mentioned above.
- It is in the levelled lists, you should be able to find it in weapon vendors and on gunners/raiders.
- Console commands ("help AKM 4 WEAP" will give you the correct ID) or In-Game ESP Explorer
- Why does it fire .308 rounds?
So people can pick it up and use it without having to craft a new ammo type or having a hard DLC or mod dependency just for something that in practice no one really takes much note of. There are patches available in the optional files section made by Zachtan.
- Hasn't this been done before?
Yes, there have been several AK or AK-like mods by various people over the years but I wanted to do my own version with some of the features you would expect to see in one of my mods.
- Damage Modifiers?
The one that is crafted for free in the second menu will have damage modifiers ranging from -60% to +100% in 20% increments, this way it's there for the people that want it and hidden for the people that don't.
- Patch for Horizon or other overhaul mods?
I won't be doing any patches for other mods, anyone is welcome to make and release their own as long as it's esp only.
- Xbox Version?
Anyone is welcome to port to xbox, just give credit.
- What armor/clothing/presets are in the screenshots?
Almost none of the screenshots are mine (because I suck at screenshots) and are mostly private mods so don't bother asking.
i_code_i - Additonal Animations and Edits
Samuel Janech - Models/Textures
Garkain - Models/Textures
zRaider - Models/Textures
Sarvs - Models/Textures
Sam61 - Models/Textures
Noodum - Models/Textures
Krycek - Models/Textures
n3600 - Models/Textures
ajuhorov - Models/Textures
Millenia - Models/Textures
ParallaxGameStudios - Models/Textures
3DSanTan - Models/Textures
Team Asxas™ - PR, Modelling, CBT
Ajhakra - Cubemaps
Navaro - Sounds (Foley)
MagmaCow - Sounds (Firing)
Exotic - Screenshots
Neto - Screenshots
Zachtan - Screenshots
Triangulum - Screenshots
Heroic Pie - Screenshots
Everyone in my discord server and the bone zone for beta testing and support.