Just ask me. I'll probably agree anyway. Anyone can translate this mod, as long as the translation needs the original to work. Anyone can release presets from my loaders and other mods as they wish.
File credits
NasGorTelorCeplok for Alternate Conversation Camera. mwilsnd, ciathyza and derickso for fixes to Alternate Conversation Camera on github. blckknight119 for testing.
Improved Alternate Conversation Camera - Turkish Translation
Changelogs
Version 1.2.0
New settings Default 1st Person FOV.
No changes in INI file. There is a new option, but the lack of it will take the default value, so you do not need to add anything in INI. Safe to update at any time.
Version 1.1.1
[Fixed] Typo when saving the Z coordinate of a 3rd person human camera.
No changes in INI file.
Version 1.1.0
Build-in TPM support.
Switchable SmoothCam support.
Ability to disable IACC in first person view.
Ability to disable IACC in third person view.
[Fixed] Typos in settings that caused various settings to not save. Thank you Guerbest for info!
No changes in INI file. There are 3 new settings, but lack of them will take default values, so you don't have to add anything in INI. Safe to upgrade anytime.
Version 1.0.2
[Fixed] Zoom level was not saving due to a typo in dll :D Thanks TacticalShrubbery for the info! No changes in ini file.
Version 1.0.1
SmoothCam support disabled until it is fixed.
Version 1.0.0
[Fixed] bHideDialogueMenu bugfix from LE version.
Flag to allow for disabling re-positioning of HUD messages in ini.
[Fixed] Crash when ref target actor is removed during a conversation.
Default world fov settings in ini.
SmoothCam compatibility API integration.
MCM.
Donations
Both straight donations and premium membership donations accepted
This mod was done on request, to ensure compatibility between Alternate Conversation Camera by NasGorTelorCeplok and Configurable Notification Messages for AE users. Additionally, I read the comments under the original mod, taking into account user feedback, integrated any changes that I could find on Github and added MCM.
Available for SE and AE.
List of changes:
Added MCM.
[Fixed] bHideDialogueMenu bugfix from LE version.
Flag to allow for disabling re-positioning of HUD messages in ini.
[Fixed] Crash when ref target actor is removed during a conversation.
Default world fov settings in ini.
Switchable SmoothCam compatibility API integration.
Build-in TDM support (automatically set bSmoothTransition=0 if you use true directional movement)
Ability to disable IACC in 1st person.
Ability to disable IACC in 3rd person.
TODO:
make switch target work with force the fake first person view.
FAQ: Installing, updating and uninstalling? Whenever.
Changing LockOn, LetterBox Thickness and LetterBox Speed settings doesn't work! You must restart the game for the settings change to take effect. These are the only options whose changes cannot be applied while the game is in progress, but at least you don't have to manually change them in the ini file.
I prefer an .ini over MCM. MCM directly saves settings to and reads settings from the ini file. No other files are used. If you want you can only use dll and ini file. MCM is optional.
CREDITS: NasGorTelorCeplok for Alternate Conversation Camera. mwilsnd, ciathyza and derickso for fixes to Alternate Conversation Camera on Github. blckknight119 for testing.
Hope my mods made your game more enjoyable and less cumbersome to configure. If you appreciate my work please give me Kudos and Endorse my mods. For me, they are a source of motivation to work. Paypal or Ko-fi donation is also a good way to say thank you. You can be my Patron on Patreon.