About this mod
Fixes ranged damage decreasing when attacks per second increases.
- Requirements
- Permissions and credits
- Changelogs
- Donations
In the base game, when you increase either the rate of fire or reload speed of a ranged weapon, the damage per hit (DPH) of the weapon decreases. This is because damage per second (DPS) is the primary damage stat, and the DPH is calculated by dividing the DPS by the attacks per second (APS). So when APS goes up, DPH goes down. It makes absolutely no sense that reloading faster or shooting faster would actually make our weapons weaker!
Additionally, weapons with extra projectiles per shot (like the iconic "Widow Maker" Achilles) also do less damage per projectile in the vanilla game. This meant that weapons with extra projectiles above the base were meaningless, since each projectile's damage was decreased such that their combined damage matched the DPS of the weapon.
This mod fixes that by changing how the Damage per Hit is calculated. This is a global fix for all ranged weapons. (The fix was hard to find, but stupidly simple)
Unpack the zip file into your Cyberpunk 2077 install directory, or install with Vortex. This mod will add files to the “\bin\x64\plugins\cyber_engine_tweaks\mods\” folder.
To uninstall, delete the files added to the directory above and walk away!
This mod now works in the most seamless way. If the attacks per second of the weapon changes, the UI updates to show the DPS increase properly.
This mod has been tested extensively with the Cyberpunk THING mod collection which contains over 100 gameplay related mods. It shouldn’t really cause any compatibility issues.
- Can't forget the WolvenKit Team, the Cyber Engine Tweaks team, and the Redscript team for making the tools all us modders use, and the Cyberpunk 2077 modding Discord in general for being a font of information!
Cyberpunk THING Mods:
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- Cyberdeck Tweaks
- Leg Cyberware Tweaks
- Berserk Fix (Game Version 1.63 Hotfix 2, Likely not being updated)
TeslaCoiled's Other Mods:
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- Bionic Lungs Level Scaling (Game Version 1.63 Hotfix 2, Not being updated)
- Bioplastic Blood Vessels Level Scaling (with Tweaks) (Game Version 1.63 Hotfix 2, Not being updated)
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- Synlungs Level Scaling (with Tweaks) (Game Version 1.63 Hotfix 2, Not being updated)