Skyrim Special Edition
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tjhm4

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tjhm4

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About this mod

A zEdit patcher that lets you modify how much skill XP you gain from using each skill, and how much is needed to advance to the next level.

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XP EDITOR


Summary

The skill XP you gain from performing an action, and how much skill XP you need to level that skill, is determined by four parameters for each skill, for a total of 72 parameters. You can edit these in the CK, but unfortunately this will cause conflicts with many other mods (including perk overhauls). The XP Editor is a zEdit patcher that lets users customize these values without causing conflicts.



XP Gain

How much XP you gain when performing an action relevant to a particular skill is given by:

xp = base xp * mult + offset

where mult and offset are configurable parameters. The value of "mult" varies between skills, from 0.36 for speech, to 900 for enchanting. Offset, however, is always 0, except for lockpicking where it is 10. The greater these values the faster you will gain skill xp. The value of base xp depends on the action you have performed, for instance, casting an expensive spell grants more skill xp than a cheap spell. Mult scales this xp up or down, whereas offset gives you baseline xp, regardless of the base xp or mult. If you set all offsets and mults to 0, none of your skills will gain xp through practice, though skills books and training will still work.



XP per Level

How much XP you need to level a skill is given by:

xp = level ^ 1.95 * mult + offset

where mult and offset are configurable parameters. Both mult and offset vary between skills, combat skills tend to have a mult of 2 and offset of 0, while stealth and crafting skills have lower mults, but higher offsets. Placing more emphasis on mult makes each level require more xp, whereas placing more emphasis on offset causes each level to require a similar amount of xp.



Installation

1. Download the patcher
- Download it anywhere, not necessarily your Skyrim directory.

2. Install zEdit
- Download, and install zEdit.

3. Add the patcher to zEdit
- Open zEdit.
- In the top right is a button that looks like 3 little cubes, click it and it will show a list of currently installed patchers.
- Click to install a new patcher. Navigate to where you downloaded the patcher and select it.
- Restart zEdit.

4. Configure the patcher
- In the top right of zEdit is a button that looks like a jigsaw piece. Click it to bring up a list of your installed patchers.
- On the left is a list of which patchers have config options, select the XP editor.
- Go through the parameters, adjusting them to your taste. The mod description above tells you what each of them does and the default values (listed in parentheses) are the vanilla values. 

5. Run the patcher
- Load your full load order.
- In the top right is a button that looks like a jigsaw puzzle, click it to see a list of installed patchers.
- Build the patch, it takes about 1s.
- Once the patcher is complete exit zEdit, saving the created esp.



Alternative mods

A couple of other mods do similar things to this, but there are nonetheless differences:

The Uncapper - does not affect XP gain offsets, and some users have trouble getting it to load.
Experience Multipliers - multiplies XP gained from skills books as well as from performing actions, though can be changed in-game.



Compatibility

Being a zEdit patcher its compatible with everything!



Future plans

Open up more parameters to the patcher.



Synergistic mods

I made this to go alongside Trainers Galore, which greatly expands the training system, allowing for training only runs if you turn off skill leveling through use.


My other mods

Building Your Character - diverse and fun builds with strengths and weaknesses
Master of One - A perk overhaul that transforms perks from generic character progression into a means to craft unique and specialized builds.
Curse of the Firmament - A standing stones overhaul that emphasizes tough choices.
Legacy - A race overhaul that bring strengths and weaknesses to each race.
Acolyte - A progressive-yet-unobtrusive religion overhaul with a long path to divinity.

Enemies and Combat - challenging, varied and fair combat
Know Your Enemy (armor modulepatcher version) - A resistance and weakness overhaul for enemies and armors.
Know Your Enemy 2 (armor moduleintegration patch) - An upgraded resistance overhaul: more damage types, more configuration, more polish.
NPC Stat Rescaler - A patcher that adjusts player and NPC stats for faster, fairer, and less spongy combat.
Enemy Releveler - A patcher that adjusts NPC levels to truly delevel the world.

Stats and stat growth - drawing out character growth to stave off premature godhood
Exhaustion - Incremental Fatigue - An ultra-lightweight injury/fatigue system.
Exercise - Incremental Growth - An add-on for Exhaustion that converts fatigue into stat growth.
Geometric Stat Growth - Stats grow by a configurable percentage on level up, instead of a fixed value.

Miscellanea
Challenging Spell Learning
 - Spell Tomes trigger a costly ritual you must pass to learn spells.
Trainers Galore - An expansion of the training system designed for "training only" leveling.
Pick Your Poison - An alchemical handbook to support strategic foraging.
Configurable Perks Per Level - An MCM to edit how many perk points you get on level up.
XP Editor - A patcher that adjusts xp gain and leveling.
Sightseer - Standing Stones - Guidebooks for the standing stones, collectibles to find, and a hidden quest to unite them.

Mod Lists
Thoughtful Skyrim - A small, gameplay-focussed modlist that rewards preparation and planning.