Skyrim Special Edition

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Last updated

Original upload

Created by

Simon Magus

Uploaded by

SimonMagus616

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Safe to use

About this mod

Mundus is a streamlined Standing Stone overhaul designed to ensure that every stone fills a niche and offers competitive bonuses to different playstyles.

Requirements
Permissions and credits
Translations
  • Mandarin
Changelogs
Mundus - A Standing Stone Overhaul 

Mundus is a streamlined Standing Stone overhaul designed to ensure that every Standing Stone fills a niche and offers competitive bonuses to different playstyles. Greater Powers have been removed in favor of passive abilities that will define and support various builds. The more powerful stones often have downsides, in order to give players a choice between building around these downsides in exchange for powerful buffs, or avoiding these downsides in exchange for more modest buffs. Additionally, Guardian Stones no longer provide experience bonuses, which often encouraged players not to trade them out for more interesting gameplay bonuses. 

Mundus is designed to complement my mod Aetherius - A Race Overhaul, but it does not require it. 

Features

  • A complete overhaul of all thirteen Standing Stones
  • Greater Powers removed in favor of strong passives
  • Experience bonuses removed to encourage switching Stones mid-game
  • Some, but not all, stones have downsides, allowing for player choice
  • Lightweight and compatible

The Standing Stones

Spoiler:  
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Compatibility 

Mundus is lightweight and compatible, and will not interfere with any mod (except for other Standing Stone mods). It includes Enai's Modern Brawl Bug Fix, which your mod manager of choice may flag as a conflict if you use other mods that include Enai's Modern Brawl Bug Fix. It does not matter which mod wins in this case. 

FAQ 

Some of these stones seem familiar. Didn’t you already have a mod that changed Standing Stones? 

In the past, Aetherius changed both races and Standing Stones. However, this caused some problems, especially for console players who can’t use xEdit to make tweaks. I had to decide between hosting about 20 different versions of the mod on Bethesda.net, or just splitting them into two projects and letting players decide for themselves what combinations they wanted.

I found a bug! What should I do? 

Report it, either in the comments or in the bugs tab, so that I can fix it as soon as possible! 

Does this mod require USSEP? 

No, but I have made sure to forward any relevant changes.
 

My Other Mods

Aetherius - A Race Overhaul
Mundus - A Standing Stone Overhaul
Mysticism - A Magic Overhaul
Adamant - A Perk Overhaul
Arena - An Encounter Zone Overhaul
Blade and Blunt - A Combat Overhaul
Scion - A Vampire Overhaul