Fallout New Vegas

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Created by

Hitman47101

Uploaded by

hitman47101

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About this mod

All my kNVSE anim sets thus far in one place.

Requirements
Permissions and credits
Changelogs
Donations
Requires kNVSE version 20.0 or above and xNVSE version 6.2.4 or above!

Description


Ya asked for it, ya got it, all my kNVSE anim sets thus far in one pack plus 5 new ones that haven't been released before.

Weapons Covered:

  • 9mm Pistol
  • 10mm Pistol
  • 10mm SMG
  • .45 Auto Pistol
  • .357 Magnum Revolver
  • Assault Rifle
  • Chinese Assault Rifle
  • Combat Knife
  • Frag Grenade
  • Frag Mine
  • Holy Frag Grenade
  • Hunting Rifle
  • Hunting Shotgun
  • Lever Action Shotgun
  • Sawed-Off Shotgun
  • Service Rifle
  • Sniper Rifle
  • Throwing Knife
  • Varmint Rifle

And all unique and DLC versions of the above.


Features:

  • Idles and Iron Sights Idls
  • ISControl support if you have the meshes for it
  • Reloads
  • Partial/Tactical reloads
  • Jams
  • Equip and unequips
  • Rumble/Vibration feedback if you use a controller
  • Slide hold open/slide stop/last shot anims
  • Full movement sets including sneak
  • Full jump sets including sneak
  • Full injured movement sets
  • Some new sounds here and there
  • Custom inspect idles just for these sets, if you use our Inspect mod
  • Easter eggs
  • More


FAQs:


Someone: Is this compatible with X?

Me: Should be compatible with everything that doesn't try to do the exact same thing.

Someone: Why did you make this mod?

Me: I was forced to, I didn't want to make a pack of these, I wanted them to stay standalone, but the requests piled up.

Someone: Updates/additions/future plans?

Me: Beyond TTW support when 3.3 is out, nothing, its called Season 1, they'll be others but this one is done.

Installation:

Installs like any other mod, manually or using a mod manager, I recommend the later for easy uninstallation.

Uninstallation:


Installation in reverse.

Credits & Thanks:

Kormakur for kNVSE