Fallout New Vegas

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Gorgutz345-FreddieGottz

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Gorgutz345

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About this mod

Adds multiple variations of the classic .45 Colt Single Action Army in higher poly than the Vanilla .357 Magnum, which includes mods and 3 kinds of ammo, all for you to buy at the nearest vendors!

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Do you like the Colt Single Action Army? Are you a bit sad that there's only a .357 variant in the game, and nobody else has made a .45 Colt version you can use in the late game? Well fret not, because now you can buy one that's been customized with higher poly in the important parts!

All set up with different kinds of ammo, and multiple variations of metals, grips and even conditions of the metal so you can make your own personal Big Iron!

There's 3 variants of metals, including; Blank metal, Blued finish and Nickle finish. And all 3 of these have 3 different grips on them, those being the original bone grip from the original .357 Magnum revolver, an Ivory grip from the .357 revolver Lucky, and a wooden grip in case either of those sounded a bit cheesy!

Also to note: All the revolvers in this pack has been made to work with Hitman's animations mod for the .357 Magnum, and also includes the necessary files to play the correct Inspection animations for B42's Inspection mod.

Weapon Mods

There are 2 Weapon Mods for the revolvers that you can find at vendors, if you're lucky enough to find them. Most of them can supply the right materials to polish the guns (Extra condition and polished look), but it's only few of them that has any longer barrels lying around to sell (+5 Damage and longer barrel).

Ammo: .45 Long Colt

Most Vendors will have these along with Hollow Point variants for sale, and if you got the Hand Loader perk, you can even craft some Pressurized rounds that can deal even more damage, at the cost of damaging your gun more.

Names

Instead of putting the metal and grip's material in the name, they're instead displayed in the Effects tab, making it more convenient to not have multiple weapons with enormously long names!

As you can see in that list as well however, there's also included 2 unique revolvers: A .357 Magnum revolver that's specifically designed to replace its entire cylinder for reloading you can buy from Chet for a reasonable price, and a classical high-tier Single Action Army gun you can buy from Mick at an honestly inflated price.

Update (V2):
Well damn, it's been a while since I've done anything in here. Between getting a new PC set up, motivation kicking my ass and work occupying me, I've finally gotten myself to sit down and tweak this mod a bit.

New stuff: 
The secret gun has gotten some more tricks added in, courtesy of Hitman's Hunting Revolver animation pack! Plus, now you don't try and do fancy tricks when you're in combat, and instead pull the gun straight out and ready to shoot!

In addition, if you get yourself the Cowboy perk, you can now fan the hammer from the hip with all the guns in this pack! This doesn't affect the ironsight shooting neither, so it's now a trade-off between dumping the shells or actually aiming them.

You wanna make Lucky shoot with .45 rounds? Now you can! You just need to have a high enough repair skill to do it so you don't etch away them engravings, but the end result with get you a gun with a *very* high Crit multiplier!

Bugfixes:
I've also fixed up an issue where you can't break down .45 SWC rounds (I dunno why you would, but still), and have tweaked the leveled lists of all the merchants in the wasteland, so hopefully ammo will be easier to come by in the shops.

With all that said, I hope you'll enjoy this mod!