Skyrim Special Edition

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About this mod

An enhanced Palace overhaul.

Permissions and credits
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If you like my work please consider visiting my Ko-fi page

- Mod Description -

A lore-friendly overhaul of the Blue Palace in Solitude, featuring a new library, new dining hall, revamped basement (with rooms for the defeated Jarls from the Civil War), two new entrances to the Palace (one to the service quarters and the other to the new library), tons of new decorations, and a balcony overlooking the city.
The ESP has been cleaned with the SSEEdit auto clean feature. Sadly I couldn't flagged as an ESL (too many new records), so it's going to count towards the ESP limit.

- Performance -

My Rig: Asus P8B75-M/CSM Motherboard, Intel I7 2600 @ 3.4 GHz
8 Gb RAM, NVidia GTX 980TI 6 Gb, running alongside Aequinoctium ENB + 2048 Textures and I get 60 FPS average.

- Installation -

Install with your preferred mod manager.

- Requirements -

- Skyrim up to date

- Compatibility :

JK's Interiors Patch Collection by Janquel: A collection of small patches/tweaks to help various mods play well with JK's Interiors series.
Lux by GGUNIT. Compatible with patch on mod page.
Window Shadows by Dlizzio. Compatible with patch on mod page.
JK's Interiors Open Cities Patches by Saeva Veritas.

- Not compatible with other mods that overhaul the interior of the Blue Palace (with the exception of texture mods)

- Future Plans -

add a few more details, small fixes etc.

- My Other Mods -

- Credits -

Teabag86 and DrMonops for testing.
EvilEyedKyo for the Steel plated armor stand from his EEKs Resource Repository 
DrMonops for adjusting the collision of the Blue Palace gate mesh and fixing the unusual gem placement with saves in progress.