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Author notes
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File credits
Jkrojmal McGuffin (xTranslator) Bethesda
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Changelogs
Version 1.4.0
Changelog von der Originalmodseite:
Fixes for clipping elements, occlusion issues, structural gaps, floating/sinking furniture and clutter, z-fighting, duplicated records
Added/updated emittance on all windows
Updated ownership of some items in Sybille Stentor's room
Two new models with textures matching the surrounding architectural elements
Version 1.3.0
Changelog von der Originalmodseite:
Fixed minor clipping issues
Version 1.2.2
Version 1.2.2:
Moved persistent reference fix to optional file to address issues some users were experience with it.
Version 1.2.1:
Fixed issue with implementation of persistent reference fix.
Version 1.2.0:
Added Script fix for persistent references loading in their original vanilla position instead of the modded one. Huge thanks to Janquel for the script and DrMonops for the implementation.
Version 1.1.1
Changelog von der Originalmodseite:
Inaccessible door will now notify player that it is blocked. Added collision to armor displays. Assets packed in bsa.
Version 1.1.0
Changelog von der Originalmodseite:
Persistent references (Elisif's throne, bed and the unusual gem) will be in their new modded locations even in saves where the player has already visited the Blue Palace. Note: If you've recently been in the Blue Palace, the vanilla temporary references (plates, food, etc.) may still be present in their original placement, so you may see stuff on the floor. Exiting the Palace and waiting for the cell to reset should fix this.
Dies ist die Deutsche Übersetzung von JK's Blue Palace.
Zur Installation zunächst die Originalversion der Mod herunterladen und installieren und danach die .esp entweder manuell oder per Modmanager der Wahl mit der Datei aus dieser übersetzten Version überschreiben.
Verbesserungsvorschläge oder gefunden Fehler können gerne im Kommentarbereich geteilt werden.