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Author notes
If Hitman wants to, they can use any parts of this mod.
File credits
Hitman47101 for inspiring me to make a beefed up .357 Magnum to use alongside his mod.
Donation Points system
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Changelogs
Version 1.4
Fixed the nodes for the animation, meaning Ironsight animations works properly now.
Version 1.3
Fixed the missing inspection animation from the .357 revolver, and added an optional file available for download that changes the reloading for some of the weapons.
Version 1.1
Forgot to add the ESP, now it's in there.
Version 1
The Release version. Hopefully there won't be any bugs whatsoever!
Are you using one of Hitman's latest animation mods, namely the .357 Magnum one? And do you wish you had a gun that did more damage while enjoying the animation? Or do you just like to use a Single Action Army and want a bigger calibre? Well look no further than this mod 'ere, where you can take any ordinary .357 Magnum revolvers and upscale it to hit almost as hard as a Hunting Revolver! (minus the fact that it takes loads longer to reload it, but you and I know and love that)
Mind you though, refitting a revolver to a bigger calibre isn't just about drilling bigger holes into the cylinder. You'd also need to redo the barrel and make sure the aging frame can handle the extra power, meaning you'd need to find some schematics to create these new parts to specifications! "Where do I find these schematics" you might ask? I dunno, just pick it off some old dude in a blue apartment complex outside of Westside, along with some extra loot and a freeset of .44 revolver parts.
With these schematics, you're offered a wider variety of the same gun to craft alongside with craftable mods for it! If you're using IstewieAI's tweaks config and have your weapons not automatically reload when swapping them (or you want to cheat without it), and you want a matching pair of revolvers, craft an Extra version! It's the same gun, except with a different ID!
Also included is a method of converting the unique .357 Revolver "Lucky" to a much higher calibre, which will be sure to punch a hole through any fiend you come across! Not to mention, for those using the "Wild Wasteland" trait, a special revolver's available! Of course, both of these guns would need you to have a Repair skill of 100, but that's just lil' details.
Requirements
As this is a mod that's entirely been inspired by the animation mod, Hitman's .357 Magnum animation replacer is a must for this pack. Although I'm sure this mod can work without it if you're insistent on keeping the vanilla animations.
Other than that, there's no other requirements!
Compatibility
This mod either uses effects textures from the base game, or models and textures I've edited and messed around with myself, so it should most likely be combatable with most mods. I think.
Does the Cowboy and Professional perks work with these guns?
Yes. And also they can be used as Holdout weapons with enough Sneak.