Skyrim

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Niroku

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Niroku

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About this mod

This mod replaces the morphs for the vanilla human and elf character creations and adds a morph for Racemenu.

Requirements
Permissions and credits
Changelogs
I use machine translation. Please do not use slang etc for messages addressed to me, please write concise sentences.

SSE version is here

Overview
Morph files (.tri) are used to move each vertex of the target mesh and are used for character creation and facial expressions.
This mod replaces the morphs for human and elf character creation and adds more sliders to the Racemenu.
This will improve the quality of character creation with vanilla meshes and improve the usability of the Racemenu.
The target races are Nord, Imperial, Breton, Redguard, Elder, High Elves, Dark Elves, Wood Elves, and Dremora.

The morphs in this mod are designed to be deformed smoothly and will not break the mesh structure even in complex combinations. 
So you don't have to worry about useless vertex editing, and it's guaranteed to be compatible with Expressive Facial Animation.
The added Racemenu morph has a hyphenated name like "Lip-Height" and can be searched with "EFM".

This mod is for players and does not affect NPCs. 
Basically NPC faces use pre-made meshes and are not generated in real time.

Install
Racemenu is required to use all functions, if you don't use it, please disable Expressive Facegen Morphs.esp.

The main file "Expressive Facegen Morphs" is for new characters.
The files include Charagen and Race morphs, additional sliders for Racemenu, meshes, etc.
Please back up your face data (save, preset, mesh, etc.) in advance as it is not compatible with existing faces and presets.

The optional file "EFM - Racemenu Plugin" is for existing faces and presets.
Only additional sliders for Racemenu are included, so you don't have to worry about backups or compatibility.

Please use mod manager to install this mod. Manual installation is not recommended.
Place the ESP under the Racemenu, this is a empty plugin to load the file into the Racemenu.
This mod is designed to work with the included meshes and morphs, so be careful with file conflicts and overwrites.

Uninstall
Please delete or disable it. The character's face will be regenerated with the pre-installed morphs.

Recommended
Expressive Facial Animation ( Female / Male )
Bijin skin UNP and CBBE by rxkx22
Fine Face Textures for Men by urshi


Compatibility
This mod is for Racemenu and does not work with ECE.
The main file replaces Charagen and Race morphs, so it's not compatible with existing faces and presets.
It is designed to work with the included meshes and morphs, so be careful of overwriting files.

The morphs in this mod are for vanilla head mesh, they don't work with different meshes like Citrus Heads or High Poly Heads.
Currently there are no plans to support different meshes.

When using it with a mod that replaces Charagen or Race morphs such as EEO, use EFM-Racemenu Plugin instead of the main file.
It is possible to overwrite with the EFM main file, but clipping will occur if other mods have their own morph file.
If the other mods only use their own morphs, there is no conflict.

About Mesh
The mesh included in this mod is a vanilla mesh with UV maps and shader flags adjusted.

The rough changes of the mesh are as follows.
femalehead.nif : UV map (fix the eyes and nose)
eyesfemale.nif, etc : UV map (fix the eyelashes) , Shader Flags (double-sided) , Eye Reflection (position and size)
mouthhuman(f).nif : An upgraded version of the EFA mouth, with a vanilla mesh adjusted for the Fair Skin mouth texture.

Do not install Enhanced Female Head Mesh, Eyes AO Clipping Fix and similar mods when using EFM main file.
The EFM main file includes a mouth mesh and texture, but if you want to use any other mouth mod, delete or disable the EFM file or overwrite it with another mod. The EFM mouth mesh does not match other textures because the UV map has been edited to match the included texture.

About Makeup
Since the UV map of the head mesh has been fixed, the thin line makeup may be broken.
Please understand that it is the result of considering deformation so that it is not stretched as much as possible.

About Vampire
Vampire morph face shape changes have been removed.
Vampire tooth morphs have been added instead.
Separately, a vampire morph for Racemenu has been added.
Therefore, you do not need a mod to make the same changes.

About Race MOD
Basic morph replacements may not be compatible with race mods. See compatibility above for reasons. 
Morphs for the Racemenu will work if the mod uses a vanilla face mesh. 
If you don't see the Racemenu morph in the list, you need to register your race in Races.ini for this mod.
Data\meshes\actors\character\facegenmorphs\Expressive Facegen Morphs.esp\races.ini