Mods
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Fores New Idles in Skyrim SE - FNIS SE
No custom animation possible for Skyrim? Wrong. FNIS Behaviors allows to add different types of animations to the game: idles/poses, sequenced, furniture, paired, killmoves, creatures, and others.
- 3.6MB
- 213.8k
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Fores New Idles in Skyrim SE - FNIS SE
No custom animation possible for Skyrim? Wrong. FNIS Behaviors allows to add different types of animations to the game: idles/poses, sequenced, furniture, paired, killmoves, creatures, and others.
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Immersive Armors seeks to drastically enhance the variety of armors in the world of Skyrim in a lore friendly way. The goal of every set is to blend into the lore, balance, and feel of the game for the most immersive experience possible.
- 1.0GB
- 178.3k
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Immersive Armors seeks to drastically enhance the variety of armors in the world of Skyrim in a lore friendly way. The goal of every set is to blend into the lore, balance, and feel of the game for the most immersive experience possible.
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PapyrusUtil SE - Modders Scripting Utility Functions
An SKSE plugin adding several new scripts with native functions that provide various conveniences related to data storage and other misc functions to the scripter/modder.
- 560KB
- 118.6k
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PapyrusUtil SE - Modders Scripting Utility Functions
An SKSE plugin adding several new scripts with native functions that provide various conveniences related to data storage and other misc functions to the scripter/modder.
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Diverse Dragons Collection SE (DDCse)
Adds 28 leveled enemy dragons with unique models, textures, & abilities, uniting work from over a dozen mod authors. Now fully configurable.
- 208.1MB
- 68.1k
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Diverse Dragons Collection SE (DDCse)
Adds 28 leveled enemy dragons with unique models, textures, & abilities, uniting work from over a dozen mod authors. Now fully configurable.
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SkyUI & SKSE64 Required.VioLens - A Killmove Mod gives you in-game control over both Ranged and Melee Killmoves.JContainers SE only required for use of the Profile System.
- 927KB
- 64.0k
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SkyUI & SKSE64 Required.VioLens - A Killmove Mod gives you in-game control over both Ranged and Melee Killmoves.JContainers SE only required for use of the Profile System.
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Toggle HUD elements on or off, scale sizes, change positions and swap elements with alternative version. Features dot crosshair, slim compass, alternate ammo display, detached compass markers and built-in support for font mods.
- 3.8MB
- 51.6k
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Toggle HUD elements on or off, scale sizes, change positions and swap elements with alternative version. Features dot crosshair, slim compass, alternate ammo display, detached compass markers and built-in support for font mods.
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SkyUI SE - Flashing Savegames Fix
Fixes the flashing savegame entries when trying to save or load a game in the in-game main menu (quest journal).
- 226KB
- 51.3k
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SkyUI SE - Flashing Savegames Fix
Fixes the flashing savegame entries when trying to save or load a game in the in-game main menu (quest journal).
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Simplifies the creation of Mod Configuration Menus and extends them with powerful new features, such as persistent INI settings and hotkey registration. Mod authors will be able to write simpler, cleaner Papyrus scripts for their configs. Players will be able to spend less time in menus.
- 6.3MB
- 49.7k
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Simplifies the creation of Mod Configuration Menus and extends them with powerful new features, such as persistent INI settings and hotkey registration. Mod authors will be able to write simpler, cleaner Papyrus scripts for their configs. Players will be able to spend less time in menus.
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A Matter of Time - A HUD clock widget
This mod adds a clock to the HUD showing the current time of day and more.
- 1.2MB
- 41.4k
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A Matter of Time - A HUD clock widget
This mod adds a clock to the HUD showing the current time of day and more.
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RaceMenu High Heels (Height Fixes)
Hub and fixes for high heels made using the transforms system for equipped items of RaceMenu SE/SKEE64.
- 12KB
- 41.1k
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RaceMenu High Heels (Height Fixes)
Hub and fixes for high heels made using the transforms system for equipped items of RaceMenu SE/SKEE64.
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True Directional Movement - Modernized Third Person Gameplay
Overhauls the third person gameplay similarly to modern action RPGs, entirely through SKSE. Move and attack in any direction. Includes a custom target lock component and an animated target reticle widget, target headtracking, projectile aim support during target lock, mount support and more! Modular and customizable through MCM.
- 1.2MB
- 39.7k
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True Directional Movement - Modernized Third Person Gameplay
Overhauls the third person gameplay similarly to modern action RPGs, entirely through SKSE. Move and attack in any direction. Includes a custom target lock component and an animated target reticle widget, target headtracking, projectile aim support during target lock, mount support and more! Modular and customizable through MCM.
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HUD additions formerly included in True Directional Movement, completely reworked and improved! Very customizable actor info bars, boss bars, player widget, recent loot log and an API for other plugins to use. Modular and customizable through MCM.
- 299KB
- 34.8k
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HUD additions formerly included in True Directional Movement, completely reworked and improved! Very customizable actor info bars, boss bars, player widget, recent loot log and an API for other plugins to use. Modular and customizable through MCM.
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Sacrosanct - Vampires of Skyrim
Sacrosanct overhauls vampires and vampire lords. Reverse progression (stronger when fed), new abilities, powers, perks, hemomancy, various new progression systems and many gameplay tweaks for the discerning undead monster.
- 19.8MB
- 32.9k
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Sacrosanct - Vampires of Skyrim
Sacrosanct overhauls vampires and vampire lords. Reverse progression (stronger when fed), new abilities, powers, perks, hemomancy, various new progression systems and many gameplay tweaks for the discerning undead monster.
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CGO adds several features and fixes to combat and movement. It has responsive dodge rolls, procedural leaning, grip changing, mid-air combat, striking with staffs, dual-wielding two-handed weapons, 1st & 3rd person weapon animations, and more.
- 1.3MB
- 26.7k
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CGO adds several features and fixes to combat and movement. It has responsive dodge rolls, procedural leaning, grip changing, mid-air combat, striking with staffs, dual-wielding two-handed weapons, 1st & 3rd person weapon animations, and more.
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This mod adds a looting menu akin to the one present in FO4.
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This mod improves your MCM configuring expirience.
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Simply Knock is the first feature-complete mod that allows you to knock on locked doors of houses in Skyrim.
- 798KB
- 17.5k
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Simply Knock is the first feature-complete mod that allows you to knock on locked doors of houses in Skyrim.
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In game Utilities - High Heels applicator * CBP Physics GUI * Rename NPCs/Objects * Edit Weapons/Armor/Spells * Morph NPC/player bodies * Outfit copy-n-paste * Voice changer * Quick-travel teleport
- 30KB
- 16.9k
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In game Utilities - High Heels applicator * CBP Physics GUI * Rename NPCs/Objects * Edit Weapons/Armor/Spells * Morph NPC/player bodies * Outfit copy-n-paste * Voice changer * Quick-travel teleport
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NORDIC UI - Interface Overhaul
Replaces *everything*. Requires SkyUI and SkyHUD.
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VIGILANT Voiced - English Addon
The mod before you is an English voice acting addon for Vigilant, brought to you by 23 incredibly talented voice actors and the author of the latest English translation.
- 86.6MB
- 15.6k
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VIGILANT Voiced - English Addon
The mod before you is an English voice acting addon for Vigilant, brought to you by 23 incredibly talented voice actors and the author of the latest English translation.