About this mod
An on going process to improve the models of the game with more polygons , UV edits or just replace them all together. SMIM was the inspiration and the lack of similar mods led me to make this.
- Requirements
- Permissions and credits
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Translations
- Ukrainian
- Spanish
- Mandarin
- German
- Donations
An on going process to improve the models of the game with more polygons , UV edits or just replace them all together. SMIM was the inspiration and the lack of similar mods led me to make this.
Oldrim Version
Xbox Version
Objects Done List
Compatibility and Recommended Mods
Load Before H.P.P.
SMIM
ELFX
Rustic Clutter Collection
Particle/Subsurface Mindflux patches
Forgotten Retex Project
HD Photorealistic Ivy
Load After H.P.P.
EEKs Renthal Flora Collection
Skyrim 3D Trees
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Declaimer
The reason i ask people to overwrite the above mods it's because i keep the best qualities of each mod and combine them with mien aka "best of both worlds" Example: I improved the wall baskets shape and smim improves the hanging feathers of them, so i kept my mesh with the new uvs and transfered smim's new feathers to mien. All of the "conflicting" meshes are like that, keeping the shader properties of ELFX while keeping my mesh. I just wanted to clear that up cause i saw some misunderstandings regarding the reasons i ask people to overwrite them and it certainly isn't because i think my meshes are "superior".
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- Change Log -
- FAQ -
- What is the performance hit?
Minimal\None reported yet, decent cpu is more important here.
- Your meshes are terrible!
They are better than vanilla and that's all i wanted.
- Why is the polygon count so high?
Because the engine can take it, and it's also the easiest way to make the objects smooth and or realistic.
- Oldrim updated version please?
I don't mod things i don't play, join us in SSE.
- Can i give you suggestions?
Always! Suggestions and constructive feedback is always welcome and needed.
- Credits -
TechAngel85 For contributing to the mod development.
PandoraTremere For contributing to the mod development.
DarkRisingForce For contributing to the mod development.
elzee For contributing to the mod development.
br266 For contributing to the mod development.
Pherim For testing/helping and being awesome.
TheFigment For developing the necessary tools.
enpinion For developing the necessary tools.
Prometheus For letting me use and modify his assets.
Gamwich For letting me use and modify his assets.
Pfuscher For letting me use and modify his assets.