Gameplay Changes
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Dark Souls: Daughters of Ash is a massive re-imagining and expansion of Dark Souls. It features new bosses, enemies, characters, storylines, weapons, and items, expanded lore, and many new secrets. It offers both modified and brand new content, much of which cannot be discovered in one play-through.
- 521.3MB
- 4.5k
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Dark Souls: Daughters of Ash is a massive re-imagining and expansion of Dark Souls. It features new bosses, enemies, characters, storylines, weapons, and items, expanded lore, and many new secrets. It offers both modified and brand new content, much of which cannot be discovered in one play-through.
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Randomly replaces enemies/bosses in the world
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Shuffles the locations of the in-game treasures, including vendor inventories, NPC gifts, NPC drop tables, boss drops, chest & corpse items, and more.
- 8.1MB
- 3.8k
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Shuffles the locations of the in-game treasures, including vendor inventories, NPC gifts, NPC drop tables, boss drops, chest & corpse items, and more.
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Prepare to die again - Of Ash and Dust
This mod aims to provide the feeling of a fresh Dark Souls-Experience as much as possible by changing a lot in the game! There are many things to discover, so I hope that you will have fun!
- 162.4MB
- 1.9k
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Prepare to die again - Of Ash and Dust
This mod aims to provide the feeling of a fresh Dark Souls-Experience as much as possible by changing a lot in the game! There are many things to discover, so I hope that you will have fun!
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2.012 rebalances the game's existing assets, mostly focusing on changing Effects and weapon AR.The Playtest versions add numerous spells and weapons into the game. It touches but does not massively revamp PvE. PvP is restricted to other Rekindled users.
- 3.2MB
- 641
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2.012 rebalances the game's existing assets, mostly focusing on changing Effects and weapon AR.The Playtest versions add numerous spells and weapons into the game. It touches but does not massively revamp PvE. PvP is restricted to other Rekindled users.
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(Prepare To Die Edition)-New enemy types and locations-New armor set effects on each piece-New weapon changes, from having visual effects to dealing different damage types-Items and bonfires changes around -Enemy physics changed and Enemy AI changed-Player and Enemy movement, weapon spd, and casting increased<
- 822KB
- 461
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(Prepare To Die Edition)-New enemy types and locations-New armor set effects on each piece-New weapon changes, from having visual effects to dealing different damage types-Items and bonfires changes around -Enemy physics changed and Enemy AI changed-Player and Enemy movement, weapon spd, and casting increased<
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Beating bosses makes the game get harder in new and interesting ways. Bosses give effects that change the world of Lordran, give debuffs, try to trick you, and make you question your sanity.
- 79.8MB
- 445
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Beating bosses makes the game get harder in new and interesting ways. Bosses give effects that change the world of Lordran, give debuffs, try to trick you, and make you question your sanity.
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Unofficial game patch for Dark Souls™: Prepare to Die Edition.
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Bonfire Input Fix (FPSFix Plus)
Fix for the bonfire input glitch that causes players to get stuck at a bonfire when using unlocked frame rate.
- 191KB
- 353
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Bonfire Input Fix (FPSFix Plus)
Fix for the bonfire input glitch that causes players to get stuck at a bonfire when using unlocked frame rate.
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Age of Sunlight - Gameplay Overhaul
Age of Sunlight is a gameplay overhaul of Dark Souls: Prepare to Die Edition that makes changes to nearly every aspect with the goal of creating a unique and more polished experience.
- 155.1MB
- 284
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Age of Sunlight - Gameplay Overhaul
Age of Sunlight is a gameplay overhaul of Dark Souls: Prepare to Die Edition that makes changes to nearly every aspect with the goal of creating a unique and more polished experience.
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DaS_GG arcade style leveling mod
This mod changes the leveling mechanic in Dark Souls to a more arcade like game mode where you gain levels from getting successful hits on enemies and lose them from being hit or losing a lot of health from a fall.
- 5.1MB
- 261
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DaS_GG arcade style leveling mod
This mod changes the leveling mechanic in Dark Souls to a more arcade like game mode where you gain levels from getting successful hits on enemies and lose them from being hit or losing a lot of health from a fall.
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Replaces/modifies the starting classesRemplace/modifie les classes de départ
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A mod that replaces the default starting class with new one. Soul level average is now above 15 instead of the default 3-5. This isn't made for balancing but made just for the heck of it.
- 3.2MB
- 221
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A mod that replaces the default starting class with new one. Soul level average is now above 15 instead of the default 3-5. This isn't made for balancing but made just for the heck of it.
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Dark Souls - The breath of the Soul - V1.4
This mod is inspired by The Legend Of Zelda - Breath of the Wild and features a lot of gameplay- and mechanic changes to hopefully make you feel like you are playing a familiar but also quite different and fresh Dark Souls.Check the description for more details.
- 3.3MB
- 195
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Dark Souls - The breath of the Soul - V1.4
This mod is inspired by The Legend Of Zelda - Breath of the Wild and features a lot of gameplay- and mechanic changes to hopefully make you feel like you are playing a familiar but also quite different and fresh Dark Souls.Check the description for more details.
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A CE table with various mods for changing elements of gameplay.
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Starting Classes for NPC Cosplay
The mod adds 30 new starting classes to cosplay in-game NPCs and bosses.
- 1.8MB
- 174
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Starting Classes for NPC Cosplay
The mod adds 30 new starting classes to cosplay in-game NPCs and bosses.
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Causes enemies to aggro onto the player from much farther away. Optional versions allow enemies to aggro without seeing the player, or make the game more difficult in a variety of other ways.
- 1015KB
- 163
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Causes enemies to aggro onto the player from much farther away. Optional versions allow enemies to aggro without seeing the player, or make the game more difficult in a variety of other ways.
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Cancel gestures by rolling or backstepping.
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Replaces the roll for the Dark Wood Grain Ring with Bloodborne's dash animations.
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Enables Gravelord enemies, Good and Evil Vagrants to always spawn.